Grand Illusion

Unknown* Aggro Combo

Deco_y Score: 583


The Modern version of this deck can be found here: Modern Illusion of Grandeur

This is the highest rated deck on Tapped Out by 93 votes as of 10/09/12. This was used for standard until Scars of Mirrodin rotated. I sincerely thank everyone who has voted for it and also thank everyone who has provided input and drawn inspiration from this deck. I won't claim to be the "first" illusion deck out there, but this sure as hell is one of the best. Big thanks to everyone, I probably don't deserve it. Huzzah!

Grand Architect Illusion deck.

This deck is actually surprisingly fast and fun. Grand Architect and Lord of the Unreal giving everyone a boost just makes them that much harder to deal with and nothing like Phantasmal Image copying a Wurmcoil Engine, which I snuck out turn 3 thanks to my Architect. Copying a Lord also makes my illusions immune to everything but a board wipe. Even if that happens, Wurmcoil Engine will just split into more wurms.

Ponder for drawing that special card and Phyrexian Metamorph to basically give me 5-7 of any creature for 3 mana.

T1: Island, Phantasmal Bear
T2: Island, Lord of the Unreal
T3: Island, Grand Architect, tap him and blue creatures, Wurmcoil Engine
T4: Island, Phantasmal Image my Wurmcoil Engine, lols ensue.

Comment and +1 if you like!

This deck has been retired. Keep an eye open for my Modern take on this deck in the coming time period. I'll get around to doing it eventually, I promise!



mozerdozer says... #1

Why wouldn't you tap all three blue creatures on turn 3 so you can put out wurmcoil on turn 3 instead? The ability of Grand Architect doesn't care about summoning sickness.

June 30, 2011 12:43 p.m.

Deco_y says... #2

I edited it before your comment in due fairness. No real reason xD I've had a long week =(

June 30, 2011 12:45 p.m.

Gamer7129 says... #3

Interesting idea for illusions. I never thought of combining them with architect.

I was gonna build an illusion deck myself, but it was gonna be a bit more control, to protect my illusions until Lord of the Unreal hits the table, and to stall their wingame.

Because you beat me to it, and because i like the idea, +1 for you.

June 30, 2011 12:56 p.m.

Gamer7129 says... #4

Oh, and the +1 is for the name too.

June 30, 2011 12:57 p.m.

Deco_y says... #5

I could always take out the Omen Machine s to put in more counter spells or some card draw, and Phyrexian Metamorph is really good for either copying a Tumble Magnet , coil or one of my illusions.

June 30, 2011 1:05 p.m.

Gamer7129 says... #6

I playtested it a few times, and you definitely need some draw/scry to better your chances of drawing your lords, wurmcoils, phantasmal images and architects.

June 30, 2011 1:22 p.m.

Gamer7129 says... #7

And omen machine isn't good in any deck that has any kind of counterspell.

June 30, 2011 1:23 p.m.

Minister says... #8

I mad at you for making an illusion deck before me, but I'm also happy that my idea works. :P +1

June 30, 2011 2:24 p.m.

Deco_y says... #9

Just so everyone knows, all the decks I make now are with post rotation cards, since I won't be playing FNM until after Zendikar rotates.

June 30, 2011 2:34 p.m.

Cakestrife says... #10 beat me ot it...ha ha... also i dont know if you tought of it...but you can copy the Lord of the Unreal with the Phantasmal Image to get a 4/4 Lord with hexproof... +1 for the idea... also you might make it more controlish by dropping the Omen Machine and adding draw and counters

June 30, 2011 2:39 p.m.

Deco_y says... #11

Yea I am trying to find a replacement. I would insta put in Ichor Wellspring but I would want a way to destroy it, which this deck won't exactly specialize in.

June 30, 2011 2:47 p.m.

animarignus says... #12

the deck is awesome. you stole my idea though :D. nahh i guess thousands of people had that idea before i did.

June 30, 2011 2:57 p.m.

abaldkj says... #13

xenograft makes all your creatures illusioons just saying.

June 30, 2011 3:11 p.m.

Deco_y says... #14

It's also kind of expensive mana wise. I would rather have card draw rather then giving a possible +1/+1 to Wurmcoil or Architect. If Krovikan Mist gets put into M12 then I will give it more of a look.

I've thought about using it, but I don't feel it's quite got a place. To the maybeboard it goes.

June 30, 2011 3:14 p.m.

Obliviate says... #15

I like Preordain in this deck much more than Divination . It's something you can do the first time if you have no Phantasmal Bear and if you're basically only looking for Lord of the Unreal than if you don't like the first two cards you can draw the third, unlike divination where you only see two.

June 30, 2011 3:14 p.m.

Deco_y says... #16

I would have put that in over Divination but I'm not playing FNM again or events until post Zen rotates, so thats my reasoning. If I were to give this a shot pre-rotation I would put them in.

June 30, 2011 3:16 p.m.

Corwin says... #17

It could make smth like a great draw I bet:card:Jace's Archivist + Visions of Beyond . The only thing for you not to be in a disadvantage is to play more cards, than the opponent does and I suppose that with low-cost illusions it won't make a problem. +1.

June 30, 2011 3:23 p.m.

Prophylaxis says... #18

How about card:Tezzeret's Gambit for your Tumble Magnet s?

June 30, 2011 3:31 p.m.

Deco_y says... #19

I've thought about it. I will see how playtesting goes. Thanks for the suggestion!

June 30, 2011 3:33 p.m.

animarignus says... #20

why didnt you put the dragon in here??? its an awesome finisher!!!

June 30, 2011 5:52 p.m.

JazzCrimes says... #21

That's awesome. I'm gonna build my own illusion deck now. +1

June 30, 2011 6:27 p.m.

Deco_y says... #22

Yay. The more illusions the better :D

June 30, 2011 6:54 p.m.

animarignus says... #23

so why isnt the dragon in here??? maybeboard??? come on he deserves a main spot :)

June 30, 2011 7:16 p.m.

Deco_y says... #24

What do you recommend taking out?

June 30, 2011 7:20 p.m.

yyuyyy says... #25

goddam, i tried to build this a few days ago and most of them werent on TappedOut......

June 30, 2011 7:21 p.m.

Deco_y says... #26

You had a good idea then!

June 30, 2011 7:28 p.m.

animarignus says... #27

i would probably take out the counters. this is more of an aggro deck so i think it doesnt need counters. you can look at my deck list as well. its pretty straight forward but it works :). its called lord of illusions - aggro deck.

June 30, 2011 7:41 p.m.

sporkife says... #28

good album. might go listen to that one actually.

oh, the deck? The only problem I see is that Lord of the Unreal is small and doesn't protect himself, so I can just go boom, you're dead, now everything else dies at the drop of a hat, which makes you really vulnerable to aggro, red and black in particular. Other than that, it seems funny and capable of explosive kills. I've never been fond of the drawback on these guys but this seems like the way to get around it.

June 30, 2011 7:53 p.m.

Deco_y says... #29

You can always use Phantasmal Image to clone your Lord if you need to. That said if these guys were to get targeted by a black spell, it would most likely die anyways. If it were to get hit by a red spell, it would probably die anyways. So sacing at the target of a spell isn't a big of a deal as a lot of people think.

I don't see it as a drawback really. They're just strong creatures.

June 30, 2011 8 p.m.

ancientales says... #30

if your gonna make it more aggro like i would drop mana leeks for the dragons just my two cents

June 30, 2011 8:32 p.m.

animarignus says... #31

i think so too.

June 30, 2011 8:50 p.m.

Mpz5 says... #32

Lawl's I Love this thing and can see it as being pretty competitive actually.

Xenograft would melt the paint off the walls in this deck since the lord, wurmcoil, and architect would also have hexproof. They better have a field wipe and hope you are not holding a counter spell. XD

+1 for sure.

As far as my Vixen deck goes, It didn't do as well as I hoped but I top 8ed so meh... I mostly just had to play against a very good player first round of top 8 and the games were tight so it wasn't like the deck bombed.

June 30, 2011 9:09 p.m.

yyuyyy says... #33

@sporkifehe actually has a possible 11 copies of lord of the unreal in there..... you do need to have a lord to copy, but his vulnerability really isnt that much of an issue.

@OPmaybe 2 or 3 Aven Fleetwing for your image to copy... essentially another version of the card for half the mana.

June 30, 2011 9:18 p.m.

shifty4690 says... #34

You had better hope people stop playing Tumble Magnet s. That is three free kills against your deck!!! I like the deck but I agree the weakness lies in the fact that Lord of the Unreal needs his own protection, and any targeted spell will kill your army, even if it is a pump (infect deck) or a weak bolt. I highly recommend Spellskite to solve this issue.

June 30, 2011 9:25 p.m.

mafteechr says... #35

I highly recommend Spellskite , as shifty4690 suggested.

I'd consider Steel Hellkite as a secondary win condition. Maybe Mindslaver as a fun target for Grand Architect ?

June 30, 2011 9:52 p.m.

Mpz5 says... #36

I don't think spellskite will protect it but I could be wrong. When the illusion is targeted it's ability goes on the stack, even if the target is redirected it should have still been triggered in the first place by being the original target.

Am I wrong in my logic?

June 30, 2011 9:59 p.m.

jcf190 says... #37

Spellskite won't save the illusions. As soon as they're targeted the sacrifice effect triggers.

June 30, 2011 10:24 p.m.

Justin2543 says... #38

Are you aware that Grand Architect would not help you with the casting of any of the Illusions? Even if you may have it "Enter the battlefield as..." it still isn't an artifact spell?

June 30, 2011 10:42 p.m.

Justin2543 says... #39

Here is my Grand Architect: Hammer Time

June 30, 2011 10:44 p.m.

Corwin says... #40

And my five cents: Perhaps, +1 Negate , -1 Mana Leak if you don't want to change the total amount of cancels. (Since you're more vulnerable to mass clean-up, rather then big creatures). Don't put the skite in here! In most cases you'd have 2 of Lords on the table 1 of which will likely be an untargetable illusion.

Xenograft - to side, it's just a very tricky card for this deck and could help in common case, but I suppose that in near future there will be enough Call to the Grave -based decks.

Steel Hellkite - Even though I'm a great fan of it, I don't see a real reason to put it here, in comparison to the Wurmcoil Engine (if an illusion copied it and died afterwards then it doesn't provide us with anything comparing to 2 3/3 lifelink/DT wurms), but if you'll see a lack of big guys during playtests perhaps, you should insert a couple of it.

Steel like it :)

July 1, 2011 12:43 a.m.

pacundo says... #41

How about replacing Divination with Treasure Mage ? It is more synergistic with Wurmcoil Engine and Grand Architect . Think about it, on 4th turn and Grand Architect and another blue crit on play, you can cast Treasure Mage , search Wurmcoil Engine and cast it!

July 1, 2011 3:23 a.m.

Deco_y says... #42

I go to soccer and get a tsunami of comments xD I love it.

@ancientales I originally had the dragons in the deck but took them out. Can't really give you a reason I just didn't like them in it. I will toy with the combinations but the creature base I have now I like.

@Mpz5 Only problem is that I don't wanna draw it when I could use card draw or something else instead. It's a badass card and I will consider it later on in playtesting.

@shifty4690 If I have a Lord on the field the magnet can't target anything that can sac. Lord would be the only one and he would just simply tap.

@Corwin i'll swap the two counterspells. I don't know what to put in the sideboard becuase I sure as hell don't know what the meta will be like, so i'll keep the xenos in the side. I'll put Steel Hellkite in the maybe as well.

@pacundo Treasure Mage kinda breaks my theame, not sure I like that =(

July 1, 2011 3:47 a.m.

but wouldnt xenocraft get rid of all of the illusions there also being targeted???

July 1, 2011 6:46 a.m.

Corwin says... #44

desiredmagicname, where have you seen in the rules of xenograft smth. like : "target creatures you control are the chosen type..."? It doesn't target anything.

July 1, 2011 6:54 a.m.

animarignus says... #45

put the dragon in!!!! :D

July 1, 2011 12:29 p.m.

Deco_y says... #46

I playtested it a bit and it played well so I will keep them in for a bit.

July 1, 2011 12:43 p.m.

Nobilior says... #47

Why don't you replace Divination with card:Tezzeret's Gambit? You could use the proliferate to put more counters on your Tumble Magnet s. The Wurmcoil Engine 's lifelink should recover for life lost through casting.

July 1, 2011 12:48 p.m.

Deco_y says... #48

I threw 2 in.

July 1, 2011 12:53 p.m.

animarignus says... #49

yay for the dragon :D and tezzi's gambit :D!!!

July 1, 2011 12:56 p.m.

Mpz5 says... #50

I do agree with treasure mage actually...

Tutor up wurmcoil, throw it down next turn with architect by tapping the mage and 2 other creatures.

Basically, make it an architect deck with an illusion theme.

I still like the graft main but You would have to playtest it. It just seems like it would be an auto-win a lot of the time against a lot of decks.

July 1, 2011 4:06 p.m.

Deco_y says... #51

I have no idea what I could take out to put in Treasure Mage .

July 1, 2011 4:17 p.m.

Deco_y says... #52

Put in Treasure and Xenograft to test.

July 1, 2011 4:22 p.m.

Mpz5 says... #53

I'd drop the dragons personally... I might get shot for the suggestion though.

July 1, 2011 4:23 p.m.

Deco_y says... #54

This deck.... gets ridiculous. Turn 6 I consistantly get 2 wurmcoil engines, 2 lord of unreals, phantasmal images as bears, NUTS.

July 1, 2011 4:28 p.m.

animarignus says... #55


July 1, 2011 4:44 p.m.

Deco_y says... #56

If Phyrexian Metamorph wasn't in standard the dragons would be in the deck. I will put them in a sideboard when i make it for when i want some more muscle.

July 1, 2011 4:47 p.m.

Mpz5 says... #57

Wow, 3 graft? I guess you have been playtesting it but I'd run 2 myself as it's a dead draw after the first.

The Tresure mages are amazoring though. Have you considered Contagion Engine ?

July 1, 2011 5:06 p.m.

Corwin says... #58

Like the deck even more now) Yeap, reduce Xenograft to 2 perhaps, +1 mage, and, maybe, 1-2 Steel Hellkite instead of 1-2 Wurmcoil Engine since you added mages (that are awesome here) and you will be able to choose what do you need : Hellkite or Wurm according to the situation.

July 1, 2011 5:16 p.m.

krizzymer says... #59

dont you have to sacrifice the illusions if you use the Grand Architect s ability with them? i dont know if you have to jsut wondering

July 2, 2011 12:47 a.m.

Deco_y says... #60

No because grand architect doesn't target them.

July 2, 2011 1:57 a.m.

Deco_y says... #61

I almost want to splash green for that Doubling Chant in M12.

July 2, 2011 2:09 a.m.

moonyvilan says... #62

I'm just wondering, would using Xenograft to turn your creatures into artifacts help in casting them faster using Grand Architect ? I know your big creatures are all artifacts but can you use that combo if for example you want to land an early Phantasmal Dragon ?

oh and wonderful deck! +1

July 2, 2011 2:14 a.m.

Corwin says... #63

moonyvilan, firstly, you can't turn creatures into artifact creatures by using Xenograft .Secondly, even if you could, you wouldn't be able to play, for example, Phantasmal Dragon on Grand Architect 's mana, cause Xenograft affects only creatures you control (that means in play), and doesn't affect creatures in your hand. And since you are casting them from outside-the-battlefield, at that point they are not artifacts -> unable to use architect's mana.

July 2, 2011 3:38 a.m.

Gambit says... #64

If Zendkar block is still good, then I suggest fetch lands, this guy works way to slow against fast decks.

July 2, 2011 12:48 p.m.

Gambit says... #65

I say 4 more fetch lands and counters at least. If Zendikar is still good next until October or whenever the the thing after M12 is done.

July 2, 2011 12:51 p.m.

yyuyyy says... #66

@gambit hes trying to stay in scars block so that the rotation wont kill his deck.

July 2, 2011 12:55 p.m.

truble says... #67

July 2, 2011 2:25 p.m.

jcf190 says... #68

The deck to beat right now is Valakut. How does this deck hold up? I really dig the illusions in M12, and the Architect combo really spices things up.

July 2, 2011 3:52 p.m.

vales_ebrius says... #69

How do you find the Steel Hellkite s work in this deck/sideboard? It seems that they are almost unnecessary, as you have the Wurmcoil Engine s and, by that point, several powerful Illusions.

Without it, you could put back those Phantasmal Dragon s . . .

July 2, 2011 5:26 p.m.

vales_ebrius says... #70

And a resounding +1, by the way.

July 2, 2011 5:28 p.m.

Corwin says... #71

vales_ebrius, Steel Hellkite actually are better here since:

1) They have a great synergy with Grand Architect

2) Battlefield control to deal with cards like Dragonmaster Outcast , cause this deck hasn't got any other creature/artifact/enchantment controlling.

3) We could find him any time we have Treasure Mage .

None of which can give us Phantasmal Dragon .

Personally I vote for the hellkite)

July 2, 2011 6:17 p.m.

Deco_y says... #72

I wanna put in a Contagion Engine as well, maybe for a Negate.

July 2, 2011 7:51 p.m.

animarignus says... #73

@Corwin i personally love dragonmaster outcast but to be honest: nobody plays him! hes just to slow

July 2, 2011 9:47 p.m.

AUGUR says... #74

Pretty sweet man :]

+1 Internets!

July 3, 2011 1:22 a.m.

Deco_y says... #75

I am shocked this deck has so many votes after TWO days haha. I am glad people are liking this deck, more specifically the illusions.

In all honesty I might try to make this my #1 deck and have my infect deck as my alternate. The sheer awesomeness of this in playtesting is incredible. I recommend everyone give it a try.

July 3, 2011 2:27 a.m.

Gambit says... #76

@yyuyyy But, if Zendikar and M11 is STILL playable until October, than yeah, there are a lot of things that he could do.

July 3, 2011 8:42 a.m.

Mpz5 says... #77

I'm thinking that this deck will be competitive and the price will rise once people figure it out.

I would be sure to pack the sideboard with negate/cancels to shut down field wipes as it will be your only real problem me thinks.

I'm thinking a card draw engine of some sort would be nice. I can see you running out of steam pretty quickly.

Culling Dais maybe? Sac a targeted creature before it dies, proliferate the counter for a rainy day? I dono. It has worked for me before.

July 3, 2011 8:58 a.m.

Corwin says... #78

Man, it's time to change the description from "Fun casual deck" to OMFGWTFSUPREME competitive :)

July 3, 2011 9:38 a.m.

yyuyyy says... #79

@gambit yes, there are a lot of things he can do for about 2 months. then he has to restructure his deck

July 3, 2011 11:16 a.m.

Deco_y says... #80

Ponder has been reprinted. Just what the doctor ordered =)

July 3, 2011 1:05 p.m.

pigfish320 says... #81

Hit the Lord of the Unreal with Phantasmal Image and your weak lord issues are over with. It's really a very difficult thing to deal with if you can get board position set up, I like it.

July 3, 2011 1:51 p.m.

Corwin says... #82

Tumble Magnet s. Leafs_suck, I believe you have playtested it for some time. Are they really needed here? I totally support the decision to put in Ponder s, but taking out Negate ... Perhaps it would be better to remove Magnets for them. Or at least a decision about sidebording some of those. Cause I'm not really sure you are vulnerable to creatures, but you are very surely vulnerable to mass removalsdiscards and that kind of stuff.

@animarignus: Dragonmaster Outcast was just an example of creature that don't attack themselves but still make your life worse and worse with each turn.

July 3, 2011 4:15 p.m.

Justin2543 says... #83

@CorwinTaking out the negates is a good thing. You need to have a focused deck; you can't be playing huge artifacts and illusions to pressure your opponent and still have enough mana to play counterspells.

@Leafs_suck, I would take out one of the bears and a metamorph and put in another treasure mage and steel hellkite.

July 3, 2011 4:40 p.m.

Deco_y says... #84

I have been on my phone since friday night. I haven't playtested in a while. I will get back to you all in a few hours.

July 3, 2011 4:46 p.m.

Dispisive says... #85

Great deck! +1, and i always use this deck in Dotp 2012 and its a beast!

July 3, 2011 7:10 p.m.

There is a GA deck on DotP?

July 3, 2011 7:17 p.m.

Deco_y says... #87

Jace is an illusion deck yea. Don't think it uses GA though.

July 3, 2011 7:39 p.m.

Deco_y says... #88

Man, everytime I play this deck I always seem to get some outrageous things on the board by turn 4. This deck has really good synergy and works together really well. I am pumped to make this deck.

July 4, 2011 2:44 a.m.

Garnat says... #89

Is engine really important in the mainboard without anything to proliferate?

July 4, 2011 9:30 a.m.

samuel1997xd says... #90

Thanks a lot! When M12 comes out I'm definitely making this deck !! XD

July 4, 2011 9:39 a.m.

samuel1997xd says... #91

may i ask what does ponder do?

July 4, 2011 9:42 a.m.

Mpz5 says... #92

I agree with the engine removal. You no longer have the magnets and that's mostly what it was there for. You have solid board presence.

Mono blue beats XD That's hilarious.

July 4, 2011 10:34 a.m.

Gambit says... #93

Soooo why not reconstruct in in 2 months lol. Your DCI records will be losses and not get into whatever you get.

July 4, 2011 11:35 a.m.

Corwin says... #94

@Justin2543 Perhaps, Perhaps. But, due to Grand Architect s after turn 4 we likely will have some untapped mana and also some beatdown creatures on the BF, which could also have hexproof. And Negate are to avoid a serious turn 5 and after threats. And magnets are turn 3-4 arts that in most cases would tap 3-4 cmc creatures. IMO Negate is more valuable, but only playtests can find it out.

@Gambit Man, this deck is a big beatdown even without those Zend-insertions, and could win many of my meta. (The only thing I'm not sure of is Valakut)

July 4, 2011 11:47 a.m.

Deco_y says... #95

Contagion Engine is a one sided board wipe. In one turn everything my opponent has on the field will be -3/-3, if there is ever a stall in board position, that would take care of it. It only takes up 1 slot in the deck, which isn't a big deal.

@samuel1997xd Ponder lets you scry basically. You can organize your top 3 cards to get whatever you want when you want. If it is nothing good, shuffle your library and draw a card, which odds are, wouldn't be one of those 3 cards. It's very useful in case you're looking for something.

July 4, 2011 12:50 p.m.

jcf190 says... #96

Might as well throw in (sideboard) Spreading Seas to deal with Valakut, since they'll both be going out of Standard at the same time.

July 4, 2011 2:28 p.m.

Deco_y says... #97

Already in. I don't mind throwing cards into sideboard to deal with current meta threats xD.

July 4, 2011 2:42 p.m.

Justin2543 says... #98

@Corwin The untapped mana on turn 5 is only a maybe, especially because getting Grand Architect is far from guaranteed. Furthermore, the Grand Architect doesn't help with the casting of any of the Illusions because they aren't artifacts until they hit the field.

The way to have a really consistent deck is to have deck-thinners. That's what all of the Zendikar fetch lands did: in addition to mana fixing they thinned out the deck to its key components. I would suggest taking out the counterspells for Gitaxian Probe .

However, if the counterspells have to stay, then I would also suggest Stoic Rebuttal as a replacement to Negate , or at least to the Cancels in the sideboard. Stoic Rebuttal is always a better card than Cancel and when you have metalcraft, it has more versatility than Negate , which is limited to noncreatures. Frankly though, I'm holding out for a reprint of good ol' Counterspell .

July 4, 2011 6:22 p.m.

mafteechr says... #99

A new M12 card that was just announced is Adaptive Automaton. He'll work great with illusions.

Adaptive Automaton - 3

Artifact Creature - Construct

As ~ enters the battlefield, choose a creature type.

~ is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.


July 4, 2011 8:44 p.m.

Gamer7129 says... #100

Is the deck named "grand illusion" because of the combination of Grand Architect and illusions, or because it's a clever use of the name of a styx album?

July 4, 2011 10:55 p.m.


The prosecution is leading the witness.

July 4, 2011 11:11 p.m.

Malekor says... #102

I agree with mafteechr i was gonna come here to post that lol

July 4, 2011 11:31 p.m.

Justin2543 says... #103

Objection sustained. Will the council please rephrase the question?

July 4, 2011 11:35 p.m.

Malekor says... #104


July 4, 2011 11:44 p.m.

Gambit says... #105

@Corwin What are you talking about?! deck:numbers-game Wiped you 5 times before you were able to actually kill life. FAST decks will murder this deck. Hence, the fetch lands are sooo good against this deck.

July 5, 2011 1:34 a.m.

Gambit says... #106

T1: Mountain , Goblin Guide 20-18

T2: Arid Mesa , Mountain , fetch another Mountain , Goblin Bushwhacker 19-13

T3: Smoldering Spires for any body, 2 Mountain Goblin Wardriver , Goblin Guide + Goblin Bushwhacker add, Memnite 19-10

T4: Scalding Tarn , fetch another Mountain , Goblin Chieftain and Lightning Bolt for any defending creature. All rush, 18 to -5.

July 5, 2011 2 a.m.

Deco_y says... #107

That colorless lord made this deck just a little more ridiculous.

July 5, 2011 2:44 a.m.

Corwin says... #108

@Gambit Oh, man, seriously? You mean that the owner of the deck is playing magic first time + sleeps + is in the state of intoxication?

Ok, a good set-up for goblins, so I think that I could give you a good set-up for this deck:

T1: Island , Phantasmal Bear , after T1 it leaves 20:20 cause the opponent won't go to attack with Guide if it would be killed I believe, or, Ok, if I lost the coin it's 18:20.

T2: Island , Lord of the Unreal . In case of losing the coin 16:20, otherwise 18:20 + Guide is killed.

T3: Island , Phantasmal Bear , Phantasmal Image copying the lord. Bear 4/4 hex, Lord 3/3 hex, Lord 2/2. Ok, in worth case, 12:20. Still have lord 3/3 hex, opp. a goblin+Memnite

T4: Island , Grand Architect , tap Architect, 2 life - Phyrexian Metamorph Copying architect. Lord 5/5 hex, 2 architects 2/4. 10:20 after casting morph, opp. has Goblin Guide , Goblin Chieftain , Memnite to attack. We let Memnite pass, 9:20.The next turn Wurmcoil Engine will rise all the health that we've lost.

July 5, 2011 5:23 a.m.

yyuyyy says... #109

i dont think its on tapped out, so go google Adaptive Automaton

July 5, 2011 8:21 a.m.

Stierzy says... #110

With the release of Adaptive Automaton . I would add this as a 2 of, maybe taking out Contagion Engine and Steel Hellkite , or a Treasure Mage .

July 5, 2011 2:26 p.m.

Deco_y says... #111

I am taking out Contagion Engine , and a wurm for 2 of for now.

July 5, 2011 8 p.m.

WRX_EWG_VF39 says... #112

I didn't know you could make decks with m12 yet!?!?

I had a very similar deck on paper, now its time to make!!!!!

I really like this, all bases covered, I still see Goblin grenade giving this a hard time, but you can make changes to combat it.

Very cool deck man, I'd love to take a whack at it and the future of white. Procursor Golem would be pretty cool in this deck if you think about it....

July 5, 2011 8:32 p.m.

Deco_y says... #113

I've added Blightsteel Colossus as an alt-win con in my sideboard. Possible turn 5 with grand architect and lands.

July 6, 2011 1:36 a.m.

permhole96 says... #114

hello everybody. @leafs_suck, i love the deck +1 from me. if you could take a look at my new mono green stomper deck that i think could work and give me some feedback and possibly a +1 if you like it, that would be awsome. Also, my dragon edh deck needs some work. i need to take a card out. a bit oh help and a +1 from you would help me on my way. im a bit new to magic so a bit of help from a master would help extreamly... thanks alot and +1 for the awsome deck!!!

July 6, 2011 1:46 a.m.

Deco_y says... #115

Pretty cool that I never noticed but, this deck isn't even all that bad with board wipes.

If I have a Wurmcoil Engine T3 with Grand Architect , and I Phantasmal Image the wurmcoil turn 4, if someone uses a board wipe, I still get 2 sets of 3/3 wurms. Which because board wipes are sorcery speed, will be nice and ready to swing for 12 damage (or 9 if they summon a blocker by some miracle) which will probably mean goodnight for your opponent.

<3 this deck.

July 6, 2011 1:51 a.m.

Justin2543 says... #116

Umm, it'll be extremely unlikely for that to happen. You would need to drop a creature each turn as well as having 3 land drops as well as having the wurmcoil engine. And there is some nice exile such as red sun's zenith and dispatch so board wipes aren't the only thing you need to to worry about. Its still a pretty good build though

July 6, 2011 1:58 a.m.

Deco_y says... #117

Obviously this deck can't be perfect and deal with everything but one MAJOR worry I had was board wipes, so I am pretty happy i'm not totally eff'd.

Also, you would be shocked how often I get copied wurmcoils by turn 5. It happens quite often to tell you the truth.

July 6, 2011 2:04 a.m.

You should -1 Island , -2 Adaptive Automaton , -2 Xenograft and -4 Ponder for +4 Phantasmal Dragon (don't know why you don't have it in here), +2 Time Reversal , +2 of either Divination or Mind Unbound , and +1 of either Wurmcoil Engine or Steel Hellkite

July 6, 2011 2:15 a.m.

nm i read Ponder wrong, didn't realize you could still yet shuffle your library if you didn't like your findings XD. Damn, that is a good card, might as well keep the 4 of them.

I would still swap the automatons and Xenograft s for those 4 Phantasmal Dragon s, and an Island for another Steel Hellkite

July 6, 2011 2:23 a.m.

Malekor says... #120

Btw priced the mainboard on SCG at about $80, actually maybe even a bit less, im dying to play this for real, maybe ill make my own version thanks so much for inspiring the mini decm builder inside of me!

July 6, 2011 2:40 a.m.

Deco_y says... #121

No problem Malekor!

Just updated it to be more creature heavy. Sideboarded some Time Reversal for lols and it's serious card draw. Divination as well.

Added in the Phantasmal Dragon s considering all the pump ups by Grand Architect and Lord of the Unreal .

July 6, 2011 2:48 a.m.

taskone30 says... #122

i made an account specifically to comment on this deck idea! leals, you have an excellent list here, it is much like my own homebrew list.

a few suggestions to try if you wish are the blue shrine since it can play basically free with the architect and can yield a much larger range of top deck devastation than ponder, including even a well-timed negate

also i have been trying cosi's trickster as my secondary turn 1 threat should you wish to test it. it has been both good and bad for me

July 6, 2011 4:58 a.m.

pacundo says... #123

Nice to hear that you incorporated the Treasure Mage s. =)

I think the SB can still be improved. You can make this into a Tier1 deck by addressing the Tier1 matchups, ie, 1. U/B, U/W, Mono-B, Mono-W control2. Splinter-Twin3. Valakult4. Red, Vampire aggro

This deck is really inspiring that I made my own deck based on it. Although its more of an aggro-control and non-budget. You can check it out at: BlueGhost. My SB is build to address the Tier1 matchups.

July 6, 2011 5:12 a.m.

WRX_EWG_VF39 says... #124

Dude, screw negate, I would much rather use Redirect or Unsummon

rather than negate. Redirect has so many effects while unsummon can save one of your coils, ga's or lords, or completely set them back a turn in terms of field presence.

I made a similar deck with complimenting aggro / control. Nothing funnier than redirecting a fully charged red sun zenith or a doom blade

July 6, 2011 8:33 a.m.

ScottieC37 says... #125

Alrighty... lots of comments, so I'm not sure if anyone has brought this up yet or not.

Grand Architect 's tap for Mana ability targets the creature being tapped, therefore it will cause you to sacrifice any illusion you tap for mana. Lord of the Unreal will not protect them from this.

So, as long as you don't mind sacrificing your Illusion army in order to get your Wurmcoil Engine out, then your still good, but don't expect your Phantasmal Bear to stick around to help him out.

July 6, 2011 12:04 p.m.

WRX_EWG_VF39 says... #126

I'd trade my bear for wurmcoil :)

July 6, 2011 12:15 p.m.

ScottieC37 says... #127

Oh yeah, I would too. Wurmcoil Engine or Steel Hellkite are definitely worth trading in an illusion or two for!

July 6, 2011 12:17 p.m.

Corwin says... #128

ScottieC37, man, and where did you find "tap TARGET untapped blue creature" in the description of the ability?

July 6, 2011 12:39 p.m.

TassleMagik says... #129

I think I agree with Corwin... basically GA is giving all his blue creatures the ability "tap to add 2 colorless mana".

This thing is idiotically fast.... +1 from me, mate.

July 6, 2011 1:05 p.m.

ScottieC37 says... #130

@Corwin: Good catch, point conceded. I read the ability as needing to Target when Targeting has to be specifically called out. While I would have no problem sac'ing an Illusion to ramp into a big artifact, I much prefer when you don't have to Sac them at all :)

July 6, 2011 1:27 p.m.

Deco_y says... #131

Yea GA wouldn't be in the deck if I had to sac.

July 6, 2011 2:07 p.m.

Deco_y says... #132

Yea GA wouldn't be in the deck if I had to sac.

July 6, 2011 2:08 p.m.

flyingltd says... #133

Mana Leak over negate

July 6, 2011 2:34 p.m.

TassleMagik says... #134

July 6, 2011 3 p.m.

pigfish320 says... #135

Stoic Rebuttal over Cancel

That said, Mana Leak over Cancel , as well as anything else.

July 6, 2011 3:07 p.m.

permhole96 says... #136

Redirect over any of those but if i had to pick, definitely Stoic Rebuttal

also Mana Leak over Cancel. Paying one less mana is huge in Standard!!

July 6, 2011 4:08 p.m.

Vivacious says... #137

People, it's an aggro deck. I'm pretty sure that he stated that the negates were specifically for board wipes.

July 6, 2011 4:56 p.m.

QuentinD says... #138

I have a question. I don't know if it's me and something im missing. But im pretty sure that unless Grand Architect is just summoned on turn 3, it can't tap unless it has haste, or you or your opponent plays something like Sleep . Can somebody please post on my profile and clear this up for me. And otherwise, this deck rocks +1.

July 6, 2011 5:49 p.m.

Squirrelking98, i believe it is different for this type of ability. As it does not technically have a cost. I'm not sure where in the rule book it is. I am pretty sure though. +1 Love it.

July 6, 2011 5:57 p.m.

WRX_EWG_VF39 says... #140

Totally legal to tap GA for mana the turn he comes in. Its not a "tap" ga ability, its a global kind of thing.

July 6, 2011 6:30 p.m.

WRX_EWG_VF39 says... #141

Is there any more low cost cards still in play after the cycle that help with card draw? Gitaxian probe might actually work well in here

July 6, 2011 6:38 p.m.

sporkife says... #142

@ squirrelking98: summoning sickness prevents creatures from attacking or using abilities with the 'tap' symbol in their costs. Grand Architect doesn't use the tap symbol, so he can be tapped to himself with summoning sickness.

July 6, 2011 9:07 p.m.

Deco_y says... #143

There is nothing lower then 3 cost I would consider for the deck card draw wise.

July 6, 2011 9:28 p.m.

Deco_y says... #144

Redirect would not work. An illusion would have to be targeted as part of casting the spell. Once that happens the illusion gets sac'd, regardless of which creature eventually gets targeted. That's why Spellskite isn't in the deck.

I am not worried about creatures, I am worried about non-creature spells. That is why Negate is in the deck and not something else.

July 6, 2011 9:34 p.m.

sporkife says... #145

so, question...why Ponder over Preordain ? Prrdn is definitely better, and it's not like either is hard to find/replace at rotation.

July 6, 2011 9:39 p.m.

Deco_y says... #146


Thanks for mentioning sleep. I'm making a pre-rotation version and that's going in.

July 6, 2011 9:57 p.m.

Deco_y says... #147

Because this deck is exclusively post rotation. I am making a pre rotation version.

July 6, 2011 9:58 p.m.

taskone30 says... #148

no comments on maybe using the blue shrine for card draw?

and also shimmer myr would be interesting given you could leave up blockers or counter mana and flash in a wurmcoil at EoT

July 6, 2011 11:02 p.m.

Deco_y says... #149

The blue shrine is mediocre in my personal opinion. I can draw a card, but it would only be useful on like turn 5, in which case I would rather draw something else.

July 6, 2011 11:43 p.m.

Jmoneywoods says... #150

I see you used the Myr Superion :)

July 6, 2011 11:45 p.m.

Deco_y says... #151

I am using them, but I dunno.

By the time I could use him, T3, if I tap everything I could have a Wurmcoil Engine instead.

I think it's a cool idea but I think I am gonna take him out.

July 6, 2011 11:49 p.m.

Jmoneywoods says... #152

That's true. I didn't really have any big creatures in mine. Only one Wurmcoil and one Platinum Emperion .

July 6, 2011 11:57 p.m.

PsymonM77 says... #153

Wow, aside from the Buried Ruin, Steel Hellkite and Xenograft, you made nearly the exact deck I was working on. Glad to see it works well. Definitely have given me more than a few ideas! +1

July 7, 2011 8:32 a.m.

carvinmaster says... #154

Looks amazing! What do you think about Precursor Golem ? I bet he would love to synergize with the Grand Architect s. +1.

July 7, 2011 11:03 a.m.

Jmoneywoods says... #155

Spreading Seas isn't post rotation by the way. Not sure if you noticed that or not.

July 7, 2011 11:40 a.m.

WRX_EWG_VF39 says... #156

Golem could be cool, really relies on the draw though. I would leave him out as he's a liability. Wurmcoil can be forced out and if killed makes 2 3/3's. The golem has always been a high risk high reward card for me.

In my deck I placed a Platinum Emperion on the main board.

One thing I like about these kinds of decks that nobody has mentioned is how it makes an opponent choose....There are so many threats that could be on the board at once its hilarious.

Killing a little 2/2 lord could be more beneficial than killing a pumped up wurmcoil ironically. Especially if you have a copied wurmcoil or bears and dragons.

July 7, 2011 11:54 a.m.

weterr123 says... #157

Excellent deck!! +1 for sure!!

My suggestion is simply exchange a Wurmcoil Engine for a Steel Hellkite , just so the numbers match lol, can't stand singles.

My deck is not incorporating M12 yet, but I'm sure when it's out, I'll find some tasty additions. Your opinions/suggestions would be greatly appreciated:


July 7, 2011 1:09 p.m.

Hostetter says... #158

Very nice deck maybe include some more control with Mana Leak or Mental Misstep or maybe some removal even to give it some more control over the game. Overall a great deak definatly gonna have to try it out +1.

July 7, 2011 5:57 p.m.

sporkife says... #159

fairy nuff

Precursor Golem is NOT a high-risk card when you have no other golems, kids. If someone bolts them, it's one for one in terms of card advantage, and if someone has to trade individually for the tokens, you're on the plus side of the card advantage equation. Oh, and he's a 9/9 with psuedotrample for 5. Who can come out turn 3.

@weterr123: the singles are what Treasure Mage is for. pretty good stuff, that is.

July 8, 2011 5:55 p.m.

ichanette says... #160

so many views wow....

July 9, 2011 4:18 a.m.

ichanette says... #161

so many views wow....

July 9, 2011 4:18 a.m.

Deco_y says... #162

In like 10 days. Yea, that's ridiculous.

Just shows that people really want illusions to be a good tribe.

Time will tell post rotation.

July 9, 2011 4:40 a.m.

WRX_EWG_VF39 says... #163

I'm just going to proxy mine and play it now, nothing stopping us from taking these bitches for a spin ;)

July 9, 2011 6:33 a.m.

Deco_y says... #164

I am at my pre-release right now.


...Or Garruk.

July 9, 2011 12:38 p.m.

DrSteveBrule says... #165

I like the deck, especially its price tag.

That aside, this thing is dead in the water if you don't see Lord of the Unreal or Grand Architect .

I was playtesting it, and my first go left me sitting out in the open with no disruption and easily removed creatures.

I had a few draws that led to T3 Wurmcoil/Hellkite, but those felt like the exception and not the rule.

I don't know how often Phantasmal Dragon has been effective for you, but I might consider cutting it. There's not too much blue fetch available in the way of creatures, but you might be able to leverage Birthing Pod to give your deck more consistency. Sure, you'd be paying life, but you can sac Bears for Lords and Lords for Architects, nevermind that with Phantasmal Image and Phyrexian Metamorph you can clone a Bear or a Lord to make more fodder for the Pod.

If you didn't want to cut the Dragon, you might be better off cutting Negate since it doesn't feel like it offers much besides avoiding board sweeps.

July 9, 2011 2:31 p.m.

Deco_y says... #166

In my playtests, 6/10 times i'd say I get a Wurmcoil or Hellkite. Another 3/10 I get a decent illusion army and 1/10 I get kinda a mixture, but this deck is ridiculous either way.

July 10, 2011 2:27 p.m.

ever thought about Pentavus ? you can bring him out with the GA,and activate his ability with the GA. then turn them into blue and you have a bunch of flyers that are atleast 2/2 maybe more depending on how many GA's you have out.

July 10, 2011 7:40 p.m.

WRX_EWG_VF39 says... #168

The only issue I'm having with the 7-8 drop artifacts is the fact that you can't force them out the turn you land the treasure mage.

A lot of times I'm dropping G/a a bear / lord and then treasure mage. All ready to bring out a wurmcoil or hell kite on that turn.

I do like the thought of Myr Battlesphere in this deck. Each time you copy that guy it makes a small army. It almost seems better to have one of each big artifact because you can really diversify your army.

Need more? just copy it. 2 coils, 1 emperion, 1 thropter assembly, 1 battlesphere. You've got the ground / air covered.

July 10, 2011 8:39 p.m.

MagicFingers says... #169

Honestly, I don't like Platinum Emperion here. I have been playtesting this thing all night, and he has always been a hindrance. As far as expensive artifact-bombs go, he is pretty lacking. Sure, you can't take damage, but that doesn't stop infect. He also lacks the offensive capabilities of Steel Hellkite and Wurmcoil Engine .

I recommend either another Steel Hellkite or a Blightsteel Colossus to fill that spot. Thopter Assembly and Myr Battlesphere are interesting options as well.

I will now +1 you, sir and/or madam.

July 11, 2011 1:15 a.m.

Malekor says... #170

@ wrx, myr battlesphere wont make an army because it is a "when it enters the battlefield" ability and the metamorph/illusion copy is already on the field when it copies.... I hope igot the rules righ on that

July 11, 2011 3:05 a.m.

Grinddbass says... #171

two questions 1) why no Adaptive Automaton and 2) why negate over mana leak?

July 11, 2011 3:06 a.m.

pigfish320 says... #172

@Malekor That's not how it works, the card says 'comes into play as a copy of' whatever, meaning that when it hits the battlefield, it is already a copy of the chosen permanent. So it does work with battlesphere, ect.

July 11, 2011 3:11 a.m.

Deco_y says... #173

@ Penguin Pentavus doesn't fit in this deck, and I really have no desire to use him.

@ Magic I never thought about using Myr Battlesphere . That is definately something I will look into. Blightsteel is in the SB because I feel like there will be a time when I will want to drop him on someone I don't like xD. Also, i'm a Sir =D

@ Grind I tried to fit in Adaptive Automaton but I feel like he just gets in the way a lot. Yea he gives a boost but I would rather draw either another illusion or one of my clone(ish) cards. Also, I am not worried about creature spells in the slightest being an aggro deck, I will simply outpace them, I am, however, worried about board sweeps and other power spells, so I am using the counter that best fills what I want to prevent.

July 11, 2011 3:36 a.m.

locustPLAGUE says... #174

I feel like you would definitely want Master Thief in your sideboard, to deal with Tumble Magnet since it the only real threat to the Illusion "drawback". It certainly has other obvious uses too.

July 11, 2011 4:26 a.m.

weterr123 says... #175

Regarding shapeshifters, consider Renegade Doppelganger - it's not my favourite, but it has it's uses, primarily to have a 'haste' version of a big creature. Attack with a dragon or wurmcoil effectively as soon as they are played.

July 11, 2011 6:43 a.m.

I don't like this deck... Just Shock to Lord of the Unreal , and then Forked Bolt s to Illusions... If an opponent play burn spells, you can't win. I don't understand the 80 score.

July 11, 2011 1:23 p.m.

WRX_EWG_VF39 says... #177

you say that, but have you done it? Everybody knows aggro is weak against burn, but I straight STOMPED an Uber Burn deck at FMN with my deck:tempered-douche-infect 4-0 currently.

This deck works faster, has more protection to things like that and nice buffs. Have you not seen a turn 3 hexproof clone of the Lord of the unreal by using Phantasmal Image? Play test, I get it most of the time turn 3.

Once that happens you are 3/3, add a G/A and now he is 4/4 hex proof, nothing global is going to take him down easily. If you are saying this deck is jank because of a few color exclusive possibilities you might want to actually go out there and play a proxy.

New burn is going to be good, but let this deck go to turn 4 unchecked and I'm not sure I'd like to be the guy with red cards in my hand.

July 11, 2011 2:01 p.m.

996097 says... #178

I, personally, run a Grand Architect deck at my local FNM, and I got to say that the deck is extremely inconsistent in real life play. Needs more draw engines or a way to find the Architect in the deck. I'm running Augury Owl , Preordain , See Beyond to look through my deck for that damned Architect, yet I've only have had a T3 Wurmcoil Engine or Steel Hellkite about 3 times. So, definitely you need to address the lack of consistency. I like the idea of illusions but as several people have pointed out really Lightning Bolt or Shock to the Lord of the Unreal really blow as your illusions dwindle especially in my meta with my brother running RDW and others running Valakut. Someone mentioned Birthing Pod ; I'll try playtesting that idea.

July 11, 2011 2:02 p.m.

WRX_EWG_VF39 says... #179

I just pre-orderd lord and phantasmal image for cheap, should be getting them within the week.

Aside from the m12 cards (which wont be hard to find) I'm ready to go on my version as soon as the pre order arrives. I proxy played this deck against some friends and it was retarded how fast and brutal it can get. Turn 3 thopter, battlesphere, coil or kite? Turn 4 emperion.

Clone, anything big for cheap...Hilarity ensued every other game.

July 11, 2011 2:07 p.m.

Deco_y says... #180

I appreciate your comment, but everything you pointed out is pretty obvious.

Saying "dies to removal" is just stupid. By that logic Cawblade must have sucked as well because you could doom blade Stoneforge. All 1 drops and a fair amount of 2 and 3 drops would die to shock. If you take out a key component out of any deck it will suffer.

Yes illusions are easy targets to burn, but guess what? Every deck has it's strengths and weaknesses. I didn't ask for an 80 score, but if it does get that high a score it's strengths probably outweigh it's weaknesses, or people like the idea.

July 11, 2011 2:08 p.m.

WRX_EWG_VF39 says... #181

I currently ran the proxy with ponder and preordain while its still in, Owls might take the place of something too...until they cycle out.

Dragons might take a back seat for the owls

July 11, 2011 2:10 p.m.

996097 says... #182

Lord of the Unreal is still vulnerable to burn as it doesn't give itself hexproof even after copying it with Phantasmal Image as Lord of the Unreal only gives illusions hexproof unless I'm missing something.........

July 11, 2011 2:12 p.m.

locustPLAGUE says... #183

Yes, but a Phantasmal Image copying Lord of the Unreal certainly does grant itself hexproof...

July 11, 2011 2:16 p.m.

Deco_y says... #184

If you copy a Lord with a Phantasmal Image, you have a lord that is "an illusion in addition to it's other types.". Lord gives illusions you control hexproof, not other illusions, so it would pump itself and protect itself.

July 11, 2011 2:18 p.m.

996097 says... #185

Ohh ok! Lol didn't see that there lol. But I can also Shock the Lord of the Unreal as Phantasmal Image is cast leaving Phantasmal Image with no hexproof to copy.......

July 11, 2011 2:27 p.m.

WRX_EWG_VF39 says... #186

@ LeafsucksI'm also using Phyrexian Metamorph (which I see you removed) to make a copy of a copied lord of the unreal as back up.

For another level of possible protection. I'm glad you put the Thopter in there, Its much better than people give it credit for. It and Battlesphere forced out make bad things happen to other players.

July 11, 2011 2:29 p.m.

WRX_EWG_VF39 says... #187

Also don't forget, Phantasmal image can copy something shroud on the field for the same protection :D

July 11, 2011 2:37 p.m.

Deco_y says... #188

@ 996: The same could be said if I wanted to use doom blade or GftT on a creature you wanted to copy in a different deck :P

This deck can still work without a lord, not everyone packs a ton of burn, same with removal. If you open with 1 removal and you use it on my lord, then good luck dealing with my actuall illusions.

There isn't much more I can do to protect my illusions other then add more counterspells, but that would take away from my aggro or ponderd, which will not happen.

July 11, 2011 2:38 p.m.

996097 says... #189

Well in my meta, its more controll-based so it's hard for me even to get my architect out without a bolt or mana leak meeting me in the if it works for you, by all means go for it. I just haven't had my luck with this type of deck T.T

July 11, 2011 2:45 p.m.

WRX_EWG_VF39 says... #190

The thing about this deck that make it so nice is the amount of viable threats.

Does one waste a bolt on a G/A or do they go for the lord of the unreal? There are 2 win cons with this deck so the other player has to choose their poison.

Plus once bolt cycles out G/A will be a little bit safer

July 11, 2011 3:21 p.m.

blackout3625 says... #191

nice deck. now im into making a good illusion deck. I like the new thopper, really is necessary. Why dont you try running some Cancel or Mana Leak 's? could be useful if you get unlucky.

July 11, 2011 4:33 p.m.

haynienhoj says... #192

+1 I am glad i didn't have to type all the cards in myself. @996097 Once he has "chosen" to come into play as something, even if you destroy the original, the copy still comes into play. I am looking for the actual ruling, but if someone else would be so kind to post it, thanks.

July 11, 2011 6:13 p.m.

OK, it's good deck, but no against burn.

Please comment on this deck:

July 12, 2011 12:52 p.m.

When will people realize that there will always be a deck that can beat the deck you are playing/building. Even Caw-Blade had a weakness. it may have been its' mirror, but it was still its' weakness. This deck is amazing. and even if you are stacking burns, like many have mentioned before, you will be choosing what to kill. Provided you choose the Lord of the Unreal , yes the illusions are at risk. That next instance Grand Architect taps 3-4 blue creatures and bam now you have a Wurmcoil Engine , Myr Battlesphere , Steel Hellkite , or even a Thopter Assembly to deal with. Option 2: you can choose the GA and then the illusions start to push harder. The deck is great, Not everything is perfect, but this one is coming closer with every comment, edit, and test. Good job Leafs_suck! Already +1'd

July 12, 2011 3:37 p.m.

JazzCrimes says... #195

Remember me? I'm in the comments somewhere. I made an Illusion deck and I wanted to share it with you. It's nothing revolutionary, but I told you I'd build one. :p

Sight Shortage

July 12, 2011 3:45 p.m.

kyleduke says... #196

Why all the Negates? They don't do anything to protect your illusions, short of stopping a Day of Judgement. Mana Leaks seem much more practical early game to me. It's not a hard counter, but at least it can counter creatures.

July 12, 2011 6:39 p.m.

MagicFingers says... #197

The reason for the Negate s is for just the situation that you mentioned, countering a Day of Judgment . Most creatures aren't really going to pose a real threat, so the counterspell chosen reflects the real weakness of the deck, and that is some sort of global spell.

Of course, a late-game counter such as Stoic Rebuttal or Cancel would be helpful, allowing the player to pick off particularly scary creatures, such as a Grave Titan or another Wurmcoil Engine .

July 12, 2011 6:53 p.m.

kyleduke says... #198

Fair enough, a Day of Judgment or card:Life's Finale could shut this deck down quite effectively. But as you said, the larger late-game creatures of other decks (particularly titans and wurmcoils) could still be problematic. I prefer Mana Leak simply because of the versatility, but it does suffer quite a bit late game. I suppose to an extent this just comes down to personal preference.

I'm not a fan of Thopter Assembly because it's a bit slow, especially without Mimic Vat s. A Battlesphere gives at least the immediate satisfaction of having the 1/1s. All the same, nice deck. +1

July 12, 2011 7:20 p.m.

You might be fine with 22 lands but whenever I playtest your deck I end up needing to draw one and not getting it. I'm thinking the land count needs to be bumped up to 24.

I think the one Steel Hellkite should be switched to the sideboard and the one Blightsteel Colossus should be taken out completely.

But overall I like this deck idea. You should also be congratulated for finding a good use for Xenograft , lol.

July 12, 2011 7:42 p.m.

CGiese says... #200

Okay, I started reading a lot of the comments and so far it's "OH! RDW kicks the crap out of this deck!" Well, here's my response as a pre-M12 Grand Architect player.

Yes, Losing your Architect (or Lord of the Unreal) is a low blow. But it's very much recoverable. Even without the Illusions and excessive amount of targets for GA, you still get out your Wurmcoil Engine or Steel Hellkite just fine. Keep in mind, you don't HAVE to have a GA on the battlefield to cast them. Once one comes out (and if you're playing DRW, you'll want a Wurmcoil Engine for the Lifelink) it's still pretty much GG.

What everyone is saying is true. This deck can be prone to inconsistency. Since when is any deck not susceptible to this? If RDW is hitting every kill spell and using it on your U mana Bears... well isn't that a darn good trade. For one mana, you stopped 3 damage to your face and bought a turn closer to hard casting a Wurmcoil Engine. And if their using all of their spells on your GA, LotU and Bears, what do they have left?

All I'm going to say for now.TL;DRIf they use every burn spell to kill little stuff, you're winning!

July 13, 2011 1:04 a.m.

chesire_cat says... #201

Just out of curiosity, why don't you add Mindcontrol to the sideboard or even main. Would it not provide an extra detterent against your opponent's big bomb creatures or key playmakers?

July 13, 2011 4:55 a.m.

chesire_cat says... #202

Another thought, how about replacing Negate with Redirect .

Awesome build in my opinion, got a +1 from me. Similair to an idea which I had except for me playing 4 Wurmcoil Engine and Mind Unbound .

July 13, 2011 5:15 a.m.

Cobramustang says... #203

Preordain should definitely bee in here over Ponder

July 13, 2011 7:03 a.m.

WRX_EWG_VF39 says... #204

I dislike mind unbound with a passion. 7 turns in if you have it and the mana, you draw on extra card...2 at turn 8.

at this point I could have hard casted a wurmcoil, Architected in a Coil and then copied it 3 times with metamorphs or images with that kind of mana.

Preordain & Ponder...milk that bitch until the very last day. No questions asked.

July 13, 2011 8:35 a.m.

WRX_EWG_VF39 says... #205

Like the poster above you mentioned...If they're using all their burn to try and kill're winning the game.

This deck ain't scurred of burn. It may have to play smarter, but certainly can hold its own

July 13, 2011 9:44 a.m.

People really need to read comments before posting.... all of your questions have been answered. He doesnt use Redirect because it still targets his creature thus it would die. (providing it's an illusion) and This is a post rotation deck, thus preordain is not in here. and @ maca, we know you're trying to promote your deck, but come on dude.

July 13, 2011 1:04 p.m.

@ leafs_suck I have been play testing this with the Thopter Assembly , and any time that i have a Treasure Mage i feel compelled to take a better creature. I get that the Flying is something to protect against. I feel like he is more sideboard material. I put Myr Battlesphere in and i feel like he's been doing much better. Secdonly, I know you have the negates in there, and for good reason, but in the 10 times i play test i see it maybe like .... 2 times ever. I just feel like you could pull in more draw cards, creatures, or something... Just some friendly feedback take it or leave it. Keep it up.

July 13, 2011 1:07 p.m.

Deco_y says... #208

Fair point. Thopter seems more like a sideboard card anyways as opposed to a mainstay.

July 13, 2011 1:26 p.m.

WRX_EWG_VF39 says... #209

I think the thopter and myr need to be there. The thopter for the sheer fact you can chump all day long, bust him out again for another 5.

A ton of versatility, If I was getting pecked away by inkmoths I know I would love multiple turns of chump blockers, just to comeback and get 5 more.

If anything the opponent will let some through just so you can't replicate them anymore and that my friend is free damage.

Play testing is one thing, but seeing a particular card in real time is another. I'm more annoyed when I see a thopter or battle sphere across the table before I ever am when I see a wurmcoil or obliterator.

I like the idea of having a wide array of different big artifacts, want more? clone them, Need a different one for a particular scenario? Treasure mage it.

July 13, 2011 1:33 p.m.

weterr123 says... #210

Hey, me again.

Errm... I noticed that comments after [email protected]'s clear spamming here, talked about this deck holding it's own and burn not being a major worry.... which is true here.

However, why has no-one pointed out that not only are the 2 posts by [email protected] spam, but the deck link includes the vote up extension?!

That deck will probably get a fair few +1's from unwitting members who may not realise that that link votes up the deck he is advertising [I am not one of those unwitting members:-)]

Anyway, back to this deck... liking the addition of the Myr Battlesphere , I'd +1 this deck again if I could!! :)

July 13, 2011 1:46 p.m.

Yeah. That is sneaky and not very nice.

July 13, 2011 1:52 p.m.

I can see why the thopter is nice, but in early game pumping out damage is way more important. Plus you're gaining back anything you take with the lifelink, or you are doing direct damage even if you are getting chumped. I see your point with the Flying infect as that could be an issue, but that's what sideboards are for. I think it is personal preference but i totally see where you are coming from.

July 13, 2011 3:01 p.m.

weterr123 says... #213

@theemptyquiver: indeed. I'd be especially hacked off it it was done on my decklist too. All ok though now, yeaGO!, Leafs_suck and myself have told him on his profile not to do it.

July 13, 2011 3:48 p.m.

What about adding Mitotic Manipulation ? It could search up the Wurmcoil Engine and allow you to play it if your Grand Architect is killed/exiled. Also, at the very least it could nab us another Lord of the Unreal or a land card.

July 13, 2011 7:45 p.m.

I haven't really done alot of standard so I dunno how good the cards would be that I am suggestion but Quicksilver Gargantuan and Into the Roil could be useful.

July 13, 2011 8:14 p.m.

monster says... #216

cool deck to money ratio open to a lot of adaptation for sure. Then i guess as always in mtg it depends on how ya like to play. ;o)

July 13, 2011 9:03 p.m.

monster says... #217

sorry for spam complete accident comp froze :o(

July 13, 2011 9:05 p.m.

yyuyyy says... #218


gargantuan is one mana slower than wormcoil, which makes a ton of difference in standard. architect also adds colorless mana so it isn't as useful for casting the gargantuan. it also cant be tutored by treasure mage. additionally, hes keeping it in the scars block, so into the roil is no good.

July 13, 2011 9:52 p.m.

jerseymtg says... #219

What's the strategy with the sideboard?

July 14, 2011 12:17 a.m.

MagicFingers says... #220

For the sideboard, might I suggest Flashfreeze ? Valakut will be the deck to beat for the next three months, and preparation for it would be nice. Of course, I am not familiar with your meta, so this might not be the case in your area. Oh, and it's in M12.

July 14, 2011 12:31 a.m.

Deco_y says... #221

I don't really have a sideboard philosophy in mind. I would like to fill it with high mana artifacts that I can search with Treasure Mage for.

I don't plan on playing again until after rotation, that is why I don't have a direction, but by all means people can use this as a template for their own decks if they so choose.

July 14, 2011 1:29 a.m.

VashTemplar says... #222

Ahmmm. good day to all. I want to ask soething noobish. Im trying to make an illusion deck too. deck:genjutsu Well, I like to build it more solidly around the illusions but I cant take the fact that I included Wurmcoil Engine as well.

  1. I cast Phantasmal Image Copying Lord of the Unreal and the LotU dies, Phantasmal Image's copied ability stays right? Does it mean it would be a better than Lord of the Unreal the time it copied the abilities because it is an illusion itself, thus cant be targeted by opponent?
  2. If I cast Phyrexian Metamorph and copy Phantasmal Image thet has formerly copied Lord of the Unreal ... does it mean it copies the Lord of the Unreal's Power/Toughness and abilities too?
July 14, 2011 5:56 a.m.

jerseymtg says... #223

I see. I was just curious what problems you might have come up with playing the deck and if your sideboard reflected that. For VashTemplar: For #1, yes, that's one of the many reasons this deck is sick. For #2, yes again, i'm pretty sure. The image copies the metamorph completely and vise versa. So the metamorph would be an illusion and the image would be an artifact

July 14, 2011 10:16 a.m.

Garulz says... #224

just try Spine of Ish Sah

July 14, 2011 11:51 a.m.

Garulz says... #225

and if yoz have problems with flying ,try out Levitation i guess it could fit in here

July 14, 2011 11:53 a.m.

BurnFTW says... #226

Yes, burn is a hard match for this deck unless you get the Phantasmal Image that's a hexproof copy of Lord of the Unreal . Then they just use the burn on you; sucks either way.

(QUESTION: Would Searing Blaze work on an illusion creature, the sacrifice ability would happen first because of the targeting then the spell would fizzle. No damage to the controller or the creature?)

However, most burn spells players pack in their deck are powerful enough to kill any of these illusion creatures. It's an even trade: spell for spell. The only burn spell that sucks for this deck is Arc Trail when you don't have hexproof illusions.

Moreover, the real threat of this deck is the cheaper Bad-A## artifacts creatures. If they waste all their kill on the illusions what are they going to do with the eventual Wurmcoil Engine that is going to hit the field or some other artifact baddie? If they take their time killing LotU and GA and you get consistent land drops you'll be able to hard-cast your artifacts.

Nice deck +1

July 14, 2011 12:24 p.m.

@burn The damage to it's controller should still go through, i don't have the rule book imprinted on my brain. However i believe there is a rule that states all things legal about the card at time of resolve still happen, if the target is no longer legal (ie dead) that part of it fizzles. The wording (and) plays a big role in that. Correct me if i am wrong, but i think it would still hit.

July 14, 2011 1:54 p.m.

jerseymtg says... #228

-1 Wurmcoil and +1 Mindslaver mainboard. Mindslaver is perfect for this deck esp with the Buried Ruin lands that can bounce it back to your hand for more opponent screwing.

July 14, 2011 4:33 p.m.

BurnFTW says... #229

@PhoenixRising: Searing Blaze states that it deals 1 damage to target player AND 1 damage to target creature (unless landfall) i.e. I aim a searing blaze at an Ember Hauler , my opponent sacs it and the spell totally fizzles out no damage because both targets must be hit thus the AND. Per my local judge's saying.

July 14, 2011 4:59 p.m.

@burn Ahhh ok so the and works against it. Got ya .. i wasnt sure because the spell makes you pick the player first, not the creature. That makes sense. Thank you for clarifying!

July 14, 2011 5:01 p.m.

mafteechr says... #231

I'm going to play something extremely similar methinks.

July 15, 2011 10:54 p.m.

Deco_y says... #232

Let me know how your build goes. There was one Corwin did that uses more Myr Battlesphere then Wurmcoil

July 16, 2011 2:13 a.m.

Garulz says... #233

what to do against decks using Day of Judgment ,card:Black Sun's Zenith & Phyrexian Rebirth ? :/

July 16, 2011 12:31 p.m.

smmehl0311 says... #234


July 16, 2011 4 p.m.

UrzasAK47 says... #235

I feel like this deck is begging for Consecrated Sphinx

July 17, 2011 2:31 a.m.

Deco_y says... #236

I have been toying with the idea of a big card draw creature. I can't cheat it with Architect so I have to wait to turn 6 to cast it. Might look for some kinda artifact to cheat into play that can get moi cards.

July 17, 2011 2:44 a.m.

Deco_y says... #237

Just had a boss playtest. With current setup:

By EOT 5 I had 3 Wurmcoils(one was an image), 2 treasure mages, a bear and an architect.


July 17, 2011 2:59 a.m.

lbiedma says... #238

I know it only matters if you like the deck, but how has it done against the other archetypes? Anyone tested it? :)

July 17, 2011 4:57 p.m.

UrzasAK47 says... #239

What about swapping Gitaxian Probe or Mitotic Manipulation for Phyrexian Metamorph or Solemn Simulacrum ?

It seems to me that Solemn Simulacrum has more value than Mitotic Manipulation , and you can use Phyrexian Metamorph to copy swords, etc...

As far as Gitaxian Probe , I do see the value in looking at your opponent's hand, to help make the decision whether or not to copy a given creature, hold out for a sweeper, etc...but you could use Surgical Extraction instead and look at their hand (minus the card draw bonus, and minus 2 life)

I was also thinking that Mycosynth Wellspring may do just as good/better of a job as Mitotic Manipulation , if you added a card:Phyrexia's Core in place of a Buried Ruin . Or even Ichor Wellspring ?

Does Caged Sun have a place here?

Just thought experiments for the most part...I love the deck...just bought most of the cards for it today...just need 3 more Phantasmal Image ...

Now I don't know if I want to play this or A Tribe Called Quest at FNM this week :D

July 18, 2011 9:12 a.m.

UrzasAK47 says... #240

Umm...dude...I was just looking for my Myr Battlesphere to add to this deck and stumbled across an old friend that fits right in here...Molten-Tail Masticore

July 18, 2011 11:04 a.m.

Deco_y says... #241

I do like the idea of card:Phyrexia's Core to sac a wellspring, might have to look into that.

I was just testing the Manipulation to see if it was useful, and so far it has been okay so I guess I am looking for a new option.

I have looked at Caged Sun in the past and might revisit it. Would make hard casting my bigger creatures amazingly easy if GA ever bites the dust.

July 18, 2011 2:13 p.m.

john2x says... #242

I've just recently made one myself! :D It's really fun. I love the bear. Architect of Illusions

Mine's much more focused on the illusions at the moment, with the 4 big artifacts as an alternate win condition.

Also, Into the Roil/Disperse is great. "That's a big scary creature without haste you got there. Mind if I make an illusion with hexproof and +x/+x out of it? And oh, put it back into your hand while I'm at it. " for 4 mana.

July 18, 2011 3:29 p.m.

haynienhoj says... #243

I've been following your deck since about 50 votes.

I fused the idea of illusions into my pre-existing UW Grand Architect deck. Take a look if you don't mind, Uw Grand Illusion

How is the card:Phyrexia's Core combo working for you? I am still on the fence about its actually usefulness when compared to an augury owl.

July 18, 2011 4:04 p.m.

kevinmtg24 says... #244

so i think that Pentavus is much better than Myr Battlesphere

the pentavites have flying so that isnt an issue and you can block then sack them so you pretty much have an infinite number of flying blockers

July 18, 2011 7:48 p.m.

pretty... this is good stuff.

July 18, 2011 8:03 p.m.

Kuyira says... #246

With Phyrexia's Core in there, I'd stick a Spine of Ish Sah in there too :)

+1 for an amazingly cool deck.

July 19, 2011 3:10 a.m.

kerogw says... #247

Deck is turning great. I made a similar deck but ran Spine of Ish Sah with the card:Phyrexia's Core as a sideboard option. It's really easy to put it out twice a turn mid to late game with GA and Caged Sun to get rid of key components on your opponents side of the field.

It's good to have a lot of the things ppl suggested but some of the suggestions take away from the heavy pressure this deck puts on the opponent.

I like Myr Battlesphere over Pentavus because I feel pent is more of a defensive option. and if you have to use more than 2 or 3, pent becomes vunerable to burn spells or Dismember and then it's gone. At least battlesphere has the high health and offensive options.

But I do like Pentavus over Thopter Assembly . It's better at defending against flyers. Esepcially since the addition of Caged Sun giving you more mana and GA making it easier to abuse Pent's abilities.

I think probes and ponder is good enough draw. With only 2 card:Phyrexia's Core it's a little hard to make full use of Ichor Wellspring . I put Mana Leak and Cancel or Stoic Rebuttal or Negate . Countering spells also serves as a good defense and if you see their hand with a probe, you can know what you need to counter. just my opinion and playstyle though.

Sorry long comment but +1 for awesome deck!

July 19, 2011 1:15 p.m.

Deco_y says... #248

card:Jace's Archivist has magical chemistry with Buried Ruin .

If I don't like my hand minus an artifact I have, I can cycle through them and just bring it back with the ruin, while getting a fresh hand to beat with. Very excited for this new direction the deck is taking.

July 19, 2011 8:01 p.m.

Iokepa says... #249

I really like this deck! +1!

Also sir, I have created a deck based on your deck. It is called deck:blue-really-really-1

Hopefully you can give a comment on the deck.

Thank you!

July 19, 2011 9:09 p.m.

Mpz5 says... #250

I honestly liked the other more. Hard to tell really.

July 19, 2011 11:24 p.m.

UrzasAK47 says... #251

I wonder how a Molten-Tail Masticore would do replacing a Phantasmal Dragon ?

July 20, 2011 4:14 a.m.

chesire_cat says... #252

Definitely liking the new twist to the deck. Suggestion though, how about playing [Jaces Erasure] in conjunction with [jaces archivist]?

July 20, 2011 4:45 a.m.

Deco_y says... #253

@MP =( Sad panda

@Urza I can try that tomorrow and playtest it.

You need double brackets! [ [

I don't really want this to be a mill deck, it would be taking up a creature spot which I don't really want to happen.

July 20, 2011 4:48 a.m.

Big_Easy says... #254

I would look at Adaptive Automaton again because of his versatility. Making him a Myr, Thopter, or even a Wurm is really good in different situations.

July 20, 2011 10 a.m.

Mrfribble says... #255

Why no Batterskull ?

July 20, 2011 7:29 p.m.

Mpz5 says... #256

No fence.

Mostly I just miss Xenograft .

July 20, 2011 8:48 p.m.

Deco_y says... #257

How would Batterskull even fit in this deck?

July 20, 2011 9:50 p.m.

I had a similar thought, although I believe it was snarkier.

July 20, 2011 9:52 p.m.

Deco_y says... #259

What would it take from this deck to get you to +1 it quiver. I need to make this the #1 rated deck.


July 20, 2011 10:10 p.m.

Haha. Where did I make that comment??? I remember thinking it quite hilarious at the time.

July 20, 2011 11:16 p.m.

Deco_y says... #261

It was when I made thay forum post about adding illusion decks to my deck info.

July 20, 2011 11:18 p.m.

I was actually thinking about building something very similar to this. And I actually came up with the same name haha...I think Frost breath is an amazing fit here. especially with a large aggro meta game

July 20, 2011 11:42 p.m.

I was actually thinking about building something very similar to this. And I actually came up with the same name haha...I think Frost breath is an amazing fit here. especially with a large aggro meta game

July 20, 2011 11:42 p.m.

UrzasAK47 says... #264

How do you like Molten-Tail Masticore ? I've found it difficult to assess without actually playing it in a game, and with only 1 copy, but it seems like it could be really good...

Playtesting it a few times, I think it's awesome if you have a few creatures in the graveyard and you just bring it out for a turn or two, long enough to slap your opponent for 12 points...then let it die

July 21, 2011 12:51 a.m.

Deco_y says... #265

Molten-Tail is definitely a good fit in certain situations. I'll leave it in for now.

July 21, 2011 3:29 a.m.


July 21, 2011 3:59 a.m.

Deco_y says... #267

With card:Jace's Archivist in the deck, finding land and Xenograft is a lot easier to do so I am gonna toss it in to see how that goes. Molten-Tail Masticore will get some sideboard love.

July 21, 2011 4:09 a.m.

WRX_EWG_VF39 says... #268

I actually would have rather Molten Tail be a 6 could bet your happy ass I'd pop one in here.

But being 4 and somewhat unstable early game makes me sad. GA makes him much better

Play, pay for regen, attack, block, or use 4 damage ability.....dies at beginning of next turn, since it has regen it stays. Pay 2 more, than 4 (which is very easy with GA around) Hit again, and since it doesn't tap you can cast it multiple times.

hmmm I like it except for the lack of treasure mage synergy.

In my version you can bet your happy ass I'm running 4 preordains, 3 augury owls and 4 ponders.

I like phantasmal dragon, but Augury is so clutch with scry 3.

July 21, 2011 8:33 a.m.

WRX_EWG_VF39 says... #269

I actually would have rather Molten Tail be a 6 could bet your happy ass I'd pop one in here.

But being 4 and somewhat unstable early game makes me sad. GA makes him much better

Play, pay for regen, attack, block, or use 4 damage ability.....dies at beginning of next turn, since it has regen it stays. Pay 2 more, than 4 (which is very easy with GA around) Hit again, and since it doesn't tap you can cast it multiple times.

hmmm I like it except for the lack of treasure mage synergy.

In my version you can bet your happy ass I'm running 4 preordains, 3 augury owls and 4 ponders.

I like phantasmal dragon, but Augury is so clutch with scry 3.

July 21, 2011 8:33 a.m.

UrzasAK47 says... #270

You can't regenerate Molten-Tail Masticore in lieu of discarding a card during your upkeep. It is sacrificed.

He's even better with a Grafted Exoskeleton equipped.

July 22, 2011 9:15 a.m.

UrzasAK47 says... #271

Wow I have no idea how THAT happened.

July 22, 2011 12:12 p.m.

tried an earlier build of this deck yesterday. went 3-2 and hit 8th place. i could have gone 4-1 but got mana screwed in games 2 and 3. but every other game was great. only issue i had was against this green elf ramp deck. by turn 3 he had too much for me to even get in to attack.

July 23, 2011 10:42 a.m.

Deco_y says... #273

Glad to hear this deck has potential, thanks!

July 23, 2011 12:14 p.m.

hey no problem. got a few compliments on it. said it has a lot of synergy. i haven't tried it with the card:Jace's Archivist yet but that's only cause i have 2 of them. might try the revamped version of it. i just don't have the masticore's so i might put in 2 mana leaks instead. seems my group it'd be better.

July 23, 2011 2:51 p.m.

BTW, this is the deck I ran yesterday. Sort of a different take on yours.

Grand Illusion Dreamer

July 23, 2011 3:26 p.m.

omgyoav says... #276

seems kinda weird but maybe swiftfoot boots to protect your lords/things that are not illusions

July 24, 2011 4:05 a.m.

jessetaverne says... #277

I guess it's about time i put some cents here in this deck, can't stay away from something with this many votes ;)

Before i commented on Xenograft i wanted to be sure that no one had done it before me so i ctrl+f'd, only to find people are shouting it all over the place :P

Still, my 2 cents.

I dislike it.

The thing is; it doesn't really do anything until your lord is on the table, which is too little for 5 mana. Even then, Day of Judgment s are back in decks now that caw blade is on the decline and aggro and midrange are back to threaten your life. I would like to compare it to Asceticism . That does basically the same, but you can ALSO regenerate your creatures, and still no one uses it. I haven't tested it a lot myself, but i think i can see why, and in your case unless i'm missing something, it's strictly worse than asceticism, which is already bad.

Oh and i forgot: It's even worse because if you already have the lord out, 80% of your creatures are already hexproof. It just doesn't do anything. Again, unless i'm missing something.

Caged Sun (even as a 1 of)

I dislike it.

It does virtually the same as Adaptive Automaton (which you say you don't like), with some ramp added, but it has double the cost... I guess this is sorta personal though because i really don't like that sun :P

Gitaxian Probe

I dislike it.

The card is amazing in decks that try to combo, to see if the coast is clear (exarch twin, forgemaster, etc.). But in your deck, regardless of what they have, you will roll out your illusions. Even if they have targeted stuff, because you will get hit by it sooner or later. You have no counterspells and if you did, they wouldn't help because when they cast it the illusion already dies. You have no hand-manipulation and you have no way to protect your illusions except by the lord, which will be on the field anyways. I'm not saying perfect information and drawing a card for 2 life is bad, i'm just saying that it doesn't really fit your deck and that i believe there's other, better stuff for you to include.

So basically, that's 5 cards out of your deck (if i could have my way of course ;))

I would replace them with some spot "removal" in 2x Dismember and 3x Into the Roil . I think this will improve your Splinter Twin matchup greatly and basically give you some answers to random stuff like planeswalkers and tempered steel.

Also i prefer Preordain over Ponder if not combo-ing with anything, but it shouldn't matter much. (except that of course preordain will rotate this september)

One more thing; Nice find in card:Jace's Archivist for refilling your hand.

+1 :)

July 24, 2011 3:36 p.m.

Deco_y says... #278

@ jessetaverne I appreciate the comment.

I see your point in the Xenograft experiment. Without a lord this card is kinda useless and with a lord it's almost pointless. For 5 mana I could have something better, so I will take your advice and take them out when I look into it more.

As for Caged Sun , I like it for it's mana ramp. If I am going through hands with card:Jace's Archivist, I can afford to play 2 or 3 illusions with the extra mana, while my opponent might only play one card. Activate the archivist again and I gain card advantage. Plus the +1/+1 boost is nice and only having 1 of in the deck makes me feel it doens't limit me in any way.

I have the Gitaxian Probe in for the 2 life - draw a card thing. Also it can be used to look at an opponent's hand to see if i need to activate archivist not to benifet me but to get away from an opponent's next play or know the coast is clear for my own stuff.

I have Ponder in the deck because I want to play with it more since I'll have to use it after rotation.

Thank you kind sir, I'll have to find a replacement for Xenograft at least.

July 24, 2011 11:31 p.m.

BrownDog5117 says... #279

Big fan of these decks.. i'm doing something somewhat similar, but i went for a black splash for a couple of solid removal spells! you can check it out here.. maybe snag some ideas! :)

Architect's Illusions

July 25, 2011 11:08 p.m.

I would say that with card:Jace's Archivist you would want to play with Visions of Beyond rather than ponder, better card advantage. Preordain lets you control what you'll get with the archivist's ability as to where ponder only lets you know what is coming... it could work either way, but i feel like Draw 3 is better than Look at 3. Granted you need 20 in a graveyard, but that wouldnt be to hard with the archivist. just some food for thought

July 26, 2011 12:56 a.m.

Silaspilas says... #281

"T1: Island, Phantasmal Bear

T2: Island, Lord of the Unreal

T3: Island, Grand Architect, tap him and blue creatures, Wurmcoil Engine

T4: Island, Phantasmal Image my Wurmcoil Engine"

I've seen this somewhere else. I build a deck of this sort, and it wasn't from looking at this. Maybe the Lord of the Unreal 's Gatherer page? I cannot remember. But I HAVE seen this somewhere else.

July 27, 2011 4:07 a.m.

iConcede says... #282

Scary, I was working on a deck almost exactly like this about a week before I saw your deck. I guess great minds do think alike! +1 to you for all the testing you've done. Have you thought about running Time Reversal in place of card:Jace's Archivist? I know, I never thought I'd find a use for that terrible card either but my experience with it in this deck is that it basically says "Shuffle your graveyard into your library, then draw seven cards." It's technically only one more mana than the Archivist but it's a guaranteed 7 cards versus maybe 3-4 and it's also great anti-mill. I found myself emptying my hand by turn 5 or 6 most games so it ended up working out.

July 27, 2011 11:33 a.m.

Deco_y says... #283


My Gatherer name is deco_y. If thats who made the comment thats me. It was LotU's page.

July 27, 2011 11:38 a.m.

WRX_EWG_VF39 says... #284

anyone tested this yet in real play?

I've got all the pieces for mine and I'm going to give it a spin (along with my white deck) this week at FNM

July 27, 2011 12:04 p.m.

@iConcede...did you, um...just say Time Reversal is terrible...?? 8-\

July 27, 2011 12:48 p.m.

WRX_EWG_VF39 says... #286

time reversal is jank as hell. I showed this to my friend and he didn't like the deck at all.

He said why try to make a white deck out of blue...I politely let him know that the minute they printed lord of the unreal and low cost powerful creatures MTG was pushing for an aggressive blue for this block.

You can still counter and do lovely "blue" things if you wish. Or you can make a solid, quick to grow blue deck.

He is a classic blue player, so it will be fun crushing him with a similar stylized deck.

Anxious to see how people deal with this, in my area, Black sun is the only wipe people play with.

July 27, 2011 2:42 p.m.

chesire_cat says... #287

I've built and played both this specific deck as well as my version. If I may provide constructive critisism, card:Jace's Archivist really helps either very little or it benifits your opponent just as much as you with the drawback that you're not assured of more than 4 cards. I have to agree with iConcede, in game situations it would be easier to cast Time Reversal than to cast card:Jace's Archivist AND activate its ability.

Secondly, Caged Sun nice card, good for the mana ramp but, when tutoring up with Treasure Mage I rarely go for the Caged Sun above Wurmcoil Engine . In this regard I added 4 Adaptive Automaton inplace of the archivists and the Caged Sun . Not only are they cheaper, costing 3, you choose illusion, thereby benefiting both your current illusions on the board, but themselves get the +1 from the Lord of the Unreal

Mindslaver , always a good bet to delay/ suicide board your opponent, a definite win imo.

Final thoughts, the more i play the deck the more I feel as if Contagion Engine should be a sideboard card, currently its still in my mainboard but im contemplating alternatives.

July 28, 2011 2:34 a.m.

to go with what chesire_cat said, i feel the Adaptive Automaton is good with any of the big creatures. have a Wurmcoil Engine out? name Adaptive Automaton wurm and then turn it blue. wow it's just huge.

July 28, 2011 6:35 a.m.

chesire_cat says... #289

Precisely my point! The Adaptive Automaton is extremely versatile card that reaaly ramps an aggro onslaught.

Went up against our local standard circle top dog who's playing a R/B Aggro Vamp deck. With the Adaptive Automaton i managed to "out-aggro" him 5-0, 3 of which he chose to sideboard.

July 28, 2011 6:48 a.m.

Deco_y says... #290

I played my deck last night, my thoughts:

Caged sun doesn't fit, it will be removed.

Jace's Archivist I never wanted to cast when I drew it. It will be removed.

Phyrexian Metamorph is a champ in this deck. These will probably replace the Archivists.

Contagion Engine is a beast. It's a board wipe machine. Ask the guy I pkayed, wiped 6 creatures in a single turn. KILLS aggro.

Beyond that I'll be tweaking this again soon so stay tuned.

July 28, 2011 3:21 p.m.

WRX_EWG_VF39 says... #291

I've got Augury owls in my main deck...I'll be switching them out for Metamorphs here and there to see how I like it.

I see you put the Preordains in there. I absolutely love having 7 draw cards (4 ordains 3 ponders)

I use the owls for the scry/draw and a chump block.

Get a Architect on the field, copy to get more +1's etc, copy an owl for more scry and a flyer (have won games with pumped owls lol) and my personal favorite is copying myr Bsphere....tokens out the ass, swing for the win next turn or get damn close to it.

July 28, 2011 8:13 p.m.

chesire_cat says... #292

Cool, we basically have the same experience then playing the deck, except for the Contagion Engine , to each their own and at the end of the day your playing style also determines what cards are thrown in there.

I'll will have to try the Phyrexian Metamorph very soon.

July 29, 2011 2:45 a.m.

WRX_EWG_VF39 says... #293

Ok so I went to my FNM and completely dominated 4-0 1st place with my version of this deck.

Goros' Trippin Balls

Owls and preordain were clutch. I side boarded 2 metamorphs for an owl / lord, and maxed my mana leaks

Only lost 1 round the whole night to a stall / free drop kraken deck..too much mana.

Dominated a burn deck, turn 6, I had a wurmcoil, 2 copies of it and an emperion on the field..this was very common through the night.

People had no clue what kind of aggro blue was coming with last night. The deck went 1-1 for fun against a red / green garruk deck which is very good in its own right.

after playing I think it hands down, without a question needs dismembers / dual land swamp.

The great thing is when you drop a bear, nobody wanted to kill it even with an ability. When the lord drops or two the bear gets nasty and become harder to take down. He caused some issues for people, thats for sure. I'm going to continue tweaking it and playing it.

I do think this decks weakness is going to be white control, hands down.

July 30, 2011 9:58 a.m.

Deco_y says... #294

I have noticed in my games that I am tutoring Steel Hellkite more then I am Wurmcoil Engine .

July 31, 2011 2:04 a.m.

jkrink2003 says... #295

I took a rendition of this deck to the Grand Prix Trial in my city, I held my own for 2 out of 5 matches, it was a fun and fast paced deck to play and I thoroughly enjoyed using it. Am currently playtesting using Argentum Armor and Augury Owl

I'd love some feedback on what ya think deck:my-grand-illusion, thanks :)

August 1, 2011 1:02 a.m.

chesire_cat says... #296

Played the Platinum Emperion in place of the Myr Battlesphere over the weekend. Most games I got it out by turn 4, tutored the Steel Hellkite far more than the Wurmcoil Engine .

Reasoon for the amendment was for playing against A LOT of valukut and tempered steel decks.

August 1, 2011 2:23 a.m.

WRX_EWG_VF39 says... #297

yep, nothing says F off to valakut like emperion. Especially when you have multiple hexproof copies :D

I actually had a game stall on me...some chick cloned my emperion, we both sat there and asked each other if we had removal...the answer was no.

Game was considered a draw turn 5

August 1, 2011 9:32 a.m.

chesire_cat says... #298

Hahaha!!! Sound somewhat familiar.

Scetch this scenario. 4th turn cast Platinum Emperion . 5 turn cast Mindslaver and activate it in opponents turn. Firstly burn and valakut most of his big ticket titans out of the way and burn himself for a few. Next swing all out at myself with his remaining critters. Platinum Emperion says NO!, block out another tasty critter.

Now my 6th turn with him all but fried and critter crushed.

Swing out and claim the win... like a BOSS!

August 1, 2011 9:51 a.m.

chesire_cat says... #299

Please check my version of this deck that I'm taking to Nationals penn-&-teller's-architect

Kindly rate and provide some constructive criticism.

(Not to infrige on any copyrights, the name is a homage to my favourite Illusionists, no affiliation or endorsement whatsoever with the deck)

August 2, 2011 4:27 a.m.

im building something like this, any tips on how to deal with tempered steel and u/b control? only thing I have that helps me even a little bit against u/b is gitaxian probe. and I have no idea how to play against tempered steel with this deck as I haven't played around much with this.

August 2, 2011 7 p.m.

Werdyl says... #301

This deck is amazing. I'm also trying to make a deck like this. :P

Wouldn't Neurok Invisimancer be decent late-game? An unblockable Steel Hellkite or Wurmcoil Engine is pretty devastating even for just a turn IMO. Also, Swiftfoot Boots ? Just picture a hexproof Wurmcoil Engine with haste... O.O

August 2, 2011 10:10 p.m.

WRX_EWG_VF39 says... #302

Here is how you play against a tempered steel deck with this deck.

PRAY they get a shit hand

PRAY the don't drop a turn 2 tempered steel thanks to mox opals

PRAY they don't swing for 10 damage turn 3

PRAY you get a turn 3-4 wurmcoil / emperion

yep, pretty much covered it

August 2, 2011 11:02 p.m.

Deco_y says... #303

Hahaha epic advice.

to be honest I haven't tested this deck against many archtypes because I dunno whats going to be popular in my meta post rotation. I just play against my friend's casual decks.

August 3, 2011 12:54 a.m.

Garulz says... #304

Steel Sabotage & Mental Misstep are nice against a tempered steel deck,but yeah...

August 3, 2011 6:48 a.m.

iConcede says... #305

For those of you who are using Platinum Emperion , how good is it really? I know it's situational but in what kind of situations would you rather tutor it over a Steel Hellkite or Wurmcoil Engine ? Also, has anyone considered running Soul Conduit in the sideboard? Seems like a fun card for casual at least, and combined with the Hex Parasite s that I run in my sideboard (for infect and Planeswalker control) I can occasionally have some fun by paying all but 1-2 of my life and then trading my opponent.

August 3, 2011 1:59 p.m.

Deco_y says... #306

I don't think something like Hex Parasite would be worth running in a deck like this because I would always want to draw a creature to help me get my big guns out then one to deal with planeswalkers.

That being said, if your meta is completely dominated by infect and planeswalker based decks then I would run it.

August 3, 2011 2:05 p.m.

Corwin says... #307

Leaf_suck, the funniest thing of Hex Parasite is not only eating counters, but using 9 times his ability with x = 0 for 2 life each, and then swap your and your opp's hp with Soul Conduit . Really fun, +1, iConcede.

August 3, 2011 2:45 p.m.

WRX_EWG_VF39 says... #308

The beauty is you don't need to counter infect with that, this deck proved itself last weekend with the typical infect.

not sure if you saw, but I played a tweaked version of this deck and went undefeated 4-0 in local FNM...everyone who shows up is pretty good. Some are National qualifiers and some are sponsored

This deck:crushed infect, the only infect i see giving this deck trouble is mono black UBER removal infect or my take on proper infect.... Nick Diaz Douche bag tempered steel!!!

Murdered typical blue counter, wait to strike deck.

Beat down go for the win goblin burn deck. It was close, his only loss was against me.

Ran up on some Valakut (he had mana issues ironically)

along with other meta styled decks.

I think hex parasite would slow you down, this deck is all about getting the big guys out while keeping smaller ones in the mix.

August 3, 2011 3:39 p.m.

Well heres my own version of this deck designed to fit my meta Another illusion deck

I have yet to test it out on someone other than my dad so I'm not too sure on how this deck would play out.comments would be appreciated cause I have a tourney this weekend

August 3, 2011 6:16 p.m.

how do you delete a post?

August 3, 2011 6:41 p.m.

Deco_y says... #311

I got your back, no worries.

August 3, 2011 11:29 p.m.

lporiginalg says... #312

I played this kind of a deck a couple times and it can be very effective. The phantom dragons are actually pretty decent in standard since most removal is kill spell anyway, the exceptions being tumble magnet and into teh roil but those are played less and less.

I will say tho that I don't like the contagion engine here at all nor do I understand why anybody would play negate over mana leak, hands down the best counterspell in teh format. If you want a plus one from me you gotta fix that.

Also for anyone who still hasn't figured it out you can't protect an illusion with counter magic. k thx bye

August 4, 2011 1:06 p.m.

WRX_EWG_VF39 says... #313

We figured that out last month


Its about protecting from mass removal / a big fucking creature you don't want on the field.

I'm sorry, but I'm never thrilled when someone puts down a platinum angle or a Abysmall persecutor, against this deck.

August 4, 2011 9:06 p.m.

Soulzityr says... #314

I tried making an Illusion deck too but yours seems so much better. I think I need a win condition like Steel Hellkite in mine :)

August 4, 2011 11:27 p.m.

Deco_y says... #315

This has happened more then a few times:

Step 1: Me and my opponent both have a crap load of creatures on the field of somewhat even power.

Step 2: I drop Contagion Engine , do the double proliferate, and I win, no questions asked.

Also I have Negate over Mana Leak is because I want a sure fire counter over mass removal spells if I encounter them. I have Steel Hellkite to kick the crap out of any creature that gets in my way.

August 5, 2011 12:59 p.m.

took my copy of this deck to fnm and went 3-3 last night losing to burn 2-1 eldrazi elves 2-1 (should have one but I accidentally said go before i summoned my last blocker) and to kuldotha rebirth 2-0 (probably my worst match up cause he kept on burning my lords and architects and swinging for insane damage on turns 2-4)

August 6, 2011 12:50 p.m.

Soulzityr says... #317

Gitaxian Probe over Preordain maybe? Let's you know for sure if you want to activate Jace's ARchivist.

August 7, 2011 11:10 p.m.

Deco_y says... #318

Yea Gitaxian Probe is good if you have an archivist variant.

The only solution to burn decks I can think of is Platinum Emperion . If you can make your illusions hexproof and have Platinum Emperion on the field, it would be extremely hard for a burn deck to do anything. If they have to spend 8 damage to emperion that should take care of most cards in their hand anyways.

For Kuldotha decks, make sure you guys sideboard some Mental Misstep s to make sure they don't get that early game going. Again, for creature based decks like this, Contagion Engine is an invaluable weapon.

August 7, 2011 11:47 p.m.

Deco_y says... #319

Also against burn decks, use Mindslaver to make them use all their burn on their own creatures, or themselves.

August 7, 2011 11:52 p.m.

indak says... #320

Went out and tested my built earlier to the shop and play-test it to semi-mirror match.

Here's my list:

4 Grand Architect 4 Phantasmal Bear 4 Lord Of The Unreal 4 Phantasmal Image 2 Phantasmal Dragon 2 Wurmcoil Engine 1 Steel Hellkite 3 Kraken Hatchling 1 Myr Battlesphere 2 Phyrexian Metamorph 3 Treasure Mage

3 Preordain 3 Negate 1Contagion Engine

3 Buried Ruin 19 Island

I won the first game via Myr Battlesphere's critters. I produced 8 myr 1/1's and my two grand architects lead the way for them to become 3/3 blue creatures. :)

Second game I went on for all my SB's and took out all my illusions. This is my funny SB:

4 Hedron Crab 4 Tome Scour 4 Archive Trap 2 Jace Beleren 1 Soul Conduit

HAHAHAHA! Hedron Crab for the win! My opponent went nuts when my Jace went on to 9 loyalty counters with a breeze. For a finale, I went to cast Contagion Engine and proliferate, proliferate again for Jace to become 11 in one turn. Boom. Conceded when he saw his graveyard was packed with his own grand architects.

(Apologies for the post. I just started my account here due to this awesome deck of yours! )

August 8, 2011 11:43 a.m.

indak says... #321

Kraken Hatchlings and Plated Seastriders are monsters when it comes to aggressive decks like Kuldotha Red and Tempered steel.

That's what I saw on these matches I experienced.

August 8, 2011 12:02 p.m.

I built one similar to yours after being inspired by yours. I added Caged sun into the deck and found that it works pretty well. A turn 3 caged sun makes it so that on Turn 4 I play pretty much everything in my hand.

August 9, 2011 3:02 p.m.

jkrink2003 says... #323

I tested the mono blue version of my build and it ran pretty smoothly but again I ran into problems with my Grand Architect and Lord of the Unreal getting killed or O-ring-ed before I can make full use of them. So I thought about it and decided to throw in some Seachrome Coast , Glacial Fortress , 1 Venser, the Sojourner and Stave Off MB to see how things go, I don't have the Venser and a couple of the lands still so I can't test it yet, maybe in a week or so I'll buy em up and run it to see how things play out.

August 9, 2011 4:03 p.m.

Jael says... #324

+1 for a great deck idea, been playing this at FNM & casual games since M12 came out.

My thoughts so far:

-I didn't find wipes to be that big a problem, I usually got my creatures back as fast/faster than my opponent. I never felt the need to bring in negates from my sideboard.

-I found Molten-Tail Masticore to be much more useful than Phantasmal Dragon for most match-ups.

-I don't like copy creatures against red/black, more than once I had to copy their creatures because they had killed all of mine, which made my Grand Architect sad. I think I might sideboard Kraken Hatchling and Plated Seastrider to use instead of metamorphs and images for those matchups, like Indak mentioned.

August 11, 2011 5:58 p.m.

Deco_y says... #325

Added Masticores to the SB.

August 11, 2011 6:47 p.m.

UrzasAK47 says... #326

If you're using Contagion Engine , what about adding 1 or 2 Inkmoth Nexus ?

It has the added synergy of becoming a blue creature with Grand Architect

August 12, 2011 7:59 a.m.

UrzasAK47 says... #327

Sorry, almost forgot...Ratchet Bomb in the SB? This deck is pretty, pretty, pretty...pretty good. Except against extant Kuldotha decks

August 12, 2011 8:01 a.m.

UrzasAK47 says... #328

August 12, 2011 8:43 a.m.

explodingzeb says... #329

Why is Contagion Engine in here?You currently have nothing to proliferate except the opponent's creatures. I say swap it for another Wurmcoil Engine .

Also I would add in Mana Leak , its the best counter in standard at the moment and you could use it to protect your big creatures, and disrupt the opponent's plans.

August 12, 2011 8:46 a.m.

Deco_y says... #330

Might throw in an inkmoth or two. I'll think about it.

I'm not going to justify Contagion Engine anymore. i have explained it multiple times.

August 12, 2011 noon

Jael says... #331


When both you and your opponent each build an army of creatures, Contagion Engine is the card you would tutor. One of this deck's best assets is the ability to search and play whatever you need most atm, so there's also no need for duplicates.

August 12, 2011 4:25 p.m.

I love your deck. I never really thought of using Buried Ruin but it makes a lot of sense putting it in.

August 13, 2011 2:25 p.m.

Mrfribble says... #333

Have you thought about Solemn Simulacrum

August 14, 2011 7:09 p.m.

tappedout29 says... #334

Xenograft- an absolutely bullshit crap-rare in any other deck. but in this deck, you might consider it to help protect your lords and your Architects just sayin'

August 16, 2011 3:45 p.m.

Soulzityr says... #335

Hey man, I've been changing my deck around and it's getting a lot better. It's not like it is on the site anymore but it is still pretty similar. I'm thinking of following your advice and giving Grand Architect a bigger role.

I like your deck a lot better the way it is now. Has taking out counterspells helped your board tremendously?

August 18, 2011 12:09 p.m.

Soulzityr says... #336

Sorry, more questions. You never found creature removal necessary? And have you considered Prototype Portal?

August 18, 2011 12:44 p.m.

Deco_y says... #337

If I need creature removal I tutor Contagion Engine and wipe their field. I'd rather give myself the means to get my engine or another flyer then just have single card removal.

In my current build I am playing with my friends I am using 1x Karn Liberated and 2x Shape Anew . Just for lols mainly and it switches it up.

I find not having counter spells isn't really a big deal. For Aggro you want to just smash face, not beat around the bush with counter spells and draw out the game, which doesn't really benefit this deck too much.

August 18, 2011 1:41 p.m.

jkrink2003 says... #338

I played my build deck:my-grand-illusion-current-build at the local FNM and I went up against a few challenging decks. Inkmoth Nexus x2 were awesome, alot of the time I used the Inkmoth Nexus with a Grand Architect + Phantasmal Image on Grand Architect , made Inkmoth Nexus into a 3/3 flying infect then I dropped Contagion Engine for the win. Time and time again I was saved by my counters, Mana Leak and Spell Pierce won me quite a few of my games.

August 20, 2011 3:45 a.m.

Glen654 says... #339

Wow, I'm surprised by this decks score, I playtested this out a lot online, never won a single game :/

August 22, 2011 12:21 a.m.

Deco_y says... #340

Do you know how to pilot this deck? It takes practice to play this deck correctly but when you do it can smash face.

I am around a 60% rate with this deck which is pretty good. I recently put this against a ridiculous Birthing Pod deck and went 2-1. The only time he beat me is by bouncing Acidic Slime and nuking my lands.

Still, this deck can be gross when it clicks, which is a good amount of the time.

August 22, 2011 2:13 a.m.

Glen654 says... #341

I know what you mean, I like the deck, and had a similar one I brought to game day. Just minus a few of the artifact fatties. I think I prefer mono green ;)

August 22, 2011 2:19 a.m.

Deco_y says... #342

Mono green has some pretty good beats too.

I just think this deck gets so many votes is because people like the idea and the synergy this deck has. Just like how G can always ramp into fatties, this can churn out a Wurmcoil Engine T3 and Phantasmal Image it for a copy on T4. That's incredibly hard to stop.

August 22, 2011 2:29 a.m.

Mpz5 says... #343

Not if you are holding 2 day of judgments... you are not thinking outside the box leaf.

August 22, 2011 5:11 p.m.

rodeoweasel says... #344

I've played this deck in four tourneys consisting of 18-32 people I have won one with 26 and placed 2nd twice and 3rd once. The only difference is I play with 2 Wurmcoil Engine and no Contagion Engine . It rapes face. The only thing I do is change up my sideboard for fun with Summoning Trap and Emrakul, the Aeons Torn against counter decks. GJ getting it posted out Leafs_suck

August 22, 2011 5:46 p.m.

YoImCXD says... #345

Would recommend -1 Myr Battlesphere for +1 Phyrexian Metamorph. You do this because if you don't have that wurmcoil your turns look something like:

1: bear 2: lord3: Image the lord and either bear or preordain t4: Architect, tap lord and architect to metamorph the image. You now have two (or one if you had to dig t3) 6/6 bears, 6/6 image, 6/6 metamorph, 3/3 lord, and 1/3 architect.

I think that board position is better than the wurmcoil, which you could also technically play t4 lol

August 22, 2011 8:32 p.m.

iConcede says... #346

I ran my version of this deck recently against a VERY experienced Magic player that I've known for a while. His deck was heavy on Planeswalkers and used an infinite life combo which he pulled off quite early. I decided to ride it out and ended up taking his infinite life with my Soul Conduit . He activated the infinite life combo AGAIN, to which I responded by taking control of his turn with Mindslaver , cloning my Hex Parasite with his Phyrexian Metamorph and then activating its ability an infinite number of times. Don't underestimate the power of Hex Parasite s and a Soul Conduit in the sideboard, it worked out better than I ever thought it would!

August 23, 2011 3:33 p.m.

Lithdoran says... #347

Y u no Myr Superion?

August 24, 2011 6:42 a.m.

smmehl0311 says... #348

If someone had a board wipe and you had wurmcoil out you would end up with two 3/3's while the other player having nothing and you could always buried ruin the wurmcoil back

August 27, 2011 3:26 p.m.

PsymonM77 says... #349

Have only tried my version, Phantom Architecture V2.0, against a few decks so far, but it's been solid. I keep a pair of Dismembers mainboard now, and a pair of Vapor Snags are actually pretty awesome. It's being used a lot lately to bounce whatever gets targeted with powerhouses like Angelic Destiny or even a Batterskull equip.

The one-of Caged Sun has been a blast too. Makes the Illusions even stronger, adds some more mana, and generally is just pretty fun.

August 29, 2011 3:59 p.m.

Deco_y says... #350

Deck has been made Post Rotation. Any feedback on throwing in a Random Karn? Maybe another Molten-Tail Masticore ?

August 31, 2011 2:09 p.m.

MagicFingers says... #351

No Karn, too slow. Plus, since he's not n artifact, you would have to hard-cast him, which would make him a dead draw for a while.

I also don't like Molten-Tail Masticore . First of all, you can't fetch him with your Treasure Mage s. Second, I playtested it a bit, and the discard really hurts. So, in order to fuel its bolt-like ability, you would either have to be losing creatures rapidly or you would have to stunt the growth of your field presence. Of course, if you are not concerned with it sticking around for very long, it can turn the tide of the game in your favor. Personally, I don't like it, but it might work for you.

Which reminds me: how does this fare in the mirror?

August 31, 2011 3:23 p.m.

Deco_y says... #352

In a mirror you would want a bunch of Unsummon and Vapor Snag . Also, if you tutor for a Contagion Engine , you can wipe the field really quick. Steel Hellkite can deal with a bunch too. Just depends on what weapons you pack in the deck.

I haven't played a.mirror in real life so can't say for sure.

August 31, 2011 5:31 p.m.

Jael says... #353

I play with 2 Molten-Tail Masticore s myself. I agree that the discard ability sucks, especially since this deck likes to drop cards fast.

However, it's been a game-changer on a few occasions for me. This deck has more than enough creatures to supply firepower for its damage ability and its not uncommon to have it deal 12 direct damage with the help of Grand Architect .

At worst, it's a 4/4 body for 4 that makes a great blocker.

August 31, 2011 8:13 p.m.

smmehl0311 says... #354

What would you sideboard for a cawblade matchup?

September 1, 2011 8:07 p.m.

jerseymtg says... #355

Karn seems like a stretch here. You have to hard-cast it and no flow from Treasure Mage . It's great if you can get him out with all your bigguns. Loving everything else that's going on. Have you thought about Steel Sabotage ? I'm running it side-board. I think it'll be useful given all the artifacts running around now and it can protect your own big boys if they ever face hard times from you opponent. Oblivion Ring s are really pains in the asses, as are Dispatch s when theyre crafted

September 3, 2011 9:14 a.m.

iConcede says... #356

Why would you remove Mindslaver ? Perhaps you've had different experiences with it than I have but just about every win I've had with this deck has involved Mindslaver to some extent. Also, I'm with those who say that Molten-Tail Masticore is a wasted slot in this deck. No synergy with Treasure Mage and I'd rather play whatever cards I'd need to discard to keep the thing alive.

September 9, 2011 12:30 p.m.

Deco_y says... #357

I have yet to use Mindslaver in a single game. I would consider sideboarding it against Birthing Pod decks but it's never done anything for me.

September 9, 2011 1:54 p.m.

iConcede says... #358

That's too bad, I've had a ton of fun with Mindslaver . On another note, I'll be using this deck in a full-blown tournament for the first time this weekend so it'll be interesting to see how it does. I'm trying to decide if I should stick with my Vapor Snag s and Negate s for control or if I should replace them with Disperse s and Mana Leak s as I see you have done. Any suggestions?

September 9, 2011 4:59 p.m.

Deco_y says... #359

Disperse is more versatile so I perfer it. Mana Leak and Negate is just personal preference.

September 10, 2011 3:29 p.m.

Deco_y says... #360

Updated the deck's sideboard to be more versatile post rotation, with the biggie being Nihil Spellbomb .

September 11, 2011 2:25 p.m.

Leafs_suck i knew that Nihil Spellbomb was going to be ridiculous in the new standard. i just pulled my playset out earlier today before seeing you update this deck.

i'm gonna finally try this out at FNM this week.

September 11, 2011 9:56 p.m.

jkrink2003 says... #362

Leafs_suck I'm thinking about moving in a control direction, the aggro version of this deck owns, and I want to keep the illusion/architect theme, but post rotation I was thinking about trying Throne of Empires , Scepter of Empires and Crown of Empires . I havent really played control, and this would be my first attempt, but alot of people play control in my meta and I can't seem to keep my creatures on the field long enough to do any real damage.

September 12, 2011 3:24 a.m.

iConcede says... #363

I'm happy to say that I made it into the top 4 at the tournament over the weekend. I know Mindslaver hasn't worked well for you but it won me more than half of my games. It was also a pain in the ass to play sometimes, but still worth it overall. Nihil Spellbomb is definitely on my list of sideboard additions post rotation, but what about adding Surgical Extraction as well? At the very least it would give you a peek at their entire arsenal.

September 12, 2011 10:53 a.m.

winkadika says... #364

insane +1

September 15, 2011 10:28 a.m.

Played this yesterday. Came in 5th out of 41

September 17, 2011 7:20 a.m.

iConcede says... #366

Now that all of Innistrad has been spoiled, am I the only one that can't see ANY possible changes to this deck based on the new cards? Sideboard material maybe, but I can't see myself changing out any of the main. I guess in a way that's pretty impressive, and I can't wait to see how this deck performs in the new Standard.

September 19, 2011 6:41 p.m.

UrzasAK47 says... #367

On Molten-Tail Masticore :

He's best used for only one turn. Drop him, burn them for twelve, let him block once and die.

September 20, 2011 6:09 a.m.

jehuty13 says... #368

Whats with Eldrazi Monument ?? this could protect and boost all illusion creatures!!! and with the architect it definitly costs 0!!

September 29, 2011 1:46 p.m.

kitensei says... #369

jehuty13 Zendikar rotated out when Innistrad have been released.

October 1, 2011 5:10 a.m.

so how did this do at fnm?

October 2, 2011 8:04 p.m.

shawning says... #371

I've put this deck together and been playtesting it for about 2 weeks. I don't lose much with it, however, I haven't played it at FNM yet. It seems to be well rounded. When I need to I can drop into a defensive stance with the deck and use the clones to create the same threats my opponent uses and just bide my time until I pull out the Wurmcoil Engine or Steel Hellkite along with the Contagion Engine to wipe their board. Other times I'm able to play very offensive and drop a 3rd turn coil or kite. It really depends on the opponent. When going up against control it can be tricky to get this deck to come out the way you want. However, like I said it has so many ways to play once you learn it and the more I play it the more ways I seem to figure out. Great deck man thanks for sharing! :)

October 5, 2011 5:43 p.m.

shawning says... #372

Sported this deck with a few adjustments at FNM tonight started 6 in top 8. Ended up playing against mono black control with infect and got obliterated. To this decks defense I did get mana screw both games. I did play the same guy casually afterwards and only managed one win. Going to try a few sideboard adjustments for next week. Pod also concerns me as I didn't really have many answers for some moves but overall that was 50/50 on W/L. Overall it was a lot of fun.

October 8, 2011 4:17 a.m.

aleafe says... #373

that seems Dream Twist together with Grimoire of the Dead could be an alternative

October 8, 2011 8:22 a.m.

flowingivory says... #374

One of the other decks i think this deck does well against is the new token decks. Steel Hellkite for 0 just wipes the field of all tokens, ruining the field. Plus it can deal with other annoying hexproofs such as Geist of Saint Traft and Thrun, the Last Troll

October 8, 2011 8:37 p.m.

EC4L says... #375

I like it! what about Adaptive Automaton ? it's an artifact which goes well with the architecht, and it's an illusion too that makes all your illusions stronger...

October 15, 2011 8:27 p.m.

smmehl0311 says... #376

October 15, 2011 11:45 p.m.

RiotMaker says... #377

+1. Putting this deck together in paper form now...

October 16, 2011 2:17 p.m.

UrzasAK47 says... #378

Hey man, I slapped one of these illusions decks together at the last minute to play a buddy in the closing minutes of a shop's business hours.

Yes, I accidentally had 68 cards in it and 17 lands...and 8 of those lands were U/B duals that I had to use as proxies...

But anyways, I did have Invisible Stalker in the deck and Holy $#!+ are they awesome with Grand Architect .

Any way/need to fit them in here?

October 29, 2011 12:10 a.m.

aleafe says... #379

Caged Sun 1+1+1+1+1+1+1+1+1

November 4, 2011 7:11 p.m.

Deco_y says... #380

Not a fan of Caged Sun in this deck. I've tried it before.

November 6, 2011 1:45 p.m.

EnjoySaeli says... #381

i run illusions as well, and seeing Wurmcoil Engine in here, along with Treasure Mage and Phantasmal Image copying the wurmcoil, it sounds like fun. :p

November 14, 2011 11:54 p.m.

TLBunny says... #382

I obliterated everyone with this deck, but yeah with %70 win chance =P it is very fun tho, i will try caged sun asap =))

November 23, 2011 4:38 p.m.

Toonamiguy says... #383

What about Cackling Counterpart ?

December 14, 2011 11:11 p.m.

EnjoySaeli says... #384

i like ponder and divination for the deck. also. Molten-Tail Masticore is very nice. especially because you can use all his abilities via architect. that way, when an illusion dies, exile it, and make the opponent wish they hadnt blown up yor creature

December 15, 2011 6:06 p.m.

Deco_y says... #385


If I were to add another clone I'd 110% try to include Evil Twin .


Yea, Masticore can be handy but I find I'd rather draw something else most of the time I have it in.

December 17, 2011 3:35 a.m.

Xin says... #386

Wait, you can still legally block/sac? I thought they ruled out some of those cheap combat tricks, so PentavusMTG Card: Pentavus wouldn't be able to just block then sac all 5? If so, I can see why Thopter AssemblyMTG Card: Thopter Assembly took the reins from it.

January 19, 2012 6:47 p.m.

I love this deck. I have been trying to make a Grand ArchitectMTG Card: Grand Architect deck for a while now, but it's never been tournament-worthy. I cannot wait to test this one out.

By the way, could anyone tell me when each of the sideboard cards would be used?

January 22, 2012 3:22 a.m.

Deco_y says... #388

I apologize, I never use my sideboard. I don't play competitive so I'm not the one to ask, but maybe someone will be able to help you. This deck is hot and has so many threats. It works beautifully.

January 22, 2012 3:30 a.m.

Kerz says... #389

Where's the Control? for a blue deck; this control is not efficient.

January 22, 2012 4:11 a.m.

Xin says... #390

It's not meant as a control deck, generally.

January 22, 2012 5:34 a.m.

Xin says... #391

What about Unwinding ClockMTG Card: Unwinding Clock?

January 22, 2012 6:29 a.m.

EnjoySaeli says... #392

@Leafs.I still use draw in the deck, I just also use Masticore when I need a game to go my way. I also vote on putting Think TwiceMTG Card: Think Twice in for better drawing. Instant is always nice, and DivinationMTG Card: Divination just can't keep up with it. If not that, then Forbidden AlchemyMTG Card: Forbidden Alchemy is also very nice. Also fuels Masticore.

January 22, 2012 10:23 a.m.

Toonamiguy says... #393

Some DKA cards that might be good (couldn't link them as not in system yet): Niblis of the Breath, Saving Grasp, Elbrus, the Binding Blade (with 4x deck:invisible-stalkers in the deck?)

January 23, 2012 2:52 a.m.

Cyber Locc says... #394

so i dont know if any1 has told you this yet but this deck isnt legal you have to many comments to read thru to find out if you know or if you care but PonderMTG Card: Ponder is banned in every format except edh and maybe vintage/legacy but defantly in standard mordern and extended so is PreordainMTG Card: Preordain just to let you know

January 24, 2012 5:07 p.m.

huginnson says... #395

PonderMTG Card: Ponder is banned only in Modern and extended, restricted in Vintage, but Legal in every other format where the sets it appears in are legal, including Standard.

January 24, 2012 5:40 p.m.

Andrew0568 says... #396

Can someone explain how to properly use Contagion EngineMTG Card: Contagion Engine in this deck? Do you simply use it mid-to-late game when the opponent has multiple creatures on the field and then wipe them?

January 26, 2012 1:56 p.m.

lbiedma says... #397

You can use it when you need it, sometimes you need to use it as fast as you can, but this deck has a few tricks like using Disperse to take it to your hand and use it again or just copy it with Phyrexian MetamorphMTG Card: Phyrexian Metamorph...

January 26, 2012 3:34 p.m.

LegionKM says... #398

Very cool, building it for myself. With my own personal twist of course. Bravo.+1

January 30, 2012 12:25 p.m.

barconiuskc says... #399

very nice deck +1

January 30, 2012 12:41 p.m.

Deco_y says... #400

I honestly can't tell you how effective Contagion EngineMTG Card: Contagion Engine can be. I can drop it as early as turn 3 (under correct circumstances) and it can single handily screw aggro decks. There are other applications for tricks and like clearing the way for a final attack or if they get an over-whelming army to hurt it. It has won me more then it's share of games and if anyone ever uses this deck, remember that it's there and can be awesome in a pinch.

January 30, 2012 1:08 p.m.

Jarrod_0067 says... #401

February 11, 2012 8:37 a.m.

Karnage says... #402

I remember seeing this when you first made it, really cool to see it still coming along! How has it been doing with the advent of Dark Ascension? Also, how do you check what the highest rated decks are?

February 12, 2012 3:55 a.m.

Xin says... #403

February 13, 2012 6:43 a.m.

Xin says... #404

I tried CounterlashMTG Card: Counterlash and it definitely works on yourself in the sense that you bounce a Mage, let's just say, and since it's a creature, just bring out Wurmcoil at no cost.

February 13, 2012 6:46 a.m.

Briscoe says... #405

@mozerdozer I think thats what it says.

T3: Island, Grand Architect, tap him and blue creatures, Wurmcoil Engine

February 13, 2012 2:26 p.m.

I hope you don't mind me using this at FNM... :) +1

February 14, 2012 5:01 p.m.

Cableguy says... #407

This was used a long time ago and as such lacks any sort of originality. Overall the deck was ruled out and replaced with UW Delver which is superior in almost every way for a reason. This was the Beta to UW Delver. Overall I give the deck a 5/10 lacks originality and easily loses to Vapor SnagMTG Card: Vapor Snag or Gut ShotMTG Card: Gut Shot

February 15, 2012 8:49 a.m.

Deco_y says... #408

@ Cableguy This deck was made, as you can clearly see on the time stamp, back in June of last year just as M12 cards were being added to the site database. There was no such thing as a Standard Illusion deck like this when I made it. That's why it has so many votes because when it was new, people flocked to it because it was original and the fact it can get out of hand very quickly.

Yes, I'm aware that this deck can die easily to Gut ShotMTG Card: Gut Shot or Vapor SnagMTG Card: Vapor Snag, but what if I can give my creatures hexproof? When I have a Wurmcoil Engine on the battlefield turn 3, feel free to Vapor SnagMTG Card: Vapor Snag it back to my hand, because then i'll just play it again turn 4 and copy it with a Phyrexian MetamorphMTG Card: Phyrexian Metamorph.

If you're gonna bag on my deck, give some good feedback to make it better! That's what tappedout it for, no?

February 15, 2012 12:14 p.m.

iConcede says... #409

I am still a huge fan of this deck. I've built other decks for tournaments and stuff but I keep my build of this deck around and it's a lot of fun (and still owns face). Just recently I stuck in a couple for multiplayer shenanigans.

February 15, 2012 2:21 p.m.

Shrodinger says... #410

You base your 4 turns example on a card appearing once in the whole deck?

February 16, 2012 1:12 a.m.

Thaifortune says... #411

Have you thought of trying Spined ThopterMTG Card: Spined Thopter as a cheap beater? It seems like it'd just synergize perfectly with Architect; it gets pumped and can be ramped into since it's blue, and it can tap to ramp for wurmcoil since it's an artifact.

February 16, 2012 3:13 a.m.

Caviarmy says... #412

@Cableguy, rude.

February 16, 2012 4:53 a.m.

Xin says... #413

Can't be THAT long ago, Cableguy, seeing as the sets came out fairly recently.

February 18, 2012 11:39 a.m.

permhole96 says... #414

bro, my question is: Whats teh Molten-Tail MasticoreMTG Card: Molten-Tail Masticore and teh Myr BattlesphereMTG Card: Myr Battlesphere for? against what decks... why not at least something along the lines of boardsweep?

February 19, 2012 2:36 a.m.

Deco_y says... #415

To be honest I can't tell you why Myr BattlesphereMTG Card: Myr Battlesphere is in the sideboard lol. It just is.

Molten-Tail MasticoreMTG Card: Molten-Tail Masticore can be very very nasty. Tapping 2 blue creatures and exiling one of my most likely sac'd illusions in my graveyard to do a 4 damage hit? Yes. It could be a kind of safety net VS those Gut ShotMTG Card: Gut Shot or Vapor SnagMTG Card: Vapor Snag decks. that Cableguy was talking about.

February 19, 2012 3:53 a.m.

permhole96 says... #416

hmm, when i proxied this deck and played with it against my friends, i never used Myr BattlesphereMTG Card: Myr Battlesphere and the moltentail either fucked me over and was a waist of 4 mana or i just never had any creatures in the graveyard... i dunno. i feel like for a sideboard card, its not any better then in the mainboard. Like, why would you put him in for the hellkite?? what would he do that he hellkite wouldnt? (that is im assuming you would be sideboarding him in for... correct?)

February 19, 2012 4:37 a.m.

Xin says... #417

Corrosive GaleMTG Card: Corrosive Gale in this deck has saved my ass from the lack of protection against flying. Just dropping 2 life to wipe the flying board is worth it, in the long run.

February 24, 2012 5:31 p.m.

theonyc says... #418

418 comments, wow

February 24, 2012 11:46 p.m.

Deco_y says... #419

Hmmm, Xin, I'll think about it.

February 25, 2012 12:08 a.m.

theonyc says... #420

instead of the chimeric masses i would put more worms, he's essentially the same thing, but splits, has like link/death touch and you don't have to pay 1 to use him. he is able to be copied to (if you cope the other guy the clone will just die as he comes out) he is just overall cooler

February 25, 2012 12:27 a.m.

I'm not sure that your deck would need improvement, it's really good! But I would like it if you could check out my deck and let me know what improvements I need to make.

February 25, 2012 3:03 a.m.

Xin says... #422

Dissipation FieldMTG Card: Dissipation Field Does it have purpose here?

February 29, 2012 12:25 p.m.

Deco_y says... #423

I don't think so, I've tried it and it just slows the deck down.

February 29, 2012 10:34 p.m.

Xin says... #424

Agreed. XenograftMTG Card: Xenograft didn't help much, either. I was hoping otherwise.

March 1, 2012 6:01 p.m.

Xin says... #425

I was told that it's not possible to copy Lord of the UnrealMTG Card: Lord of the Unreal with a Phantasmal ImageMTG Card: Phantasmal Image on the same turn the Lord comes into play. Does it or does it not count as "on the field" that turn?

March 1, 2012 6:38 p.m.

huginnson says... #426

That is false, you can play both on the same turn.

March 1, 2012 6:45 p.m.

Xin says... #427

Good stuff. That false info cost me the last game.

March 1, 2012 7:11 p.m.

Iokepa says... #428

Thanks for your suggestion on the land! I will try that along with some changes. Thanks!

March 4, 2012 7:28 a.m.

Xin says... #429

Tweaked a couple things and heading out to standard tournament now. I trust this goes well ~

March 8, 2012 6:12 p.m.

Have you considered TriskelionMTG Card: Triskelion? It could work well with the Contagion EngineMTG Card: Contagion Engine.

March 10, 2012 11:19 a.m.

Xin says... #431

This deck did exceedingly well ~ Took 4th out of 38, but the deck that ravaged my game was an infect deck that utilized Inkmoth NexusMTG Card: Inkmoth Nexus and Livewire LashMTG Card: Livewire Lash on a Plague StingerMTG Card: Plague Stinger. Got killed before turn 4. Good run, though.

March 10, 2012 2:19 p.m.

lbiedma says... #432

If you meta is high on artifacts or Nexus, you should consider sideboarding Steel SabotageMTG Card: Steel Sabotage, it will do great against them...

March 11, 2012 8:57 p.m.

Dreamlocke says... #433

Excellent deck. +1 for finding a space for Thopter AssemblyMTG Card: Thopter Assembly in the sideboard.

March 24, 2012 5:24 p.m.

mistory says... #434

Awesome. +1 Lol @ Xin that looks exceedingly like my deck (Blighted Swordlash: an unstoppable assault deck)

March 30, 2012 8:09 a.m.

cwizard says... #435

I noticed you are running 4 Grafdigger's CageMTG Card: Grafdigger's Cage in the sideboard. have you considered putting Trinket MageMTG Card: Trinket Mages in the sideboard? that way you can use Trinket MageMTG Card: Trinket Mage to get Grafdigger's CageMTG Card: Grafdigger's Cage or any other small artifact like Elixir of ImmortalityMTG Card: Elixir of Immortality. Also, you can use Trinket MageMTG Card: Trinket Mage to get Chimeric MassMTG Card: Chimeric Mass if you want to (In my opinion, though, Chimeric MassMTG Card: Chimeric Mass is not as good as some of the other big artifacts in standard that you could be running instead. Anyway, my long speech is over. I really like the deck! +1

March 30, 2012 2:08 p.m.

hardRAWKR says... #436

This is a really great deck. My friend has been running it for Friday Night Magic and he likes it a lot.

Have you considered Artful DodgeMTG Card: Artful Dodge? It could be used to get damage in with your Phantasmal Bear MTG Card: Phantasmal Bear s, as well as being a way to trigger Steel HellkiteMTG Card: Steel Hellkite's ability against decks with flying blockers. As a sideboard card against spirit tokens and Delver it could be really great way to create tempo.

April 26, 2012 1:39 p.m.

cwizard says... #437

One possibility would be to splash a little black and add Tezzeret, Agent of Bolas MTG Card: Tezzeret, Agent of Bolas for more artifact-digging, damage, and life-gain. His -1 won't be very helpful, but his other abilities are. just four Drowned CatacombMTG Card: Drowned Catacomb would do it without slowing you down at all.

April 26, 2012 3:48 p.m.

Kangee says... #438

I cut one Chimeric MassMTG Card: Chimeric Mass for a extra IslandMTG Card: Island. Are there cards from AVR which could boost this deck?

May 7, 2012 7:53 a.m.

unccheese says... #439

maybe GhostformMTG Card: Ghostform if you want unblockable things.

May 7, 2012 11:45 p.m.

Xin says... #440

May 10, 2012 3:53 a.m.

destroying says... #441

Why not add Akroma's MemorialMTG Card: Akroma's Memorial in side?

May 11, 2012 6:16 p.m.

irunas says... #442

Have you considered Infinite Reflection? You could bring it in attached to your wurmcoil!

May 22, 2012 12:05 a.m.

ANEURYSM says... #443

Anyone who wants to down Lord of the Unreal can suck it lol that guy rocks, this deck is great, i have a deck just like it just a little different. You guys should check it out.

May 25, 2012 1:39 a.m.

Blackrun says... #444

Very good idea you had with this deck..

3 turn Wurmcoil Engine is something that must be feared by everyone

Playtested it with my deck deck:flicker-deck-strikes-back

Please visit and give any comment or suggestion, thank you

June 5, 2012 6:34 a.m.

iConcede says... #445

That new Jace's Phantasm seems strictly better than Phantasmal Bear. Trading 1 power and 1 toughness for flying and the potential to become a 5/5 later on? Yes please. Not to mention it doesn't come with the sacrifice clause. It's just too bad (yet kind of impressive) that it took this long for an obvious upgrade to the deck. I know most of this deck is gonna rotate in October, but at least we'll have another 3 months to abuse the crap out of it once M13 is released.

June 5, 2012 10:44 a.m.

Deco_y says... #446

I'll be remaking this into a modern deck once it rotates. I'm not really gonna change it until then.

June 21, 2012 4:21 a.m.

iConcede says... #447

I've been Modernizing mine in preparation for the rotation, so I'll make a few suggestions based on the changes I'm making:

Lord of the Unreal , Phantasmal Image , Grand Architect and Treasure Mage are a package deal. For as long as I'll have this deck I don't see those specific cards changing. They are the framework for the rest of the deck.

I'll be replacing Phantasmal Bear with jace's phantasm since that seems strictly better (as per my earlier post).

Since Ponder is banned in Modern, I searched far and wide for a solid replacement (and I couldn't use Preordain either since that's also banned). I settled on Drift of Phantasms . It's Transmute ability let's you fetch Grand Architect and Treasure Mage , which are the only things I try to get with Ponder anyway.

Finally, Modern opens the door to several new tasty 6+ CMC artifacts, including Memnarch , Sundering Titan , card:Akroma's Memorial and Darksteel Forge .

June 21, 2012 10:31 p.m.

Inces_Velus says... #448

Okay, why the lack of use of Adaptive Automaton ? tap out blue creatures to get a buff to either your wurms, illusions, or anything that needs a well as getting a buff for being an illusion (if you call illusions when it enters the field) and for the best field...Phantasmal Image a Lord of the Unreal and then image an automaton and all illusions get a mass buff and you will always have a lord and automaton for a buff, which makes all illusions Slagstorm -proof as the weakest illusion is a 2/2 bear...just my input

July 5, 2012 1:42 p.m.

Inces_Velus says... #449

Okay, why the lack of use of Adaptive Automaton ? tap out blue creatures to get a buff to either your wurms, illusions, or anything that needs a well as getting a buff for being an illusion (if you call illusions when it enters the field) and for the best field...Phantasmal Image a Lord of the Unreal and then image an automaton and all illusions get a mass buff and you will always have a lord and automaton for a buff, which makes all illusions Slagstorm -proof as the weakest illusion is a 2/2 bear...just my input

July 5, 2012 2:46 p.m.

gokuth008 says... #450

Why is Contagion Engine in this?... if its to get rid of things why not Devastation Tide seems easier

July 7, 2012 4:30 p.m.

Minhsumo says... #451

card:Phyrexia's Core to destroy Spine of Ish Sah and Ichor Wellspring .. spine is great.

July 8, 2012 11:33 p.m.

Minhsumo says... #452

Throne of Geth would also help with both of the above mentioned but would also add syngery with your Contagion Engine . card:Phyrexia's Core is great because it's a land.

July 8, 2012 11:38 p.m.

brballer42 says... #453

How about 1x card:Akroma's Memorial for the lol factor

July 9, 2012 9:13 p.m.

DaBears says... #454

@brballer42 you beat me to card:Akroma's Memorial lol, the protection from red would be devastating for this deck. that aside this deck is insane, one of my personal favorites on this site +1

July 12, 2012 4:55 p.m.

Lustrigia says... #455

This was an exact replica of my grand architecture deck before I took it down. It was up here maybe one year ago and had blightsteel colossus/xenograph instead of tamiyo and temporal mastery. Kind of funny to see it ranked so high now, I think.

July 12, 2012 6:13 p.m.

Inces_Velus says... #456

blightsteel is a GREAT card for this deck, really, it takes a tad longer to get out, but the fact that you can get an 11/11 out is incredible

July 12, 2012 8:27 p.m.

Lustrigia says... #457

Then I reccomend you, and the rest of you, check out the original version of this deck:

You have no idea how frusturating it is to see this deck get rated so high.

July 12, 2012 11:19 p.m.

warofgnomes4 says... #458

Ok first of all this deck is a masterpiece, you inspired me to build this and play it for a month. Then I started looking at many different cards that I liked for the deck some failed and others succeeded, finale I got it just just how I wanted it and I had made it my own and I felt accomplished and happy about it and it made me a better magic player for it, so thanks for posting your deck. I will sincerely miss my first good deck when it goes out of standard.

July 13, 2012 1:44 a.m.

Deco_y says... #459

This was the deck that made me site famous and I'll never make a deck that is as good and played so well for me. This deck has a winning percentage in the .800 range against all of my friend's decks. I play with 6 or so different friends regularly and this baby took on modern decks with ease. It's amazing how far this deck has come and I wanna thank each and every one of you who has supported deck.

I have already begun making a separate deck on here that is a modern version, and I'll unveil it fairly soon hopefully,

And yes, card:Akroma's Memorial will be in it.

July 14, 2012 1:18 p.m.

dorminjake says... #460

@FROZR2 You realize this deck was added 30 June, 2011, right? That's before all of Magic 2012 was even spoiled. That's TWO DAYS after Lord of the Unreal even became a thing (article previewing him here, dated 28 June, 2011: ).

There's a reason why tappedout includes deck upload dates. I wouldn't make any claims of primacy, here. I think Leafs_suck has you beat.

July 14, 2012 1:27 p.m.

Deco_y says... #461

It's actually funny you bring up that article.

Go to the comments and you'll see the 3rd comment by Deco_y, that's me xD it's the name I use for Gatherer and the mothership. It's also my PSN name for PS3 so if anything I suggested that archetype on the official site first.

July 14, 2012 1:51 p.m.

Lustrigia says... #462

This deck was made by me before I had even heard of

I haven't made any claims that anyone has copied anyone else. I made the deck on my own, and it is in no way the exact same. You also forget that the deck has been drastically changed, if not right flipped upside down, since then. No you're right, Temporal Mastery was huge in 2011.

July 14, 2012 2:24 p.m.

Issues Include...Issue One- Replace creature bouncing with bigger artifacts or counters.Issue Two- Lack of an Akroma's MemorialIssue Three- Replace Phantasmal Bear with Jace's PhantasmIssue Four- Where are the Cathedral of Wars? Don't use Ink moths like you were thinking of doing.Issue Five- Use Four Phyrexian Metamorphs. Trust me there is room.Issue Six- Mindslave and Temporal Mastery do not fix into the actual win condition for this deck. You could replace them easily though they do fit into the deck itself you could do better.

Prost Points!Point One- Contagion engine was a great addition.Point Two- The combination of Illusions with artifacts was outstanding.

Fantastic idea!!! I hadn't previously thought of this build.

July 14, 2012 10:13 p.m.

Ignore the last comment. Issue one: replace creature bouncing with bigger artifacts or counters. Issue two: lack of Ackroma's Memorial. Issue three replace Phantasmal Bear with Jace's Phantasm. Issue four: lack of Cathedral of Wars do not use ink moth if that is what you're thinking. Issue five: Use four Phyrexian Metamorphs trust me mate there is room. Issue six mindslave and temporal mastery don't really run with the deck.

July 14, 2012 10:19 p.m.

Lustrigia says... #465

I hate to be "this guy," but he does make a good point with the Cathedral of Wars. Mono coloured deck, not too much to lose. I'm gonna run some tests and come back.

However, temporal mastery and mindslaver are filthy, especially since there are one of each, and mindslaver can be fetched/brought back via Buried Ruins.

July 14, 2012 10:28 p.m.

ithemonkey says... #466

I too stumbled upon this deck shortly after I started playing Magic, which was roughly a week after M12 came out. I fell in love with illusions, and when I discovered Grand Architect, I knew I had to work him in there too. I always enjoyed playing a Platinum Emperion for free just to see my friends squirm. I like your list, and it makes me wish I had kept that deck around. I miss it sorely. After the rotation, I might rebuild it since the Images and Wurmcoils should be much cheaper by then.Anyway, you get a +1 from me for nostalgia's sake. :P

July 18, 2012 12:48 a.m.

aariat says... #467

I did almost this exact same thing right before innistrad came out. I love this version and i'm glad someone else can appreciate illusions as a creature type not a downfall.

July 21, 2012 5:49 a.m.

Maybe consider akroma's memorial, be quite easy to get out with Grand architect. Give your wurmcoil vigi and flying? I'm up for that. and i was also thinking mill could be incorporated with the addition of jace's over tamiyo and sands of deliyrum. Just thoughts

July 22, 2012 8:30 p.m.

Lonethief says... #469

Phantasmal Bears? I respond with REAL BEARS!

July 24, 2012 2:05 a.m.

1 wurmcoil????????????????????????????????????????????

July 25, 2012 1:05 a.m.

Xin says... #471

@ Lonethief: If you used Jace over Tamiyo, you would probably want to replace the bears with phantasms, unless you kept both for more 1-drops.

@ Lord Voldomort: Yeah, I usually run at least two and end up with copies.

July 25, 2012 2:50 p.m.

Deco_y says... #472

As I said before, I'm keeping this version as is because this is the deck I play. I'm creating a modern version separate from this which I'll unveil eventually. That one will have card:Akroma's Memorial in it.

July 26, 2012 3:23 a.m.

PaladinRyan says... #473

Awesome and original. This deck has individuality, originality, speed, power, and is just plain good. +1 from me.

July 26, 2012 4 a.m.

all i have to say is that Temporal Mastery dosn't fit the deck

July 27, 2012 8:42 p.m.

brballer42 says... #475

I think this deck is a house. It's too bad it all rotates....Just like my new deck idea lol

July 30, 2012 12:25 a.m.

Justwishh says... #476

Add card:Akroma's Memorial over Temporal Mastery.

July 31, 2012 9:25 p.m.

Take out Mindslaver and a Tamiyo, the Moon Sage in for 2 Wurmcoil Engine s but keep them in side board because Mindslaver isn't too helpful in an aggro deck.

August 1, 2012 5:22 p.m.

strateupjee says... #478

I would think Ghostly Flicker could be useful here, just because you can flicker your Treasure Mage if you only get one down and you just can't find another, and you can also flicker your Contagion Engine just to make people sad.

Just a thought :)

Also thank you, this deck inspired me to make an illusion deck Sucks for you! if you could take a look at it, it would be greatly appreciated since you obviously know how to fuck shit up haha

August 3, 2012 8:53 p.m.

x106 says... #479

I just wanted to post what I came up with using your deck as the base deck:grande-illusions. Basically it started out as an.... illusion of your deck :) I didn't have some of the more costly cards so I had to modify it to make do with what I had.

It still needs some modifying.

August 6, 2012 10:43 a.m.

miel94 says... #480

Maybe a stupid comment, but won't Akroma's Memorial destroy you're own illusions?

August 7, 2012 7:22 a.m.

x106 says... #481

No they don't get destroyed. That would be like saying the +1 from the lord would kill the illusions.

That ability from either card "just is" rather than target.

August 7, 2012 1:25 p.m.

azbycx says... #482

Would you ever want to copy Grand Architect with Phantasmal Image it will make your creatures bigger?

August 7, 2012 6:15 p.m.

x106 says... #483

azbycx I have done it early on when I have no lords but honestly if you have a lord you just copy those over and over.

August 8, 2012 4:42 p.m.

azbycx says... #484

ok thanks

August 8, 2012 5:57 p.m.

azbycx says... #485

too bad all cards except card:Akroma's Memorial and Tamiyo, the Moon Sage will cycle in a month

August 8, 2012 6:02 p.m.

Reido987 says... #486

Splendid deck. You have definitely earned this deck's ranking.

August 12, 2012 2:32 p.m.

ViddleRage says... #487

Not Standard-Legal:card:Akroma's Memorial, Tamiyo, the Moon Sage .

August 12, 2012 2:40 p.m.

strateupjee says... #488

So honestly to have a deck this good and have it rotate in a couple months, are you gonna completely change it? or are you just gonna go modern?

August 13, 2012 10:24 p.m.

Deco_y says... #489

I'm going modern. The deck lives and dies with M12 and Scars (Architect)

August 16, 2012 1:13 a.m.

strateupjee says... #490

And with it falls a legend :/

August 16, 2012 1:50 a.m.

Deco_y says... #491

Man I built this back in the day when M12 just came out. I've gotten a solid 10 months of out it and I doubt I'll ever make a deck with smooth again.

It's got a solid .700% winning percentage against my playgroup of 7 people(8 including myself). Sadly I run a retail store and it's in my contract I have to work friday nights so I've never been able to take it to FNM but there are a few people in these comments who have and it seems to always play really well.

This deck's first and last official FNM will be Aug 24th. I managed to get it off. I look forward to using it in a competitive environment.

August 16, 2012 1:55 a.m.

strateupjee says... #492

I hear ya man, best of luck to ya, even though you won't need it haha

August 16, 2012 2:35 a.m.

tomec says... #493

Man, it sucks that this deck is going to be rotated out soon... I'm just coming back to MTG and this deck looks like it'd be so fun to play. But I somehow doubt that without the cards rotating out this will be as powerful... Oh well, hopefully I can find some just as good decks that aren't going to rotate out!

August 16, 2012 6:48 a.m.

Thinking the same thing as the guys above; it's a shame i only came across this now as it looks fun to play and makes a refreshing change from the umpteen amount of Delver decks out there. Rarely do you see blue and artifacts together without another colour, let alone a blue Deck which doesn't focus on countering.

Looking forward to your modern version.

August 22, 2012 12:41 p.m.

Silver23 says... #495

as a final touch, have a Xenograft if you want so your Wurmcoil Engine can be a hexproof illusion with +2+2

August 23, 2012 8:30 p.m.

Sinus says... #496

Dude, you can make the illusions invincible by giving them hexproof. Do it, man.

August 27, 2012 10:23 p.m.

strateupjee says... #497

No way...


August 27, 2012 10:27 p.m.

theomc says... #498


I'm curious to know how you did with your deck at FNM on the 24th

August 29, 2012 12:28 a.m.

@Sinus I have a feeling someone didn't look at the list or read the description...? Ya know, something you typically do before commenting about that very Deck.

August 29, 2012 4:44 a.m.

Deco_y says... #500


I wasn't able to go, I had to work a shift at last minute. I was pretty chapped.

August 29, 2012 2:20 p.m.

gian8 says... #501

Hi there, I'm back to mtg after years and years.I tried to play with this deck but I have a lot of questions on how to play it.When I copy a Wurmcoil Engine with an illusion creature such as Phantasmal Image and then it attacks, won't Phantasmal Image die because of using deathtouch and lifelink?When I copy a creature with Phantasmal Image or Phyrexian Metamorph do I copy only power and toughness of the original card or also its abilities?Can I play Vapor Snag on a token creature? and if so does the token creature just go in the graveyard

August 29, 2012 8:21 p.m.

Deco_y says... #502


The sacrifice trigger is only when it "becomes the target" of a spell of ability. When Phantasmal Image says copy any creature, it does not target so the sacrifice trigger never happens. Deathtouch or Lifelink are just keywords and do nothing to target so they'd be fine.

Same with Phyrexian Metamorph . It just says "copy any creature or artifact" which doesn't target so again you're safe.

With Vapor Snag , if you use it on a token it just vanishes. Once a token leaves play it ceases to exist.

August 29, 2012 9:20 p.m.

gian8 says... #503


Thanks for the clarification!

August 30, 2012 5:18 p.m.

x106 says... #504

I'm playing with a version of this deck tonight - I don't have tamiyo so I have always made sacrifices any time I try to copy this deck. Today I'm going to try running two Sleep in place of her.

August 31, 2012 9:48 a.m.

x106 says... #505

The one thing I keep thinking about using in this deck is Nim Deathmantle because you can instantly bring an image back into play OR even revive the wurmcoil while still getting two little baby wurmcoils.

August 31, 2012 9:58 a.m.

Deco_y says... #506

The Deathmantle would only really work with non-illusions. Also note that it becomes a black zombie which means it's not blue, so it doesn't get buffed by Grand Architect and can't be tapped for artifact mana either.

August 31, 2012 1:24 p.m.

Eskimole says... #507

+1, not that you need it lol

September 3, 2012 8:48 a.m.

Deco_y says... #508

Haha thank you =)

No I need as many as possible before this becomes not legal!!

September 3, 2012 1:01 p.m.

Isiled says... #509

hahaha looks very fun. play tested and loved it +1

September 3, 2012 2:01 p.m.

JustMySkills says... #510

Man, +1, I play tested and Loved it! Too bad I just found out about this deck... you know because everything is phasing and all ... otherwise I would have put it together and played it for fun with the guys at FNM... Nice deck, keep up the good work

September 10, 2012 11:21 p.m.

maxmcnugget says... #511

I'snt Ponder banned in modern?

Other than that this deck is quite awesome. Love it.

November 8, 2012 10:27 a.m.

With only one Wurmcoil Engine and Ponder banned in Modern, does Treasure Mage really provide enough consistency for getting out Wurmcoil Engine quickly? If you don't have it in your opening hand t3 Wurmcoil will be very difficult. Just sayin', not that t4 Wurmcoil isn't already impressive. Also, how do you do against control decks? For instance Syncopate .

November 9, 2012 2:30 p.m.

Also if I were you I would -4 Ponder +4 Preordain . But overall amazing deck!

November 9, 2012 2:37 p.m.

Excuse me I didn't realize that Preordain was also banned in Modern... O.o awkward.

November 9, 2012 2:39 p.m.

theonyc says... #515

this used to be standard

November 9, 2012 4:27 p.m.

Deco_y says... #516

This deck isn't the modern version of my Illusion deck. I just moved the tag to Modern because it's not standard anymore.

I'll get my modern version of this deck posted once I'm happy with it.

November 9, 2012 9:42 p.m.

x106 says... #517

The reason I mentioned nims death mantle was because it works good when your phantasmal image is already copying a wurmcoil. You already get more tokens and at the same time you can use the Nim's ability to equip itself on the image with an equip ability that doesn't target. Therefore you bring back the illusion and copy the wurmcoil or whatever you want again.

It's also nice that you can tap your blue creatures to use nims as well.

November 12, 2012 1:41 p.m.

x106 says... #518

Oh and I'm also assuming your using the nim as the ability to save your creature from the graveyard not to actually just equip it.

November 12, 2012 1:42 p.m.

Goblinaire says... #519

Christ this is well discussed, all I really have to say from running illusions personally is I've always gotten more out of card:Jace's Phantasm than phantasmal bear, that said, I run both... so yeah great deck, love the grand architect concept now I have to go out and scrounge up a playset :[

December 14, 2012 10:47 p.m.

Goblinaire says... #520

Christ this is well discussed, all I really have to say from running illusions personally is I've always gotten more out of card:Jace's Phantasm than phantasmal bear, that said, I run both... so yeah great deck, love the grand architect concept now I have to go out and scrounge up a playset :[

December 14, 2012 10:47 p.m.

Alonzo says... #521

I'm very late to the party here, and a new MTG player to boot... so I probably don't understand all the legality.. but how about a Lux Cannon ?It's cheap enough to pull with Treasure Mage and has synergy with Contagion Engine 's proliferate, as well as giving you a solid removal option (IMO)

January 6, 2013 10:56 a.m.

Deco_y says... #522

Lux Cannon is a little slow and I'm not gonna tutor for a Contagion Engine every time like I would Wurmcoil Engine .

January 8, 2013 3:02 a.m.

Alonzo says... #523

Make's sense! The deck gave me some interesting ideas anyway! I'll probably play like this and adjust for some of the rarer, more expensive cards :)

January 8, 2013 7:37 a.m.

Alonzo says... #524

It may again be a bit expensive to kick, but I may add in AEther Figment to my version, as if I do get Contagion Engine out, and if the Figment had been kicked, I could add counters to it..

January 8, 2013 8:23 a.m.

lukearmy7 says... #525

I have absolutely no idea why this deck is rated as high as it is. I lose with this deck over 90% of the time. It has no way to kill creatures, it can't deal with mass creatures. or it can't counter things like wrath of god type stuff or damage to all creature type things which absolutely cripples this deck. I like how the description says:

T1: Island, Phantasmal BearT2: Island, Lord of the UnrealT3: Island, Grand Architect , tap him and blue creatures, Wurmcoil Engine

Trouble is for this to ACTUALLY work, you have to have Wurmcoil in your starting hand, or top deck him on your 3rd turn. There is 1 Wurmcoil in the entire 60 card deck. Those odds more than suck. Now even if you ARE lucky enough to have all the aforementioned cards in your starting hand and are able to play them with mana, your Lord of the unreal, and/or the grand Architect are always killed easily by a bolt or god knows what else. I have NEVER been able to pull a Wurmcoil on turn 3. Thumbs down for me.

March 24, 2013 6:06 p.m.

The one time I managed to get a Wurmcoil on turn 3 it got mana leaked, damnit.

March 24, 2013 6:17 p.m.

lukearmy7 says... #527

Ouch, that is quite unfortunate. That almost calls for a ballistic rage!

March 26, 2013 1:03 p.m.


March 26, 2013 2:41 p.m.

Deco_y says... #529

That comment sounds kind of butthurt haha.

This deck honestly won 70%+ of the time I played it. Mind you I don't play competitive, this deck would never be stable enough, but this deck is ridiculously powerful in casual.

I have friends who won't even play against this deck because it destroys them. This deck eats other combo decks(an example would be Birthing Pod back in the day) and did fairly well against control. Gave aggro a good fight sometimes

It's too bad cockatrice doesn't work anymore because I can pilot the balls off this deck and you'd be able to see how great this is.

March 27, 2013 12:31 a.m.

Leafs_suck when you hit connect instead of for the server type in, my username is Bocaj, if you ever see me online hit me up. Also, probably the reason I wasn't doing well playing this deck is 1. I was playing competetive. 2. I probably don't know how to play the deck nearly as well as you do.

March 27, 2013 7:59 p.m.

Goblinaire says... #531

As long as this deck is non standard you should consider Into the Roil or Echoing Truth over Disperse, they are strictly better. :)

May 1, 2013 4:53 p.m.

KrzychuV25 says... #532

Ponder is banned in modern look here "

July 4, 2013 10:08 a.m.

cedricbobro says... #533

what about Thopter Assembly ?

July 18, 2013 3 a.m.

says... #534

Wow, man!I played playtest with my [golgary-trap-green-black-control-deck] against your illusion deck. It was amazingly epic battle. I had the board control until [Contagion Engine] came and wiped my board in 1 turn! (my deck is midrange) Than the [Contagion Engine] + [Tamiyo, the Moon Sage] combo was magic. The engine proliferated the planeswalkers loyalty-counters, at least I think it works this way...That was an AWESOME party! I sure give the deck an upvote.

July 31, 2013 2:19 p.m.

Wandenbosh says... #535

Sorry, it was me yust was'nt looged in, so:Wow, man!I played playtest with my golgary trap (green-black control deck) against your illusion deck. It was amazingly epic battle. I had the board control until Contagion Engine came and wiped my board in 1 turn! (my deck is midrange) Than the Contagion Engine + Tamiyo, the Moon Sage combo was magic. The engine proliferated the planeswalkers loyalty-counters, at least I think it works this way...That was an AWESOME party! I sure give the deck an upvote.

July 31, 2013 2:24 p.m.

SimonSWD says... #536

Leafs_suck, your deck is amazing. You are truly an intelligent player. I have lots of respect towards you. I really hope you continue to improve your Illusion decks. I have seen your Modern one too. Continue improving it! I really appreciate it!

August 1, 2013 3 a.m.

yungxak says... #537

As a lover of casual decks, I adore this. +1 from me.

I had the glorious pleasure of upvoting it to 500. Bravo.

August 5, 2013 2:59 a.m.

Bloodthirsty says... #538

August 10, 2013 7:27 a.m.

matblues2 says... #539

I may be just plain stupid but I can't understand how you can cast the Wurmcoil Engine at turn 3, there is just one in the deck, aren't the odds of having it one in hand a little low? I can't get my head around this! Great deck by the way!

August 31, 2013 7:55 a.m.

yungxak says... #540

Read Grand Architect 's last effect, matblues2.

August 31, 2013 1:49 p.m.

remi2804 says... #541


September 29, 2013 1:25 p.m.

good deck heres mine

November 8, 2013 10:34 p.m.

ElfKing says... #543

Great deck! +1 From Me

It would be awesome if you would check out my elf deck Mono Green Elf Deck and see if you could give me any suggestions. I would love input from smart mtg players.

January 19, 2014 5:31 p.m.

pviollier says... #544

Sorry for my noob comment but, is this deck standard or modern?

May 19, 2014 4:36 p.m.

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Date added 4 years
Last updated 3 years
Cards 60
Avg. CMC 2.79
Tokens 3/3 Wurm, 3/3 Wurm, Tamiyo
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Top rank #1 on 2012-02-10
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