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Galvanoth Ascension

Legendinc

Legacy

Score: 4


Description

Runs like a regular Pyromancer Ascension deck, with red to blast your opponent in the face and blue to counter any threats they throw at you.

but with the introduction of Galvanoth into the Standard format, I can basically save my mana for critical counters, and let Galvanoth 's ability do most of the Pyromancer Ascension triggering for me.

Legendinc says...

#1

even got four spots for him to go to.

January 26, 2011 12:43 a.m.

Serifeus7 says...

#2

Staggershock won't help the quest. How about Flameslash to clear 0/4 walls that might block the Galvanoth? Good idea by the way.

January 27, 2011 12:46 a.m.

Legendinc says...

#3

ah yeah, totally forgot about the whole rebound thing good call.

so instead, i'm gonna put up another Mirrodin Besieged card, Slagstorm .

i'm also going to throw in Burn the Impure and Crush into the sideboard.

any other suggestions for SB options?

January 27, 2011 12:56 a.m.

mccracka says...

#4

If you're going to be playing the cards for free with galvanoth why not throw in 1 or 2 of some more powerful spells like Spire Barrage or Traumatize or Elemental Appeal and kick it so if pyromancer is active you're getting 2 14/1 elementals with trample and haste for 5 mana.

Just a thought, might not be what you're going for

January 27, 2011 2 a.m.

Legendinc says...

#5

perhaps i could do that, maybe do a sideboard build against decks that aren't used to facing those kinds of cards.

but i wouldn't want a dead hand with high costing cards, you know?

interesting idea though, thanks.

January 27, 2011 2:22 a.m.

mccracka says...

#6

Well Jace would allow you to control what goes on top of your library when you need it, and if you run See Beyond it would give you the ability to put those dead cards back in the library for later use.

Also, I don't see why you would take out Staggershock . If it's in the graveyard already you just need to play it one more time to get pyromancer active

Regardless I really like this deck idea.

January 27, 2011 11:47 a.m.

Legendinc says...

#7

you exile Staggershock when you cast it, thus it won't be in the graveyard, and it won't help with Pyromancer Ascension

January 27, 2011 11:49 a.m.

mccracka says...

#8

Yeah but on the rebound it goes into your graveyard. Thus if you play it again you get a counter for the initial cast and then the rebound.

January 27, 2011 12:02 p.m.

Legendinc says...

#9

"If you cast this spell from your hand, , exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost."



no it doesn't :)

January 27, 2011 12:13 p.m.

mccracka says...

#10

Just looked up the rules on rebound, which i probably should have done initially but I'm a wiener so my bad. The wording on rebound suggests different in my opinion but oh well.

Sorry bout that.

January 27, 2011 12:27 p.m.

Legendinc says...

#11

its okay, an easy mistake people make.

when i first started playing, i thought you tapped to block as well.

January 27, 2011 12:29 p.m.

mccracka says...

#12

I'm sorry to keep harping on this but I think I am right.

http://www.mananation.com/keywords-and-mechanics-in-magic/rebound/

If you cast a card from exile this way, it will go to your graveyard when it resolves or is countered. It won't go back to exile.

I really wanted to make sure cause I've played against pyromancer decks that used staggershock and I was wondering If I had been cheated.

January 27, 2011 12:48 p.m.

Yes. If you cast staggershock while the pyromancer ascension is out, it will go to exile at first-- rebound-- and then go to the graveyard, which means the second staggershock you cast will trigger the ascension twice on it's own from the rebound effect.

Cleared up?

January 27, 2011 1:12 p.m.

Legendinc says...

#14

that does make a lot more sense.

i kind of like Slagstorm over Staggershock though.

January 27, 2011 2:01 p.m.

Yeah. For the casting cost Slagstorm seems to have more to offer.

January 27, 2011 2:09 p.m.

Legendinc says...

#16

yeah, thats the reason why i put it over Staggershock

i'm paying relatively the same amount of mana, but with that, i can basically Pyroclasm their Vampire Nighthawk s, Sea Gate Oracle s, or other 3 toughness creature.

of course, i could also kill my own Galvanoth , but if its to take away huge threats on the other side of the board, then its a sacrifice i'm willing to take.

and of course i can also dole out three damage to me and my opponent.

January 27, 2011 2:12 p.m.

I play Vampire Nighthawk s and a lot of infect creatures and Slagstorm scares the heck outta me.

I agree, that killing your own creature is worth the sacrifice when the odds are piling up against you. Galvanoth is good but not worth giving the opponent an advantage if you have an alternative.

Yeah, I think Pyroclasm just got ousted from every RDW.

January 27, 2011 2:20 p.m.

Legendinc says...

#18

yeah, and besides, Galvanoth isn't the star of the deck. he's a supporting character to help the main character, Pyromancer Ascension rolling.

theres a playset of Galvanoth in the deck anyway, with jace, the mind sculptor and Preordain in this deck, along with the thinning thanks to Scalding Tarn , it wouldn't be too hard to get another one out.

January 27, 2011 2:23 p.m.

Have you thought about Deprive over mana leak?

The reason it could be nice is that you could abuse the Halimar Depths more. Plus deprive counters cleanly, where mana leak is terrible later in a game.

January 27, 2011 2:27 p.m.

dnldsmnd says...

#20

Late game, Pyromancer Ascension should be active and Mana Leak becomes, unless they pay 6. And even late game, that is normally a straight counter.

January 27, 2011 2:46 p.m.

That's a good point.

I'm just a sucker for the synergy of deprive and halimar depths.

Deprive would be no bueno copied...haha.

January 27, 2011 2:50 p.m.

Legendinc says...

#22

yeah, i did think about Deprive , but i'm only running three Halimar Depths anyway, so it wouldn't be super viable in this deck.

January 27, 2011 3:16 p.m.

FrufruLOL says...

#23

I kind of skipped the last few comments, but I think you guys were talking about rebound? Cuz, if you cast Staggershock thanks to Galvanoth's ability, the rebound will not trigger. It'll just go to your graveyard. But, the good thing is, if you do that, then the next time you get a Staggershock and cast it from your hand, that's two counters for Ascension :D

February 3, 2011 7:57 a.m.

Legendinc says...

#24

hey you're right!

February 3, 2011 1:01 p.m.

Legendinc says...

#25

i wish that things like Brainstorm , Index and card:Sensei's Divining Top were in Type 2.0 format.

it'd be amazing to basically structure my deck so that all the burn spells are right where i want them, and the counters are in my hand.

February 3, 2011 1:02 p.m.

FrufruLOL says...

#26

Yeah, only way to do that is to throw in some Preordain s or a Mind Sculptor and stuff.

Definitely a good idea though, I was thinking about Galvanoth this morning when I woke up cuz I got a copy of him at the pre-release. I really wanna base it on my old burn deck, which was made of Fire Servant s, Kiln Fiend s, and Lava Axe s. 2x Fire Servant s -> Lava Axe = Win. So, hopefully, I can make a deck with Pyretic Ritual s, Fire Servant s, Galvanoth , and Lava Axe s. I think Kiln Fiend would be 4x creatures too much. Don't wanna overcrowd the deck either. Plus, if I cast have a Galvanoth down and use his ability to use a Pyretic Ritual , that's 3 free red mana. With that, I could have some fun casting some quick Inferno Titan :)

February 3, 2011 1:53 p.m.

Leonard_McCoy says...

#27

I don't see how Galvanoth can be of any use in this deck. All of your Sorceries and Instants are of low cost anyway, and that creature won't enter the board until mid-game and is, on top of that, easily killable.

February 3, 2011 9:22 p.m.

backyardmetal says...

#28

i dont get the galvanoth hate people have. same with Distant Memories . i think they're two of the greatest cards in the entire mirrodin block. red is actually gaining ground in the realm of control. and Distant Memories is just straight awesome in a can of whoop ass. also. consider Distant Memories :) hahaha.. like the deck though. +uno

February 4, 2011 11:36 p.m.

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TCGPlayer.com price Checkout

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$581.43 $738.07 $1649.63
Date added 3 years
Last updated 3 years
Legal formats None
Sets 2012 Core Set , Mirrodin Besieged, Scars of Mirrodin, 2011 Core Set, Worldwake, Zendikar
Cards 60
Avg. CMC 2.26

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