The best of 4 worlds.

The list is something I've been working on since BFZ was spoiled, I feel as though this is the best combination of Allies available. Will continue working on it until it's perfect.

Basically the best thing to do is curve out every turn. You can easily never go above 4 lands, and keep 2 land hands. (Assuming you have the right colours and creatures to play turns 1 and 2) you're bound to draw into your third land with a base of 23.

Through all my playtesting I've never been mana screwed, of course once or twice I've been nailed on the double devotion, but that's expected.

All round really excited to see how this will do in the new meta.

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Date added 9 years
Last updated 2 years
Legality

This deck is not Standard legal.

Rarity (main - side)

15 - 0 Mythic Rares

21 - 0 Rares

17 - 0 Uncommons

2 - 0 Commons

Cards 60
Avg. CMC 2.92
Tokens Emblem Gideon, Ally of Zendikar, Knight Ally 2/2 W
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