Izzet Tempo - Tournament Ready

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Posted on Oct. 17, 2020, 2:43 p.m. by Destroyerbirb

Hello. I am playing in an upcoming tournament, and would like to hear some suggestions on how I could upgrade my deck, Izzet Tempo - Tournament Ready. Does it need black for Duress and Removal, does it have too many draw spells. Please some give advice below!

gatotempo says... #2

This looks great, however, I would probably switch Roil Eruption out for Thundering Rebuke.

October 17, 2020 4:05 p.m.

plakjekaas says... #3

You're a bit light on threats. Brazen Borrower (expensive, I know) or Magmatic Channeler might be valuable additions.

October 17, 2020 6:30 p.m.

Destroyerbirb says... #4

gatotempo The reason I am running Roil Eruption over Thundering Rebuke is because it can hit players too, but Thundering Rebuke might be an addition to my sideboard.

plakjekaas I think that twelve threats in a spellslinger deck are enough, but in case there aren't, I have some strong sideboard creatures two are good at combating several strategies. However, I do agree with you that Brazen Borrower and Magmatic Channeler are good additions. I am thinking about adding these. My problems with Brazen Borrower I explained on the decklist itself, and Magmatic Channeler is quite a vulnerable creature. Also, Magmatic Channeler can be chump blocked quite easily.

Thank you guys for your suggestions! I am seriously thinking about these.

October 18, 2020 4:43 a.m.

Destroyerbirb says... #5

Should I use the new pathway lands, or are they overrated?

October 19, 2020 4:54 a.m.

plakjekaas says... #6

Pathways in this deck are probably as good as pathways will be. Since you don't want to lose tempo, you'll want as little "enter the battlefield tapped" lands as you can, so them coming in untapped, keeping up Shock or Opt from turn 1, depending which you have in hand, is probably worth 4 land slots.

I'd make this mana base with 4x Temple of Epiphany and 4x Clearwater Pathway  Flip, and then add basics according to your mana requirements in the deck. No Fabled Passage, no Swiftwater Cliffs, I think even the castles in your colors are too slow for your gameplan. Shatterskull Smashing  Flip is probably worth it, but Sea Gate Restoration  Flip most definitely is not a spell you're ever going to cast, so it's not worth paying 3 life for the land part if it's basically an island in your deck.

October 19, 2020 5:26 a.m.

Destroyerbirb says... #7

Chances are I will not edit this further until the end of the tournament. Thank you all for your suggestions!

October 21, 2020 1:16 a.m.

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