Need thoughts on how to smooth this deck out

Modern Deck Help forum

Posted on June 18, 2019, 2:07 a.m. by Espurrito

Urzafacts

This deck functions a lot like KCI. It uses Urza, Lord High Artificer to make a ton of mana off various artifacts, and then use that mana to make infinite combos.

Currently I have 2 infinite combos:

First one is: Urza, Lord High Artificer + Thopter Foundry + Sword of the Meek

First, have Thopter Foundry sac any other artifact to make a thopter token. Meek triggers, equipping itself to the token from the grave. Then tap the Meek for mana, and use that mana to sac the Meek to make another Thopter token. Repeat for infinite tokens.

Second infnite combo is: Sai, Master Thopterist + Time Sieve + Scrap Trawler]] + Myr Retriever + Sword of the Meek This combo allows you to get infinite extra turns, though you can only do this with 5 or more mana.

First, cast Myr Retriever, and Scrap Trawler, getting Sword of the Meek for the thopter coming out from Sai. Then, use Time Sieve already on the field to sac all the artifacts except itself. Scrap Trawler trigger on itself and Retriever. Grab back Myr Retriever, and any other 1 or 0 drop artifact. Then with Myr Retriever, grab Scrap trawler. Rinse and repeat for infinite turns.

Strengths:

Very consistent turn 5 kill.

Absurd draw power.

Resistant to artifact hate. (Stony Silence doesn't stop the drawing, or the mana. So if they drop Silence, I can just dig for my out)

Cons:

Slow start

Weak against aggro

Susceptible to monster removal

Eclipse28420 says... #2

Check out sly sword combo. It has a mill combo built in

June 18, 2019 8:53 a.m.

wolfhead says... #3

Trawler lives!!

If you're looking for advice on your cons,

It's a cop-out answer but you can diversify your whir package. The go-to inclusion is Ensnaring Bridge , and from there you can add whatever your meta calls for ( Witchbane Orb , Nihil Spellbomb , Damping Matrix , ect ect)

The list looks tight, and sai and urza are insane together.

Leaning more heavily on the thopter combo will generally improve your aggro matchups.

I was expecting more manarocks,

maybe cut some wellsprings or a sieve or something if you're trying to be more explosive,

But personally I like it and I'm definitely going to try your list out

And from there I'd be able to give much better feedback but that's how advice over the internet goes lol

June 18, 2019 3:50 p.m. Edited.

Espurrito says... #4

@wolfhjead

I tried ensnaring bridge. The issue is that I am constantly drawing cards, so getting Ensnaring bridge to do anything would require me to stop plussing, which I would then lose.

The list is very tight, which makes siding hard. Maybe I could side out a couple ichors or something else.

I do lean on the thopter combo.

Originally I ran Terrarion, but the fact it comes into play tapped is a bit of a deal breaker.

I could probably get away with 1 Sieve.

June 18, 2019 5:28 p.m.

Eclipse28420 says... #5

Etherium Sculptor and Ichor Wellspring seem good here. I would say Second Sunrise but it's banned. Maybe Open the Vaults ? In standard Time Sieve combo was called turbo fog so I would look into that kind of stuff as well as some can-trip arts like Chromatic Star / Chromatic Sphere , and maybe Mind Stone

June 18, 2019 10:26 p.m.

Please login to comment