Yarok's Desecrated Cries

Commander / EDH COOZCOOZCOOZ

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Acknowledging This Deck's Strength —Feb. 25, 2021

I have to freely admit here, I wasn't expecting to update this deck again until I finally acquired the Needed Fetches (and I still plan too, but SHART are they expensive!)...

But I have to admit, this deck is plenty strong and doesn't entirely NEED to have the fetches to truly succeed. It is plenty strong on its own, and these changes have only solidified that fact. Therefore, I am acknowledging the strength this Deck possesses and giving it another update, as I am doing with most of my decks.

Not a change, but Baleful Strix is now foiled!

Without further ado:

Temple of Deceit, Temple of Malady, Temple of Mystery ---------------------------------------------> Clearwater Pathway  Flip, Darkbore Pathway  Flip, Barkchannel Pathway  Flip:

Temples to Pathways! Scrying is nice, but having tapped lands can really slow down a decks tempo and unfortunately to stay at the top I need as much speed as I can. I do wish I had the bounce lands to allow the true flexibility of these lands come forth, but thats okay: The flexibility of these lands more then make up for it.

Evolving Wilds ---------------------> Prismatic Vista:

Basically, a Straight upgrade. Works as yet another fetch. Very epic.

Mortuary Mire ------------------------------> Mana Confluence:

I'll just be honest here: I think I swapped a basic with Confluence, but I have since taken Mortuary Mire out and I can't recall what exactly was swapped around with Mire cause I still have the same basics. Confluence is way better anyway, even if I do lose some good recursion.

Zendikar's Roil --------------------------------> Scute Swarm:

OH MAN I love me some scutes. They get pretty insane in here, and they bolster a lot of other creatures in this deck and make them a little bit more worthwhile to cast. The last time I played it, I had 192 Scute Swarms. The First time I played it, I had over 500... Its pretty incredible, Actually. I do love the Meme of the Roil, but its too costly and doesn't make nearly enough creatures. Therefore, I am swapping these out.

Risen Reef ----------------------------------> Sakashima of a Thousand Faces:

Risen Reef was a great tool in the deck. However, its Effectiveness diminishes greatly if its played in the late game. There are not TOO many elementals in the deck, so it doesnt go off once or twice.. Except with Sakashima I now have a jack of all trades that can copy any of my creatures and/or even copy Yarok. Its such a great value card in the sense that it basically becomes whatever I need it to be. It's just awesome, and I am glad I have made this swap.

Noxious Gearhulk ---------------------------> Amphin Mutineer:

Gearhulk is incredible, but its a little overcosted. The Real Value of Removal in this deck is when its not only cheap but efficient. And Amphin mutineer is EXTREMELY efficient. It exiles for 4, and in Yarok it can EXILE 2 things for 4.. and if I use its Encore cost, I can potentially exile up to 6 other permanents for 6 mana. Thats some incredible value, even if it can only target non-salamanders (which, as of writing this, is basically a non-issue). This Swap has been very, very epic so far and I am loving it!

Thats all for now! I will provide more Updates as I have them!