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My library's gone.... GG

Legacy*

madmnk3000


I am trying to make this deck a good one. At the moment the combo is this: play ponder and preordain until you get fabricate or leveler and laboratory maniac while countering your opponents spells and returning there creatures to there hands with snap/counterspell/mana leak. Then play fabricate putting leveler into your hand. Whenever you have leveler in your hand and laboratory maniac on the battlefield you should always play leveler When you know the opponent cannot counter it. When you start the game you should make sure you have at least two lands and either silver myr or fabricate as well as a counter spell in hand. The main idea of this deck is to get laboratory maniac on the battlefield First then win by having no cards in your deck by either playing leveler or milling yourself to victory via jace. Ponder and preordain are great cards when trying to find the cards you need. Also cloud key comes in handy if you are having trouble finding lands because it reduces the casting cost of one of the cards your trying to cast by 1 colorless. For example you have 3 lands, cloud key, silver myr, and laboratory maniac on the field. Cloud key naming artifacts gives you the ability to cast leveler from your hand for only 4 mana because of cloud key and silver myr. And if you don't have leveler in your hand you could always ponder or fabricate for it. Lastly I would like some suggestions on how to improve this deck before I fully build it (I haven't really started building yet I want to make this deck the best it can be before I start buying cards). I have only used this deck in Cockatrice (if you don't know what it is Google it) and it works fairly well. Suggestions on what cards to use or ideas would be appreciated.

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Date added 9 years
Last updated 9 years
Legality

This deck is Legacy legal.

Rarity (main - side)

2 - 0 Mythic Rares

7 - 0 Rares

11 - 0 Uncommons

26 - 0 Commons

Cards 60
Avg. CMC 2.39
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