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It's a very straightforward deck, how quickly can I get 10 poison counters onto my opponent. The core design involved me taking my original GW aggro deck, and swapping all the regular creatures for toxic ones after pulling them from my monogreen toxic build. No combos, just a lot of synergy.

2/24/23 0-3 Nope, monogreen is a terrible idea, way too awkward and clunky. Next week I'll add a second color.

3/3/23 3-0 The addition of white was incredibly successful. No changes at the moment, though I am debating adding a third Ao, the Dawn Sky and a second Mirrex into the main

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Casual

98% Competitive