Inevitable Defeat

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Inevitable Defeat

Instant

This spell can't be countered.

Exile target nonland permanent. Its controller loses 3 life and you gain 3 life.

Coughlincohen on Casual MarBlue

1 month ago

This deck is a bit too ambitious when it comes to mutlicolour spells. You also can't block until turn 6. 4x Crackling Doom, 2x Esper Charm, 2x Inevitable Defeat and 8x bombs means your hand is a nothingburger at the start of the game. Another big problem with this deck is you have very little card advantage and card selection, so you can't control the board enough to actually play your bombs.

I really like Goblin Dark-Dwellers and your inclusion of Anguished Unmaking, Mortify and early game Lightning Helix. Kolaghan's Command is cool but your deck doesn't churn and also doesn't have many creatures. Cut / Ribbons doesn't make sense because you're not going to get enough mana for an efficient lethal. You're going to win by control. You should play Flame Slash or Lightning Bolt or something else.

Momentary Blink doesn't benefit this deck as much as Negate.

Here's a package of cards you could consider to add more Churn and bring your deck back down to a more midrange area:

Your mana base would benefit from lands that can produce four colours of mana like Unknown Shores.

Your deck idea is lit btw. I haven't thought of this yet.