Chronosavant

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Chronosavant

Creature — Giant

(1)(White): Return Chronosavant from your graveyard to play tapped. You skip your next turn.

seshiro_of_the_orochi on Calamity Flinger (Modern Budget Combo)

1 year ago

First off, this is a master piece, very cool deck!

I'm not a modern player, but I think you could optimize this build by chosing a different creature to fling. As I see it, you basically need any giant with power 5 or greater to deal the 20 damage you want with your combo. So as awesome as Borderland Behemoth is, it's seven mana, which I heard is basically a million mana in modern. I went through the existing giants to suggest you some that might be more efficient. Here's what I found:

Inferno Titan and Frost Titan are obviously powerful, and they happen to be giants power 5+. Basically they could help you win games even without the combo. Quakebringer is similar in that it's pretty powerful even without the combo, and even when your opponent gets rid of it, it still has some damage potential.

All three of the mentioned giants give you a way to stay in the game if you can't assemble the combo. Oh, and thanks to Aegar, Inferno can even draw you some cards. The three I'll list now could help you going for tje combo a bit harder if you really want to focus on that:

Chronosavant would need a way to entomb it and even needs a splash. It's still propably the cheapeast way to get a 5+ power giant.

Zalto, Fire Giant Duke and Deep-Slumber Titan cost just four or five mana for a 7 power creature you can use for the combo kill.


No matter which way you decide, I wish you lots of fun with this very creative deck.

Omniscience_is_life on Tymna Sakashima No Turns

3 years ago

Forgive my ignorance, but I don't see how you're skipping your turns. No Magosi , Chronatog / Other Chronatog , Chronosavant , Eater of Days , Lethal Vapors , Meditate , or Wormfang Manta in sight!

MagicWizard1993 on Top 10 white cards at …

4 years ago

The best way to skip your turn! Chronosavant

The_Epic_Dog on Can you skip your own …

5 years ago

Can you activate Chronosavant 's ability in response to your opponent casting Emrakul, the Promised End and targeting you with it? if you can, does this skip the turn where your opponent has control or the extra turn where you have control?

Eiti3 on The Deckwatch [Home Base]

7 years ago

enpc, I coined it 'Chronostax'

WIP4(ChronoStax)

But now I'll probably use Atraxa, Praetors' Voice and add in Chronosavant and Parallax Wave

Also, apologies if the link doesn't work sometimes. I get a bit fickle with the private/unprivate of my unfinished decks.

Razulghul on Making Glacial Chasm Work in …

8 years ago

Seems like bouncing it to your hand/playing each turn is really gonna suck since you have to sacrifice a land and it doesn't tap for mana... If you're dead set on not taking damage for an extended period of time Solitary Confinement is just better, especially if you are bouncing it before draw step via Umbilicus/Blood Clock . Glacial Chasm is great for going around the table 3 to 4 times when you're behind in board state or when playing cards like Luminarch Ascension which make you the archenemy of the table. Also worth noting if you ever go with a stax package Glacial Chasm goes well with cards that allow you to skip your turn like Chronosavant or Eater of Days.

Oof_Magic on

8 years ago

There was a budgeted version that used Chronosavant instead of Helix Pinnacle. Including 3x Celestial Colonnade is difficult to make budget though. :/ Hell, that's all I have left to acquire for the list above.

amazingdan on Skipping Turns For Value. Totally …

8 years ago

We all know the Pact cycle. Dangerous, but valuable. I want to make a deck specifically designed to avoid losing the game on my upkeep. This is either by skipping my upkeep, or skipping my turn entirely. So far, the cards I have found that do this are Eon Hub, Gibbering Descent, Magosi, the Waterveil, Chronatog Totem, Eater of Days, and possibly Chronosavant. However, most of these are fairly high-costing cards with no built in win-cons, with the exception of Gibbering Descent. This would be a total casual deck, but I'd like to keep it Modern if possible, just as a principle thing. Right now, I need ways to cheat in my cards on my opponents turns, and ways to win on my opponents turns, if there are any. It's totally janky and would probably be disrupted super easily, but it sounds really fun.