RedmundR2 Golgari Guild Leader
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The first thing I would add would be Fleecemane Lion, probably over Skyhunter Skirmisher. I would definitely add more dual lands like Canopy Vista and Temple Garden, fetches like Windswept Heath. If budget is a concern you can get stuff like Selesnya Guildgate for really cheap.
Next I would add some sort of removal or answers to what your opponent is doing. For instance, if someone plays Ensnaring Bridge against you, you effectively cannot do anything about it, but if you have Disenchant in the sideboard, you can answer artifacts. Path of Exile is a staple for creature removal in white in modern is something else I would add.
This deck could use some love on the curve too, right now you have no 2 or 4 drops in a deck that probably wants to play a creature every single turn seems like bad tempo for a mid-range tribal deck.
June 20, 2018 12:24 p.m.
I wouldn't say you weren't thinking, not at all. This kind of strategy would probably work in a slower format. If you want this deck to be a Modern deck some ramp would be useful.
June 18, 2018 3:19 p.m.
To be honest the deck seems very slow for modern. By the time you start casting any sort of creatures your opponent either killed you already or has enough mana and cards to control everything you do. I also am confused what bolster is really doing for your deck here, If an opponent has removal like Murder or Path to Exile it doesnt really matter what stats are your creatures. Maybe you can rework the list to include ramp cards like Arbor Elf+Utopia Sprawl and drop the bolster stuff and turn it into a ramp/dragon deck instead.
June 18, 2018 12:57 p.m.
@Cicjose that card could be a good one-of, but ive probably already lost or won the game once i get enough mana to make the card worth casting
June 18, 2018 12:44 p.m.
Im going to also recommend Arbor Elf + Utopia Sprawl as its the best ramp combo in Modern. Nykthos, Shrine to Nyx is required for any deck that has devotion due to its amazing strength in these decks. Instead of useless stat cards with no abilities like Terrain Elemental, use better statted ones that add to your devotion like Leatherback Baloth. Naturalize or something similar is a must to combat all sorts of stuff, specifically Ensnaring Bridge and cards like it. The big cards in your deck need to have massively good abilities to make it worth ramping into them, so i recommend stuff like Genesis Wave, Tooth and Nail, Craterhoof Behemoth. Maybe even add some Llanowar Elves and other mana dorks to improve the consistency of your ramp. Garruk Wildspeaker is fantastic with Utopia Sprawl and Nykthos, Shrine to Nyx. Chancellor of the Tangle also helps you ramp.
June 18, 2018 12:41 p.m.
I would replace Abundant Growth with another mana dork like Llanowar Elves, because it only lets the enchanted land produce any color, it doesnt ramp you, which is your main way of winning with decks such as this. Due to the mono-green devotion, I would drop Gishath, Sun's Avatar in favor of a big green beater such as Craterhoof Behemoth, even though it doesnt fit the theme it is a great wincon that affects the board immediately. I would also suggest some stuff like Leatherback Baloth to further strengthen your devotion plan. Personally I would drop all semblance of splashing red and focus more on the devotion theme, but if you do want to keep the Gruul colors, I would probably recommend you drop devotion and focus on ramp and board aggression, into a more mid-range styled list as opposed to a ramp list.
June 13, 2018 6:30 p.m.
I actually like the all-around control style of this deck. Personally I would consider adding in Remand over Mana Leak just to have some card draw, plus mana leak gets pretty bad later in the game. Cryptic Command is a fantastic card, and I would probably try to keep it in. I personally would remove Creeping Tar Pit for either basics or maybe some board wipes like Supreme Verdict.
June 12, 2018 1:40 p.m.
My biggest concern would be having no answers to anything, I would put Naturalize and other artifact/enchant hate in the sideboard for stuff like Ensnaring Bridge, and I would probably add some graveyard recursion in case of board wipes, or Heroic Intervention to save my board vs control.
June 12, 2018 12:50 p.m.
Yeah its definitely not the best card for modern because it's effect requires it to resolve and then other cards afterwards to make use of its ability, plus the whole '4 CMC' dealio, but cmon man, the memes! do it for the memes
June 12, 2018 11:49 a.m.
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|Playing since||Return to Ravnica|
|Avg. deck rating||15.62|
|Good Card Suggestions||93|
|Last activity||49 minutes|