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The Progenitus

Legacy

Sitromis

Enchantment (6)

Creature (3)

Land (24)


Sideboard

Sorcery (4)

Artifact (3)


This will show as Standard, as intended, shortly I'm sure.

With that, have you ever faced a Progenitus in your meta-game magic history? I'm told there's a forum dedicated to those who have lost games to it... it's that bad! Let it get into play and see just how bad it is!

This deck exploits 2010 methods to accomplish that goal specifically.

The primary concept is simple. Stall your opponent long enough with Blue's "draw go" methodology to allow you five mana, one of which needs to be a Mutavault . Use your counter magics such as Cancel as well as your bounce mechanics with such spells as Unsummon and/or Boomerang as your primary defense. In the event that your opponent manages to get a threat on the table, persuade that creature to join your forces (Mind Control eventually) ~

Once your lands are appropriate and you're holding Polymorph, use your Mutavaulte's mana to activate itself and cast your Polymorph to trasnform Mutavault into a Progenitus .

From that point, suggest your opponent visit the afore mentioned forum to post of their loss; as The Prog is exceptionally hard to deal with.

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Date added 14 years
Last updated 13 years
Legality

This deck is Legacy legal.

Rarity (main - side)

3 - 0 Mythic Rares

12 - 3 Rares

7 - 8 Uncommons

18 - 4 Commons

Cards 60
Avg. CMC 3.39
Folders mazzi belli, Commander References, control
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