pie chart

pie chart RTR Jund Zombies

Standard Aggro BRG (Jund)



Creature (1)


Jund Zombies looks like the best deck come RTR, so I decided to test out my take on it. I think this version is a bit more aggro than most others, considering the 12 one drops Strangleroot Geist seems like it would be amazing for this deck, but it puts a little too much strain of the mana-base, at least at the moment.



zapatos says... #1

Thanks for commenting on my RUG deck, looking forward to yours.Looks really solid. I'd up Abrupt Decay to three and take away a Brimstone Volley . Abrupt can take care of most of the things Volley can, and can get rid of Oblivion Ring s and Detention Sphere s. The only thing Volley buys you is a surprise win from five, and you have so much inevitability with the recursive creatures that you don't need to worry about that so much. Good luck with the deck. +1

September 23, 2012 10:31 p.m.

Stonah says... #2

No problem I started with 3 Abrupt Decay , and 2 Brimstone Volley , but in the end felt that the damage to the face might be a better way to go. And with the Falkenrath Aristocrat , morbid is almost always active. I was trying to build this list to better against Terminus than the average Zombies build. But I'll definitely consider changing back after I've tried a few more games with it.Cheers!

September 23, 2012 10:48 p.m.

oradonn says... #3

Looks really solid my friend! I am looking into playing a version of this myself soon. Again it looks real good

September 26, 2012 6:16 p.m.

BLund says... #4

I really, REALLY like your build of this deck. I have my own Jund Zombies in brew, and I'm starting to realize that Slitherhead might just be better than Rakdos Cackler after all. +1 dude

September 27, 2012 1:33 p.m.

Stonah says... #5

Thanks oradonn and BLund, This version is testing quite well considering it just out does the average Zombies list, and it is definitely better against Terminus now. Something may be said for even holding back a little and not over-committing to the board. The deck can beat most things without running into a board wipe. Listening to zapatos though, I am going to go back up to 3 Abrupt Decay s and down 1 Brimstone Volley . Thanks again!

September 27, 2012 3:19 p.m.

Krangbot says... #6

I would replace the 4x Slitherhead with 4x Deathrite Shaman .

You still have 12 one drops to keep the aggressiveness, the shamans do the same 1 dmg attack, but later on in turns 3, 4, 5+ they have much more reach in terms of dmg. With two shamans out, you can tap em, exile one instant/sorcery from your yard, one from theirs and do 4 dmg for two mana... I think the reach is more powerful than the free +1 counter when the head outlives its usefulness which may sometimes be at turn 1.

September 28, 2012 5:46 p.m.

Stonah says... #7

@Krangbot, I was extremely skeptical about Deathrite Shaman before, I honestly didn't think he was good. But after seeing him in action, and going over this list a couple of times, I would have to completely agree with you. The card does so much work, has far more reach, and I wouldn't be surprised to see it in a Top Tier deck soon. However, I am liking the Idea of GWB Zombies, and will be making the changes there. Look for my post here for a link.

September 30, 2012 5:06 p.m.

Moethelock says... #8

For budget reasons you think dreadbore would work instead of Abrupt Decay ?

October 2, 2012 1:17 a.m.

Stonah says... #9

For budget reasons, yes, but it does give you a huge weakness to Detention Sphere /Oblivion Ring . As long as you have Naturalize s in the side, you should be fine.

October 2, 2012 4:16 a.m.

Nageri says... #10

This build is definitely going in the right direction.

Three suggestions

  1. It is ALWAYS correct to have the full 4 Blood Artist . Every creature and spell you play just gets immensely more powerful with an artist on the field and after playing B/R zombies and variants of it for the past months in standard, and then playtesting your build, I can say that there were many times where I just wished I had a blood artist in hand.
  2. Bonfire of the Damned Seems very good, but after experience with the deck in this standard environment and no major changes in gameplay coming from the new set, I can say its not what we are trying to do. Bonfire usually eats up a turn that you could be going big with your creatures, and zombies likes to crash into a cluttered board almost more than it wants to crash into an uncluttered one. Plus our mana isn't the best to be casting bonfires. This would be a good card to cut for those 2 more Blood Artist s.
  3. Rancor is INSANE in this deck. The only reason why zombies wasn't playing it before is because the mana was bad. Its MUCH better with RTR. Think of it this way, all those times you crash in with a card:Geralf's Messenger when they have a blocker knowing he would die, wouldn't it be better to have all that damage go over the top into the player and the creature death? I'd say its a solid 3 of in a deck like this and I would consider cutting 1-2 Dreg Mangler for it as well as one of the removal spells.
Great deck though!
October 2, 2012 2:54 p.m.

Stonah says... #11

Cheers man! First of all, I'm not sure why I didn't consider Rancor for this deck, all I know is I'll be fitting them in somehow. Secondly, Since we're trying to play around Terminus more than Creatures Trading/Wraths, the Blood Artist s aren't as important, considering we recover from them extremely well. They are on my list of cards that that need to be upped though. Now that Rancor may hopefully be a 4-of in the deck, Bonfire of the Damned may just go. It was only there because Zombies love going unopposed. Last point, I definitely won't be cutting the Dreg Mangler s as they give the deck the rush that it needs. Thanks again man, I'll edit the list when I've tested it some more, cheers again!

October 3, 2012 9:19 a.m.

TheBearShaker says... #12

Lotleth Troll loves Dreg Mangler and Gravecrawler and has a built in Rancor

October 8, 2012 10:32 a.m.

tkpritch221 says... #13

Lotleth Troll kills in jund zombies with Slitherhead and Gravecrawler

October 14, 2012 4:02 p.m.

TheBearShaker says... #14

i just finished putting together my jund zombies, take a peak deck:the-lotleth-falkenrath-comments-please

October 14, 2012 4:52 p.m.

TheBearShaker says... #15

haha, after looking at your list again I want to add Brimstone Volley s to my deck

October 14, 2012 4:59 p.m.

cidzaer says... #16

Nice list! I stumbled upon this deck of yours Saturday after finally getting my set of Gravecrawler s and card:Geralf's Messenger. I only have 2 Aristocrats though, what are some other good 4-drop options? I mean, 4 damage flying haste is hard to beat, and a sac engine built-in makes it even harder to replace. But until I get more Aristocrats, what would work to [poorly] fill the slot?

October 29, 2012 10:32 a.m.

TheBearShaker says... #17

Hellrider is a really good 4 drop option. i may even suggest 3 aristocrats and 2 riders for the main deck

October 31, 2012 2:44 p.m.

cidzaer says... #18

I just got a third Aristocrat, so I think I'll actually try that out. Hellrider does look like he deserves a spot at the top of the curve next to Falkenrath Aristocrat .

October 31, 2012 2:46 p.m.

Ashby says... #19

I personally chose Vexing Devil over Slitherhead for my zombie deck, reasoning to do so was early game he's a 1 drop burn for 4, and late game he's a 1 drop 4/3. In a zombie deck a 4/3 is about as big as your creatures get so for one mana that's not bad at all. I'd also say you should definitely add Lotleth Troll . Starts as a 2/1 and you can freely discard Gravecrawler to buff him up. And regenerate for 1 is absolutely insane in my experience.

November 8, 2012 1:59 p.m.

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Compare to inventory
Date added 5 years
Last updated 5 years

This deck is Standard legal.

Cards 60
Avg. CMC 1.97
Folders RtR, Jund Zombies, cool
Top rank #44 on 2012-10-02
Views 8211