Mono-Blue Mill Deck

Standard*

rap5525 Score: 3


Description

1st mill deck i ever made!!!!!!!!!!!

Suggestions

bboytse says... #1

i'd suggest some control cards like Mana LeakMTG Card: Mana Leak over the erasure/mindcrank. Maybe even some Dream TwistMTG Card: Dream Twist for their flashback and Increasing ConfusionMTG Card: Increasing Confusion

February 18, 2012 3:52 p.m.

eddyrj says... #2

Jace, Memory AdeptMTG Card: Jace, Memory Adept the undisputed king of mill

February 18, 2012 4:03 p.m.

Minousmancer says... #3

I'd remove -4xMerfolk MesmeristMTG Card: Merfolk Mesmerists for +4xCurse of the Bloody TomeMTG Card: Curse of the Bloody Tome, here is my take on Modern Mill, deck:maniacal-fortress.

February 18, 2012 4:20 p.m.

rap5525 says... #4

Definately trying to get my hands on a couple Jace, Memory AdeptMTG Card: Jace, Memory Adept and i'm probably going to throw in a Geralf's MindcrusherMTG Card: Geralf's Mindcrusher for an end-game stategy. Got my hands on Thought ScourMTG Card: Thought Scour pretty easy since it's a common. Dream TwistMTG Card: Dream Twist is pretty good with it's flashback. Definately forgot to put Increasing ConfusionMTG Card: Increasing Confusion in there. That was a whoops on my part. Probably going to get rid of the Trepanation BladeMTG Card: Trepanation Blade. Just seems to take too long to start milling successfully. Good concept just not fast enough. Thinking of some Gitaxian ProbeMTG Card: Gitaxian Probe for a free peek at their hand and I get to possibly mill with the Jace's ErasureMTG Card: Jace's Erasure. I think I will throw some control in their just so I don't get overrun with monsters hitting me every turn or stuff getting destroyed.

Thinking of splashing white just so I could throw in a Sun TitanMTG Card: Sun Titan towards mid-end game. Put enchantments back onto the battlefield for free is always nice, and more control always helps.

March 2, 2012 12:53 p.m.

rap5525 says... #5

Visions of BeyondMTG Card: Visions of Beyond would be good for card draw too i think. Saw that people use Undead AlchemistMTG Card: Undead Alchemist as well...not sure if it really fits my strategy though.

March 2, 2012 1:13 p.m.

Minousmancer says... #6

Visions of BeyondMTG Card: Visions of Beyond would be way better than Dream TwistMTG Card: Dream Twist. Undead AlchemistMTG Card: Undead Alchemist to me seems like a weak card especially in this deck, I like what you have going on here.

March 2, 2012 3:41 p.m.

rap5525 says... #7

what i actually have done so far is pulled out the Merfolk LooterMTG Card: Merfolk Looters, Jace's ErasureMTG Card: Jace's Erasure's and the Curse of the Bloody TomeMTG Card: Curse of the Bloody Tomes. the erasure is to slow to do much unless i have significant card draw.

put more counter spells like DissipateMTG Card: Dissipate and CancelMTG Card: Cancel in. keep them from putting out creatures and dealing with my big mill cards like Increasing ConfusionMTG Card: Increasing Confusion

doubled Increasing ConfusionMTG Card: Increasing Confusion. it is such a good mill card. same mana cost and i flash back to mill double.

put in a play set of Trepanation BladeMTG Card: Trepanation Blade. saw somewhere that someone calculated the average it mills at about 1.5 cards. but if i get to keep them from getting land then that just bolsters my defense.

and probably going to put in 2 Undead AlchemistMTG Card: Undead Alchemist. would definately help when i start to get low on health cause i know i will. while i mill them i get free creatures on top of it.

also going to put in some Grafdigger's CageMTG Card: Grafdigger's Cage's as a main/sideboard. that way i can deal with graveyard decks. maybe some Nihil SpellbombMTG Card: Nihil Spellbombs too.

thought about splashing red so that i could do some Increasing VengeanceMTG Card: Increasing Vengeance or ReverberateMTG Card: Reverberate but decided it's not worth it. though paying 6 mana flash back it and then 2 to copy it with either of those two to mill 15 cards in 1 turn would be pretty epic...

March 11, 2012 12:02 a.m.

rap5525 says... #8

sorry for the long comments too

March 11, 2012 12:15 a.m.

Minousmancer says... #9

Jace's ErasureMTG Card: Jace's Erasure with Thought ScourMTG Card: Thought Scour is so beautiful especially with two or three Jace's ErasureMTG Card: Jace's Erasure out...

CancelMTG Card: Cancel is weak compared to NegateMTG Card: Negate or Mana LeakMTG Card: Mana Leak.

You don't need red with Blues added card: Curse of EchoesMTG Card: Curse of Echoes.

March 11, 2012 12:44 a.m.

rap5525 says... #10

i won't argue that but the problem is i'd have to make the game drag on for a long time to have 3 Jace's ErasureMTG Card: Jace's Erasure out. it's definately a great concept but it feels really slow. when i tested it i could get 1 out if i was lucky. that's only one card a turn.

cancel is weak but i'm trying to keep their creatures off the field. i could switch it with Psychic BarrierMTG Card: Psychic Barrier though

Curse of EchoesMTG Card: Curse of Echoes is ok but i can't copy my own spells. that's why i'd splash red in. not going to but was just a cool idea to mass mill with Increasing ConfusionMTG Card: Increasing Confusion.

March 11, 2012 12:43 p.m.

rap5525 says... #11

been testing this deck and the win condition that usually saves me is Undead AlchemistMTG Card: Undead Alchemist.

even if i get into a tight spot, if i pull it, i could easily get the upper hand. with the Trepanation BladeMTG Card: Trepanation Blade i create a zombie army that can defend or mass mill.

thanks for everyone's help. i appreciate the criticism and welcome more tweaks to this deck.

March 12, 2012 3:33 a.m.

Lonethief says... #12

Try adding card:Jace's Phantasm as a 1-drop 5/5 flying blocker

July 23, 2012 11:23 p.m.

Munix says... #13

I'd assume you'd be doing Curiosity to Invisible Stalker and if it weren't standard you could do card:Jace's Erasure ?

December 3, 2012 2 a.m.

void.braun says... #14

forcespike.

January 24, 2013 9:42 a.m.

Molesy94 says... #15

Might I suggest Mind Sculpt ? I find it to be a great card, also to help your Undead Alchemist along I might even add a couple of Cellar Door s to help you summon those zombies :)

May 28, 2013 9:38 p.m.

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$24.65 $50.03 $122.65
Date added 2 years
Last updated 2 years
Legality

This deck is not Standard legal.

Show illegal cards in boards
Illegal cards Ponder , Mana Leak
Cards 66
Avg. CMC 2.02
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