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Maralen of the Mornsong

Legacy

Snugglepuff


Main idea is Maralen of the Mornsong followed by Stranglehold.

If that happens, they can't get new spells. The rest of the deck is B/R discard to empty their hand. Then they can't really do anything.

If I get enough land and a Maralen on turn three, then I can grab a Stranglehold the next turn and stop them from renewing their hand by turn four.

Right now it's a few cards over sixty, I'd like opinions on what to cut and, if you have any suggestions, on stuff to add.

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