Ruin Ghost and Retreat to Coralhelm create an awesome recursive engine that enables a number of combos. Return a Plains for Landfall triggers, Retreat to Coralhelm untaps the Ruin Ghost, tap the Plains to activate the Ghost which resets the combo.

Walking Atlas and the Bounce Lands (Azorius Chancery, Simic Growth Chamber and Selesnya Sanctuary) serve a similiar function in conjunction with Retreat to Coralhelm. Play a Bounce Land and pick itself up in response to its own ability. Walking Atlas puts it back down, Retreat to Coralhelm untaps Walking Atlas, which resets the combo.

In a pinch, you may flicker the Sejiri Steppe with Ruin Ghost and ETB to instantly grant protection to a creature targeted by removal or Scry a little with Temple of Mystery. And there are creatures that also trigger on draws and life gain along with the pseudo landfall effects.

Drogskol Reaver and Horizon Chimera create a loop where you'll start drawing your whole deck, so a Path to Exile can break the loop in a pinch and find you one more basic land.

Wargate fetches anything and is cheaper in price than other tutors, comparably.

The real MVP here is Retreat to Coralhelm. Without it you're playing normal tempo which aint half bad either.

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Date added 5 years
Last updated 5 years
Legality

This deck is Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

9 - 0 Rares

17 - 0 Uncommons

15 - 0 Commons

Cards 60
Avg. CMC 2.72
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