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Dance in the Gutter and Watch the World Burn

Standard* Burn Mono-Red Tokens

Named_Tawyny


Sideboard

Creature (4)

Instant (3)


Maybeboard

Sorcery (4)


I'm not much of a red mage, but I've decided that a burn deck might be fun. The maindeck is set for my local metagame, where control decks only make up maybe a sixth of the common decks. When facing those, the obvious substitutions come game 2 are Lava Axe + Young Pyromancer for Chandra's Outrage + Satyr Firedancer - this switches the deck from a control/burn deck to an aggro-token/burn.

Everything else in the deck should work nicely regardless of my opponents playing creatures or not. The rest of the sideboard is more situational. Electrickery (although I do wondering if Scouring Sands wouldn't be better; thoughts? I already have two scry spells in the maindeck) for the 1/1 token generator decks, and Peak Eruption for mirrors.

As a general rule, I try not to spend too much money when building a Standard deck; generally they're put together from cards I have, and maybe a few extra cards - I try not to spend more than $5 on a card, and then only when it's vital.


Just took this deck to it's first FNM. 2-2. All games went 2-1 one way or the other. Fun deck to play! Thinking of taking out two or three mountains though. Any thoughts on what to include?

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Pulled two Chandras since M15 came out. They're in.

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Date added 10 years
Last updated 3 years
Key combos
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

8 - 0 Rares

20 - 8 Uncommons

8 - 7 Commons

Cards 60
Avg. CMC 2.58
Tokens Elemental 1/1 R
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