Ahoy, Me Hearties!

Standard Argy

SCORE: 87 | 68 COMMENTS | 8597 VIEWS | IN 23 FOLDERS


Playing around with the structure of this deck —Oct. 5, 2017

After playtesting in paper Fathom Fleet Captain has turned out to not be very good.

It takes a while for you to be able to create extra Pirates with it, and by that time it will trade when attacking.

I've replaced it with Desperate Castaways, which provides a useful blocker in the early game, and helps to provide a boost to Creatures that can help to Crew 3.

It is also fairly easy to turn into an attacker by playing Aethersphere Harvester on Turn 3.

I've dropped Fell Flagship as its +1/0 ability isn't essential, it is often not beneficial to attack with it, and I'd often rather have a different Vehicle in hand.

In its place I've added an Aethersphere Harvester and two more Aether Hub Lands because the deck needed more life gain options. Combined those two cards do just that.

Along with this I have also put in two Ruin Raider. I'm not sure how successful they will be, but the idea is to have both another draw option, and another Creature that can solo Crew Skysovereign, Consul Flagship.

I have added Supernatural Stamina on the suggestion of Stormy101, and it seems to be working well.

I'm still not convinced it is better than Dive Down, but I will need to see how this deck plays at tournament before I can make a full assessment.

Finally, I'm seeing how this plays with 23 Lands and four Arguel's Blood Fast  Flip.

Argy says... #1

Kizmetto yep, already started building this deck.

My partner StuBi will be playing it. He doesn't often write very detailed match reports, but I will try to do some summaries on here.

September 28, 2017 12:57 a.m.

Stormy101 says... #2

Argy

I was wondering, I would think that Aethersphere Harvester is not much in synergy with the deck since you have both limited energy and no interaction with the the cards you're playing. I was wondering what you would think of Panharmonicon? The ability to take 2 creatures with Hostage Taker, take 2 cards with Kitesail Freebooter and deal 6 damage with Skysovereign, Consul Flagship and tap 4 creatures with Dreamcaller Siren seems quite strong to me.

Feel free to disagree. Just want to get your thoughts since I have limited ability to try out decks and ideas.

October 3, 2017 11:13 p.m.

Argy says... #3

Stormy101 Aethersphere Harvester allows me to get a 12 point swing in life totals the next two turns after it is played.

I gain 6 life, my Opponent loses 6.

It can also block for days, and has brilliant evasion through its Flying.

I've mucked around with Panharmonicon in Standard decks.

If they are specifically built around it, it is brilliant.

Otherwise it tends to be too slow to get real benefit.

I'm not going to build this deck around it, as that is not where I want to go.

October 3, 2017 11:44 p.m. Edited.

Stormy101 says... #4

Argy

Fair points. I am less familiar so I'd thought I would ask just out of curiosity. I was wondering if you'd mind considering another replacement for dive down I'd like to suggest Supernatural Stamina. My reasoning is that it will allow 2nd triggers to "enter the battlefield" and it will shake off any possible negative effects as well as boost power upwards of 3 or even 4 when Fellship is in play... It will also survive board wipes too.

October 4, 2017 1:59 a.m.

Argy says... #5

That's not a bad suggestion. I do use Supernatural Stamina in my Worthy Minotaurs deck and like what it does.

I call it the Black Counterspell.

I will have a good think about it.


The thing that Dive Down does better is that it makes a Creature Hexproof for the rest of the Turn.

That can be helpful if someone tries to get rid of Hostage Taker with 2 spells, instead of just one.

It also allows me to gain more life if Arguel's Blood Fast is flipped, which can sometimes be important.

October 4, 2017 2:04 p.m.

Stormy101 says... #6

Argy

I guess it has its faults too since it doesn't protect its self form hostage taker, target exile cards. Could still be good for aggressive plays and if the meta is better suited for it. Let me know what you think

October 4, 2017 2:13 p.m.

ROUROU says... #7

Playtested this deck MANY times. The synergy between Hostage Taker, Siren's Ruse and Skysovereign, Consul Flagship is sick!! This deck is going places :)

October 4, 2017 2:42 p.m.

Argy says... #8

Thanks for the kind words, ROUROU

We've stared testing in paper and I can see a few tweaks that can be made.

October 4, 2017 3:03 p.m.

jokse says... #9

i made this version of it http://tappedout.net/mtg-decks/black-blue-takes-the-control/gonna try it out to the next fnm

October 4, 2017 4:45 p.m.

Argy says... #10

jokse use the slug to link to your deck, like this: Black blue takes the Control

Report back here on how your deck goes, please.

October 4, 2017 11:58 p.m.