Shielded Aether Thief
Creature — Vedalken Rogue
Flash (You may cast this spell at any time you could cast an instant.)
Whenever Shielded Aether Thief blocks, you get (an energy counter).
, Pay : Draw a card.
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Shielded Aether Thief Discussion
1 week ago
Thank, I've considered Crook of Condemnation for the sideboard as I can recur it once set up, but I've generally already won by the time I get a nice big recursion up. The main issue I have is I really need Memory to refill my library as you can easily mill yourself here if you're not careful, so Sentinel Totem can ruin your own plans.
Aethersphere Harvester is a interesting suggestion, Shielded Aether Thief is mainly there to block not draw cards, so the energy is a little redundant. I test this but I may struggle to crew the Havester with only 4 creatures?
Ramunap Red is my main problem hence the very low end cards in the sideboard, It has quickly beaten this deck a number of times. God Pharoah's Gift & Approach are such a good match ups though, They are slow enough that I can get set up and then I have enough Mana to out control both of them, Grixis or U/R control that a little more hands on are tougher matches.
1 week ago
Seems like a cool build. You might consider Sunset Pyramid over Shielded Aether Thief. Without many energy producers, it seems really hard to make Thief a reliable draw engine. Not to mention you can run it out with Whir of Invention and sink mana into it even when it runs out of counters. Speaking of answers you can run out with Whir, Sentinel Totem/Crook of Condemnation Treasure Map and Aethersphere Harvester (which you can also fetch with Trophy Mage) are all cool sideboard answers for Graveyard decks, grindy control matchups, and Ramunap Red respectively that fit your theme perfectly.
3 weeks ago
taiga277677 Probably has one of the best cards for what you are requesting. To help synergize with Dynavolt Tower you can run cards like Harnessed Lightning, Live Fast, Die Young, Aethertorch Renegade,Glint-Sleeve Siphoner. These are some of the better B/R energy options. If you do want to splash blue you can make use of Aether Meltdown, Confiscation Coup, Glimmer of Genius, or Shielded Aether Thief as options to work with tower.
Hope I am not overloading you with card options.
3 weeks ago
Lightning Strike, not Lightning Bolt. Sweltering Suns seems like more of a sideboard card, as does Shielded Aether Thief since you'll usually only want energy for the Tower ability. Otherwise it's a fairly solid deck.
1 month ago
2 months ago
I've been running Spontaneous Mutation in place of Unsummon against all of the aggro out there (I even mainboard 2 of them). I've had way too many times they just cast the same haste creature the very next turn. I've also been running Aether Hub in place of some of the Islands. Consign / Oblivion has been my go-to instead of Winds of Rebuke. I've had Winds mill my important cards way too many times to remember. Definitely need a Crook of Condemnation or two in the sideboard.
Some other creatures you may want to consider are Curator of Mysteries (enable delirium, cycle, or just a big blocker) and Shielded Aether Thief (decent blocker, flash and card draw if you are including the Aether Hubs).
3 months ago
Decoction Module, Era of Innovation, Bristling Hydra and Shielded Aether Thief will help more with energy, and Voltaic Key is a direct upgrade from Galvanic Key and while a copy or two of Dynavolt Tower may be useful, copies of Fodder Cannon/Razortip Whip could be fun.
3 months ago
If you are still working on this deck, there are a few cards that stand out as easy replacements. Glint Nest Crane doesn't do anything in this deck. You have only 6 total artifacts, so most of the time it is just going to whiff. If you want a tutor for your pummeler, Trophy Mage is a guaranteed way to get the card you want.
Thriving Turtle and Sage of Shaila's Claim are budget cards that can be replaced by something more effective. Shielded Aether Thief is simply a better version of Thriving Turtle. Sage of Shaila's Claim can be replaced by pretty much anything that generates energy. Whirler Virtuoso or Rogue Refiner would be my top picks. I would also cut Woodweaver's Puzzleknot. It is a decent card, but in an aggro/ combo deck like this it really doesn't do much.
You should also look into adding some better options for giving your creatures trample. Invigorated Rampage and Built to Smash are both good options for pumping your pummeler and giving it trample. More importantly, they are instant speed, which means you can also use them as combat tricks.
One final note. If you really want to go back to 2 color, I would go Izzet instead of Simic. U/R offers a lot better options for an aggressive combo deck than U/G does.