Working Around Volo

Commander Deck Help forum

Posted on July 17, 2021, 9:43 p.m. by GrimlockVIII

Aight, so I was thinking, what if you used cards like Xenograft and Unnatural Selection to turn your creatures into obscure, rare types for Simic (e.g. Vampire since you never really see that type in Green, Blue, or Colorless) so that way the next creature spell you cast is guaranteed to get copied by Volo, Guide to Monsters ?

1empyrean says... #2

Xenograft doesn't work because it just adds a creature type on top of what your creatures normally have. Unnatural Selection works fine, but a card you might look at is Mistform Wakecaster .

July 17, 2021 10:11 p.m.

GrimlockVIII says... #3

Oh oops didn't see that clause on Xenograft.

But ye Misform Wakecaster works fine. Thanks.

July 18, 2021 12:04 a.m.

RambIe says... #4


July 18, 2021 6:02 a.m.

plakjekaas says... #5

When you cast a Morph and copy it, you'll just get a token copy of the 2/2 morph creature, right? But the token has no backside, you can't turn it face up. So while yes, Volo will always trigger when you cast a morph, because the morph has no creature type to share with others in play or in the graveyard, but the copy will never be more than a 2/2 creature without types or abilities. Not sure if that's worth it building with Volo over something like Animar, Soul of Elements .

I personally think the coolest challenge of Volo is the search for utility creatures without overlapping types, without easy cheats. Lots of bounce and Regrowth effects to control the contents of your graveyard and battlefield, if you do decide to play multiple instances of the same type. Maybe Mutate, to hide types already in play.

July 18, 2021 8:54 a.m.

1empyrean says... #6

Morph does just give you 2/2s. I think the idea is that its a value play that will always work.

My personal idea is mutate, but choosing to place the mutate creature and the copy on the bottom of the targetted creature. I'm not going to build it, but the math involved is fun.

July 18, 2021 9:13 a.m. Edited.

GrimlockVIII says... #7

Actually, you wouldn't have to worry about placing mutate creatures at the bottom of a target creature if you supplement them with Unnatural Selection and Mistform Wakecaster.

It'll give those two aforementioned creature type changers a less janky home since you don't have to rely solely on them to be effective.

Amoeboid Changeling , although something that can never be copied by Volo, might also be good utility for making your own creature lose all creature types.

July 18, 2021 10:15 a.m.

RambIe says... #8

Idk morph tokens aren't completely useless
Birthing Pod , Perilous Forays , Food Chain , Prime Speaker Vannifar , etc.. o and pretty much any altar. Almost forgot devour

July 18, 2021 3:48 p.m. Edited.

RambIe says... #9

July 18, 2021 3:53 p.m.

RNR_Gaming says... #10

I started to brew him. Basically, just run the best of every creature type except of course humans and wizards, a decent interaction suite with a pinch of ramp and you've got yourself a mid-high power deck that does some gimmicky things. For the most part outside of Uro and Keiga legendaries aren't going to matter much but if they're good still run them ;) anyways now that I've added my 2 cents if you feel like it take a peek at my brew - it may give you a few ideas about the creatures you want in your deck.

July 18, 2021 5:44 p.m.

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