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Sorcery (1)


Wanted to take a crack at rakdos lightning skelemental. Lots of options but i like the idea of double strike skeleton on turn two.

Using flame to tutor a ball and through vale and unearth on turn two. If your lucky vale turn one and unearth and assault strobe turn 2. Making the opponent discard four cards on turn two makes me smile. Trying to get value and replayability with thunderkin.I can use call of the death dweller and bring back two thunderkin, go to combat and bring two more balls back. Lemme know what yall think.

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Casual

96% Competitive