Karmic Justice

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Karmic Justice

Enchantment

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

Profet93 on Yosei Stasis

4 months ago

SufferFromEDHD +1

Miren, the Moaning Well - Extra sac outlet with lifegain to boot.

Sun Titan - Good on it's own, can also get lands! There is some synergy with Sun Titan + Angelic Renewal + Sac outlet. I could be wrong but ST + AN + Phyrexian altar = Infinite colored mana? ST brings back renewal, sac ST for 1 mana, AN brings ST back which brings back AN. Rinse and repeat. Does that work? Maybe using the mana to equip skullclamp and draw?

Karmic Justice - Like another martyr bond, I think the redundancy is helpful and on theme.

At the risk of repeating myself too much, Urza's Incubator for ur 8 dragons + commander?

Emeria, the Sky Ruin - I wonder how this plays in a deck with so many non basics? I love how u have blinkmoth well with the stax artifacts, one of my faves!

Necramus on How the Turns Tabled (Elminster)

7 months ago

Profet93 Space is pretty tight. This deck is all about playing low key until I'm ready to pull out the turns. I'm not sure how great Karmic Justice would play into that. It does seem like a good "don't touch my stuff," kinda card, I'm just not entirely sure what I could afford to lose to get it in.

Profet93 on How the Turns Tabled (Elminster)

7 months ago

Necramus

I just saw your update.

Would Karmic Justice serve a place in this deck? While not as useful for defending the combo, it's more broad and can really pack a wallop.

casual_competitive on Go Too Jail

1 year ago

Profet93

  1. Karmic Justice and Protector of the Crown are two cards I will be buying to replace Nine Lives and Bottled Cloister

  2. I stopped caring for budget and just focus on making sure it’s at the right power score I want it at, if I need a card that’s expensive I’ll pr0xy it

  3. Power level 8

  4. There’s like 20 prison cards in the deck so it’s on theme. Got my sleeves dripped out with the backs being the monopoly “go too jail” cards and the deck box being a 3d printed prison cage with its own lock

Profet93 on

1 year ago

Case42 +1 - Orzhov is outside my area of knowledge but here's my thoughts....

Karmic Justice > Martyr bond?

You got a relatively low avg cmc and your commander costs 5, have you considered adding more ramp?

Given all your token production, perhaps a Contamination? Goes well with Ophiomancer.

Profet93 on Dad Said It's My Turn to Play with the Lifegain

1 year ago

VioletSpirit +1

Will take a closer look later but have you considered swapping out the telegraphed test of endurance for Karmic Justice?

SufferFromEDHD on Ruby Control

1 year ago

Sleeper powerhouse indeed. I understand why they made Smoke red in the early days (red = aggro and big creatures) but it was a major color wheel miss. Bant is the polar opposite of red.

I always thought Harrow could have been red. Red could have a lot of effects with the added clause of "As an additional cost to cast this spell, sacrifice a [blank]."

Good point. Blue is strong but white taxes are brutal. Karmic Justice and Martyr's Bond are in a league of their own. Swords and Lightning Bolt really have stood the test of time. Defined the math and expectations of the game.

SufferFromEDHD on Overgrown Garden

1 year ago

Well that explains a lot about your approach to deck building.

I'm intrigued by your late 90s shell. Energy Field, Pendrell Mists, Karmic Justice, Null Chamber...

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