Crystal Ball

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Crystal Ball

Artifact

, : Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Icbrgr on veil piercer speculation

2 months ago

Crystal Ball to the moon?

DemonDragonJ on Kill them With Kindness

3 months ago

I have replaced Crystal Ball with Loran of the Third Path, because directly drawing a card is usually better than is scrying, she requires no additional investment of mana, after her initial casting cost, she can destroy a permanent when she enters the battlefield, and she is a creature who can attack and block.

DemonDragonJ on Battle Hymn of the Seraphim

3 months ago

I have replaced Crystal Ball with Loran of the Third Path, because directly drawing a card is usually better than scrying, she requires no additional investment of mana after her initial cost, she can destroy a permanent, and she provides an additional creature for this deck, which focuses heavily on combat.

DemonDragonJ on Clash of the Titans

7 months ago

I have replaced Crystal Ball and Pain Magnification with Black Market Connections and Mayael's Aria, since I feel that those cards are better suited to this deck.

DemonDragonJ on Which Card Should Replace Pain …

7 months ago

legendofa, that is actually a good point to consider, and I believe that it should not be too difficult to have a creature with 20 power in this deck, considering that Progenitus is already a 10/10 by default, but I think that I should wait for several more responses, before I make my final decision on this matter.

FormOverFunction, I almost put Titans' Nest in my The Mimeoplasm EDH deck, but its activated ability is slightly too strict in how the mana that it produces can be used.

Actually, how badly do I need Crystal Ball in this deck? It is a nice card, but scrying is rarely as good as direct card drawing, so, if I do not need that card, I can put both enchantments in the deck; does anyone else here think that that is a good idea?

DemonDragonJ on All Creatures Great and Small

11 months ago

I have replaced Crystal Ball with Sylvan Library, which reduced the average converted mana cost of this deck from 3.65 to 3.63, because I feel that the latter card provides better card advantage.

Gidgetimer on Crystal Ball or Sylvan Library?

11 months ago

Sylvan Library doesn't work quite as either Caerwyn or DemonDragonJ have said, but it is still leagues better than Crystal Ball. It triggers on your draw step, after you have drawn for turn. So yes you will have drawn 3 cards by the time you have to pick 2 drawn this turn and either pay 4 life or put each of them back; but it is not drawing you an extra card each turn. Life is a resource though and 1/10 of your starting life total for each of up to 2 cards is pretty cheap. I don't think I have ever got it out and not paid at least 4 life a turn for an extra card. If my life isn't being actively pressured I'll usually pay 8 life a turn just because of how great the card advantage is.

There is a reason that one of them is 35¢ and the other is $10.

Caerwyn on Crystal Ball or Sylvan Library?

11 months ago

Crystal Ball is a bad card; Sylvan Library is a great card. Let us compare:

Crystal Ball gives you information and the ability to sculpt your draws, but does not actually give you any actual assets on its own. You are paying for an artifact that costs another to actually use, and you still need to either wait until your next draw step or use additional resources to get any value out of the information Crystal Ball provided.

Sylvan Library gives you actual assets. It lets you draw an additional card per turn and gives you information about your next draw. But the benefits do not stop there. Did you draw two great cards? Pay a measly four life and get two additional cards that turn. Draw a crappy card you do not want to top deck? Pay four life to keep it in your hand, so you can get something else next time you draw.

Not even a close call on this.

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