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For the momment, until I hear your thoughts, I have dropped the old list+name and replaced Tasigur with Chulane. Here are the backbone combo lines for the deck:
Aluren + Chulane, Teller of Tales + any Shrieking Drake effect = Draw your deck, put out all your lands, flash in lab man to win.
Chulane, Teller of Tales + Cloudstone Curio + Cloud of Faeries = Infinte draw to lab man
Chulane, Teller of Tales + Intruder Alarm + 4 mana in creature taps = Infinte draw to lab man
Intruder Alarm + Shrieking Drake + 2 mana in creature taps = Infinte mana
Food chain combos
What are your thoughts on the list and Chulane in general? Also am I trying to go in to many directions with the wincons?
December 9, 2019 12:03 a.m.
Thanks for your input!
For this decklist I am not concerned with my usual $200 budget because my playgroup doesn't mind the odd proxie and I'm willing to spend time accumulating the cards for it.
I own a good deal for this deck, almost all of it except for some of the really expensive cards such as Mox Diamond .
I agree that the name needs to change. Once I'm sure of the commander and the theme I will change the name.
I already own and run a potent Tasigur combo deck so I would like to have a different commander at the helm of this deck. What are your thoughts on Chulane, Teller of Tales ? I have been intriged by the idea of a competetitve brew around him since he was released.
Thanks again for your input and happy tapping:)
December 8, 2019 12:30 a.m.
I tend to play in a moderatly competitive playgroup and I enjoy brewing $200ish combo decks. That said I do enjoy a more competitive game whenever possible and would appreciate your help in improving this deck/page:)
December 6, 2019 5:55 p.m.
Sorry for the slow response. I have been really busy these past few months.
When I built this deck I was relativly new to EDH and had little experience with deckbuilding in general. I thought having a turn one win potential would make this deck unbeatable lol. The reality of it is this deck is certainly not the best EDH deck ever. I never owned this deck in paper due to budget constraints so I can only base its preformance of Tappedout's playtesting. This deck will almost never actually hit a turn one win and it is unresiliant and unreliable in the late, mid and early game. It has a mediocre land base, wonky combos, weak protection, a bad balence of tutors, and no game plan past the first few turns. A few well built $200 combo deck could probably take this deck to town. Overall, I built this deck at a time when I did not really understand competitive EDH and was simply curious to see if a deck could actually win turn one. I have never bothered to rebuild or change the decks description, but I hope to get around to it eventually.
Happy tapping, FLATSO
December 5, 2019 4:53 p.m.
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|Playing since||Dragons of Tarkir|
|Avg. deck rating||24.80|
|Helper Rank||None yet|
|Favorite formats||Commander / EDH, Modern, Casual|
|Good Card Suggestions||34|
|Last activity||6 days|