Help eliminating Cards from Main board
Commander Deck Help forum
Posted on March 25, 2019, 12:13 a.m. by 0megaShinryu
I need help eliminating about 4-5 cards from the main board.
Told you I had A.D.D.
Commander / EDH*
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SP3CTR3_chelts says... #3
Goblin Bombardment and Impact Tremors are not really for this deck more for decks with lots of tokens such as a goblin deck.
Kiki-Jiki, Mirror Breaker I love the card in general but also i don't think his place is in this deck the majority of your threats are Legendary.
I also agree with MontaukMonster and these cards should be cut
Chance for Glory
Glorious End
Silence
Orim's Chant
Sundial of the Infinite
Animate Dead
Dance of the Dead
The reanimation is nice there is probably better cards but they are not bad (stuff will end up in your graveyard at some point. Please remove the extra turn and the anti counter stuff just going to be wasted card slots.
Piranha Marsh - is a wast of a tap land, 1 dmg means nothing in commander Bojuka Bog or a basic swamp would be better.
so if you were to keep the GY recursion and replace the land card that is -8 cards. I would also suggest adding Liliana's Contract the draw alone is good and you have enough demons to win with it, especially with Conspiracy .
Worldgorger Dragon i see the inf combo which is risky (as a single instant speed kill spell leave all your stuff in exile) but how do you get it into the GY without actually playing it first?
March 25, 2019 8 a.m.
I definitely second removing Orim's Chant and Silence ; I'm also not a fan of Impact Tremors and Helm of the Host
March 25, 2019 noon
sub780lime says... #5
I'd personally drop Darksteel Plate , Hammer of Nazahn , and Helm of the Host . They can all work nice together if you have enough support for them, but they seem to just be eating room in a way that is unnecessary to make the deck function efficiently.
MontaukMonster says... #2
I'm not sure what you're doing with Orim's Chant and Silence. They're cute, but you've got no practical reason to have them. You gain a little tempo but at the cost of severe card advantage it's not worth it. If you're worried about counterspells try Abeyance instead.
Also you've got that toy that ends your turn. As far as I can tell the only practical use for that is to cheat your Final Fortune effects. So what will happen more often than not is it will be a dead card sitting there waiting for a marginal play at best.
As with the chants, unless you can recurse those effects with an Isochron Scepter or something to that effect they're just not worth it. And the infrastructure you'd need to add to make that reliable would make the deck unreliable.
Also. You've got some reanimation type stuff but I see no way to stuff your graveyard a la Buried Alive or Entomb . without some way of cheating the biggie mcfatties into play you're just going to sit there a while. And without board control, you could be dead by the time they hit.
Need better mana ramp.
March 25, 2019 6:35 a.m.