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This Pauper deck is built around the idea of dropping 2-3 cost creatures that gain Power when Instants/Sorceries are cast, then playing a burst of cheap spells (Instants/Sorceries, of course) to grant Double-Strike (further increasing damage) and to clear the way for a direct blow. With the Kiln Fiend, it is possible to get a turn 3 win, if your opponent doesn't remove it from the board, or otherwise interfere with your plan. It will be more common to claim victory at turn 4, or maybe 5, though.

An example of the Perfect play:

Turn 1 - Island, Peek

Turn 2 - Mountain, Kiln Fiend

Turn 3 - Island, Assault Strobe (Kiln Fiend +3), Artful Dodge (+3), Twiddle (untap Island. +3), Artful Dodge Flashback (+3). (1 base + 3 + 3 + 3 + 3 = 13 * 2 (Double-Strike) = 26... All Unblockable due to Artful Dodge)

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