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Burning Goblin Transformer

Casual Aggro Burn Combo Goblins Mono-Red

FinnSA


Sideboard


Maybeboard

Instant (2)

Sorcery (4)

Planeswalker (2)

Creature (3)


This deck is built around burn, opportunism and increasing the effectiveness of whatever instants or sorceries appear on the table. This is when the sideboard is as shown. The primary combo within the deck is to miracle Thunderous Wrath with Guttersnipe on the table, then use Reverberate and/or Dual Casting on it - resulting in 12 damage for 2 mana, 14 damage for 3 mana or 19 damage for 4 mana. The miracle can also be followed up with a summoning of Cryptborn Horror for a large creature for 3 mana to push any final damage their way. Reverberate can also be used to keep the playing field level be it copying Increasing Devotion etc. The Slumbering Dragons are there to stop opponents (especially those playing token decks) attacking. The ring is there to make the dragon into a time bomb. Electrickery is there as a board wipe on overload and coupled with [[Reverberate] or Dual Casting it can wipe more than just the small. Mark of Mutiny is there to steal an opponents major creature threat and if possible Fling it at them. Fling can also be used on your own Slumbering Dragon once it is big enough. If Reverberated this can deal some serious damage and a second creature is not needed to be sacrificed (see official rulings).

After the first game your opponent will go to change out for their side deck to find a way to deal with such excessive burn. This is the point where you also change out for the side deck. This creates a drastic change in what they are now facing meaning their changes out for their side deck will have thrown them into a severe disadvantage likely losing their spells to deal with creatures in favour of those to deal with the burn.

If you change out for the side deck this deck becomes a mean goblin deck which spews out creatures left, right and centre and keeping the opponent low on creatures or life with burn. Krenko's Command can be exceptionally effective if comboed with Dual Casting or Reverberate. Pyreheart Wolf is there to force an overwhelming force onto the opponent. Finally Dynacharge is there to pump up all the goblins on a final assault.

I have put a few things on maybe such as Ash Zealot which would serve well as protection in either deck with the first strike and will be good protection from zombies and flashbacks. Chandra, the Firebrand is there as could be good to push for damage as well as her -2 for another source of Dual Casting.

I would be grateful for any kind of advice and/or suggestions for improvements. Please don't be too harsh - this is my first standard deck.

If you want to run it at FNM you are welcome to provided you post how it plays as well as any suggestions

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Date added 11 years
Last updated 10 years
Legality

This deck is Casual legal.

Rarity (main - side)

15 - 3 Rares

2 - 3 Uncommons

21 - 9 Commons

Cards 60
Avg. CMC 2.47
Tokens Goblin 1/1 R
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