Aminatou: Social Distancing 101

Commander / EDH* Megalomania

SCORE: 88 | 140 COMMENTS | 12886 VIEWS | IN 25 FOLDERS


Minor changes - Flicker —Aug. 13, 2018

Added more flicker effects while trying to balance the mana costs with the mana base.

Arcane Denial -> Ghostly Flicker

Mana Leak -> Eerie Interlude

Impulse -> Restoration Angel - change gives us an alternative to Aminatou in the Aminatou, Felidar Guardian and Altar of the Brood combo

Tontolino says... #1

You wrote this: "Necromancy is one of the key reanimation spells in the list. Played as an instant, it can be used to reanimate to Brago and give him haste at the same time. This would allow us to flicker both Brago and Necromancy, returning both into play permanently with Necromancy bringing another creature back into play."

I do not understand how you make Brago hasted with Necromancy... the fact you play the spell with flash does not give Brago any kind of haste...

As for your choice of creatures, I think Restoration Angel is a good adding; and also if you only have room for one such creature, you should put that instead of Felidar Guardian because of the flying ability.

August 8, 2018 2:46 p.m.

Megalomania says... #2

Tontolino, you are absolutely right. I was for some reason thinking of both Shallow Grave and Necromancy when I wrote that. Good catch! Thank you!

As for Felidar Guardian, I like it better since it can flicker non-creature permanents. This gives us the Aminatou - Felidar Guardian loop which is needed in our win cons. I would have included Resto Angel as well but I feel the deck has enough creature flicker effects already but we’ll see.

August 8, 2018 6:36 p.m.

Lil_Kalki says... #3

Hey there. Thank you for the comment on my Aminatou deck, Dare to Believe, Dare to Become.

I am going to make this comment mostly centered on your land base. Even in a deck where the curve caps at 5 (not even peaks, caps!), and even with rocks (and free ones at that), 32 lands is far too few to reliably get your land drops where it matters. Now, I’d suggest that maybe this is offset by the filtering power of this deck but I don’t exactly 100% trust in that principle when things cost mana in the first place.

Don’t get me wrong; the deck is pretty sound regarding it’s contents and the quality of said contents. However, you need potatoes to go with that meat.

The 3-tax Rishadan is honestly a win-more card if you have your engine going well enough already, and tbh the 1-tax one won’t do enough lategame. I’d swap them out for 2 lands that produce blue. Not sure how effective Cephalid Coliseum is for you but that’s probably a solid maybe. That and a Moonring Island may suffice to that end.

Anyway another consideration to take into account is that you (presently) have too many blue costs in your spells, and not enough mana sources to offset the ratio to a good degree. If you look at my deck (admittedly too budget for say an Underground Sea or even an Arid Mesa), you’ll see that everything is aligned in that color ratio pie chart that TappedOut has available. Yours has an over abundance of blue costs, or an under-abundance, so to speak, of blue mana sources. That’s mainly why I suggested those two lands above, at the cost of two blue-costing spells. It might not completely even it out, but it’s a start and I really would suggest investigating that a bit further. :)

August 10, 2018 12:01 a.m.

Lil_Kalki says... #4

One last note regarding the land base: if you can afford the fetches, it seems clear to me that you could really use a Scalding Tarn more than one of the ones that fetch for a Plains or Swamp without fetching the other or an Island besides. Like I said above, you tend to neeeeeeed blue sources so that’s pretty imperative compared to, say, a Bloodstained Mire.

August 10, 2018 12:05 a.m.

Megalomania says... #5

It’s incredible how almost every comment i’ve had so far was able to raise valid points. From the content of the deck to the primer, thank you to everyone who have contributed and are still actively contributing here.

Lil_Kalki I must admit I have paid little attention to the land base since the orginial draft. I will take a good look at it and do a bit more playtesting to see just how much I need and what cards can be replaced to accomodate your suggestions. I am quite fond of the Rishadan pack and feel I need all 3 to consistently get at least one of them to start “staxing” away. But then again, you may be right so I really need to do a lot of playtesting as soon as C18 is rekeased. The lack of Scalding Tarn was just an oversight but thank you for pointing it out.

August 10, 2018 3:41 a.m.

RegulationD says... #6

I think this deck really breathes the flavor of the scary little girl, that is Aminatou. I am surprised you aren't running Palinchron or Peregrine Drake for the mana ramp with the flicker.

August 11, 2018 2:54 a.m.

Megalomania says... #7

Thanks! I was really hoping to bring in some of the creepy 8-year old planeswalker child vibe.

I had Peregrine Drake before but it doesn’t really do much outside the infinite mana combo which also doesn’t win the game outright. The same goes with Palinchron.

August 11, 2018 4:29 a.m.