4 color Control (Now with added sunlight!)

Standard Snivy__

SCORE: 1 | 10 COMMENTS | 281 VIEWS | IN 1 FOLDER


cole20112 says... #1

So something that you could do, is you could run the Approach in the board and then board it in instead of the Scarab God to catch your opponent off guard. You could then run 2 Scarab Gods and go up to 4 Settle's and just be a hardcore control deck. Also, if you still need a sideboard I have some ideas.

December 20, 2017 10:46 a.m.

Argy says... #2

The mana for this deck is inconsistent.

When it works, the deck performs well.

When it doesn't, you sit there holding a bunch of cards that you can't cast.

The deck does best against other decks that take some time to set themselves up.

It does very poorly against aggressive decks with lots of small Creatures, even with Settle the Wreckage, and Fumigate.

Adding a Swamp, a Plains, and two Evolving Wilds would help the mana, I think.

You also have no Sideboard, which makes it easier for other decks to beat you after Sideboarding.

This deck doesn't have as many dig effects as other Approach of the Second Sun decks I've reviewed. It could finish the game a lot faster, if it did.

Just so you realise, from the Oracle text:

"Approach of the Second Sun has no effect until its resolving. If the second one you cast is countered, you wont win the game."

A lot of people who play this kind of deck don't know that.

January 29, 2018 4:49 p.m.

Snivy__ says... #3

Ok first of all, my mana base rn is doing great for me in tournaments. I do have a great sideboard, but I agree to put a few more basics in.

January 31, 2018 9:16 p.m.

eragon795 says... #4

Hi! I believe you were asking control players to come and have a look at your deck, so here I am. I have played almost exclusively control since RTR block. But to have a look at your deck.

First off, I want to say it looks (and is) really sweet! Being able to play all my favourite cards in one deck is awesone, and I can say that this accomplishes that qutie nicely (except for Bolas, sadly). However, there were some things about the deck when I tested it that felt a little off.

The first thing was the density of threats. Against aggressive decks, sure, you only need your Approaches. But against other control decks, you simply lose because it's easy to eventually counter all of your things. My first test with this was against my grixis control list (which I don't have online at the moment, although I might put it up soon) and the grixis deck was able to win by countering the approaches, removing the gearhulks and just waiting until you ran out of cards. That isn't necessarily a problem if you can beat the control deck post-board, but I didn't really see anything that made me worry about that in your sideboard. I imagine you maybe bring in 6 pieces against control? I bring in about 8 or 9 against approach and that makes me heavily favoured. If possible,try to find a bit more room for anti-control in your sideboard. It's also probably unnecessary to have another Glimmer of Genius in the board.

Against Midrange I would have to imagine that you are heavily favoured, so the sideboard options you have for them can probably be taken out, or at least trimmed down.

Finally, against aggro. I think this is an interesting matchup, given you definitely have enough removal. However, playing four colours here is your downfall. Even though you have obviously invested heavily in the manabase, it is still quite easy to get stuck on a colour. For example, in my testing, I was frequently missing a coulour until turn 5 or later, which can be absolutely devastating against decks which can kill you that quickly.

I'm really sorry if I sound very harsh on the deck, which I think I probably do, because I honestly think it is really cool and could work well with a bit of tuning. HOWEVER, I think that in its current state it isn't competetive at a high level. My main suggestions would be either:

  • Drop a colour and play Jeskai or Esper for more consistency, OR

  • Tweak the main deck to beat either control or aggro very consistently, and have a sideboard of 15 cards which you bring in to beat the other for games 2 and 3.

If you go for the second, it's probably better to tune the main deck to beat aggro and have fifteen disruption and counterspells in your sideboard.

I wish you absolutely all the best working on this deck, and hope that you can prove me wrong about it.

Good Luck!

February 5, 2018 7:38 p.m.

eragon795 says... #5

I should also probably add that I did play a very competetive 4-colour (GWUB) control deck back in Amonkhet and Hour standard, but that only worked so well because Traverse the Wilds was such a good card and could mana fix.

February 5, 2018 7:40 p.m.

Argy says... #6

If you're looking for good Sideboard cards against Control, it's hard to go past a couple of Lost Legacy, and Dispossess.

February 5, 2018 11:55 p.m.

Snivy__ says... #7

Thank you for all of your suggestions. I will shrink my color count down to 3, making it Esper and dropping red. I think I will bring in a couple more copies of Seal Away and 2-3 copies of Cast Down.

May 4, 2018 6:21 p.m.

Argy says... #8

Whenever I play against Control the most annoying card is Ixalan's Binding.

I'd rather see Cast Out over that, any day.

May 6, 2018 4:23 a.m.

JMullen says... #9

I'm not really an Approach player... but my thoughts is that the red is completely unnecessary in this deck. It will sometime remove insects, but it otherwise just is taking a place that a Cast Out/Seal Away would rather be used for. Splashing Red for three cards is something I would only do if the cards were stand out amazing.

As a bad example, because of your long game plan and Mana Availablity, Tilonalli's Summoner would be better in those slots, if you wanted to keep splashing red. It forces out a removal spell to deal with it, because at any point you can untap with it on the board, it's fireball time. The threat could be very real, and it would serve as a distant Plan C, if your other tactics didn't hold.

Otherwise, I'd probably cut red. It doesn't feel like the two main deck cards are relevant as much as other white removal.

May 6, 2018 11:11 a.m.

Snivy__ says... #10

Ok guys Ima switch this deck officially to my Jeskai Wizard Tempo deck, I just tried out the UR prowess Aggro version and learned that it is too easily dealt with by almost all other decks.


Jeskai Wizard Tempo

Standard Snivy__

SCORE: 2 | 2 COMMENTS | 117 VIEWS | IN 1 FOLDER


May 6, 2018 3:03 p.m.

Please login to comment