Ebony Horse

Ebony Horse


, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Masters Edition IV (ME4) Common
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Arabian Nights (ARN) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
2019-10-04 Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Ebony Horse Discussion

Zieo333 on The Chamberlain

1 year ago

Also, found some more cards that might interest you: Asphyxiate, Ebony Horse, possibly Magewright's Stone if combined with something else, Thornbite Staff and possibly Voltaic Construct

Hi_diddly_ho_neighbor on Emmara, Soul of the Accord

1 year ago

I am glad to see other Emmara decks start to pop up. I think far too many people are sleeping on her as a commander. Here are some suggestions:

Reconnaissance is one of the best untap spells out there. Maze of Ith is another good option to both protect yourself and untap/save a creature during combat. Jandor's Saddlebags or Ebony Horse are other options.

Divine Visitation is busted with Emmara as each of your 1/1's are now Serra Angels.

Stonybrook Schoolmaster gives you an second Emmara in case she becomes too difficult to cast.

I am a big fan of Mirri, Weatherlight Duelist in a list that can tap and untap her at will.

Chaining Secure the Wastes into March of the Multitudes could be pretty fun.

Heroic Intervention should be in just about every green deck now.

Gavony Township and Shalai, Voice of Plenty are both great late game mana sinks and Shalai protects your board.

+1 and good luck deck building!

carpecanum on Horsies Galor

1 year ago

Mesa Pegasus, Ebony Horse and Akroan Horse. Soul Foundry

Nightmare will probably be an expensive 2/2 most games unfortunately.

Would your friend think shapeshifters are cheating? Or creatures with Horsemanship? Or Flanking?

LostDragon01 on Siren of the Silent Discard - PDH

2 years ago

I like that you use interesting cards. Its look like you prepared for everything on the table.

Im busy to tapping my general in Disciple of Deceit - Combos PDH too. There is way much spells that can help you. Hidden Strings is my favorite. You can untap Siren three times in turn with it!
Also, notable cards is Ebony Horse and Mobile Garrison (that have exact 2 crew!).
And for sure, dont forget to add Survivors' Encampment and Holdout Settlement for extra tap each turn.

ElementalEd on

2 years ago

Hey, Thought I would comment back. Thanks for the upvote on budget list.

As for this deck, unfortunately I don't have to much time to really think about it, but I'll give you my preliminary thoughts:

Cards I would consider trading out.

Ebony Horse for Reconnaissance: Its the same effect you are looking for, Except all creatures gain the benefit.

You have a lot of untap effects for how little your things can tap. (Maybe I am missing something). If I am missing something. then I would Thousand-Year Elixir. If I am not. I would add tap effects that synergize with artifacts Arcum Dagsson, Master Transmuter, Muzzio, Visionary Architect) (I am sure you probably knew about them, but thought I would mention just in case)

If you want to stay glass cannon combo then my next suggestion will be meh. But Caltrops Is a great way to deter early game aggro. Especially if your meta catches on how combo heavy you are.

If you are fairly consistent at infinite mana. Whir of Invention & Memnarch are pretty good at closing out a game.

Lastly, tutors will obviously help with consistency. I know some people (myself included), don't like to include them if they can, so that may be the reason why they aren't there. Trinket Mage, Fabricate, Kuldotha Forgemaster are favorites of mine to close out a game. But I totally understand not including them.

I will have to play test the deck sometime. Sorry if i missed anything obvious, I kinda rushed this review.

Thanks again!

Rossa on Dark Elves of the Woods

3 years ago

carpecanum: I made this deck with cards from my collection, this is why I left out Heroic Intervention and Maze of Ith. Both cards are very useful, so I would think about them if I would have any. Regarding Ebony Horse it is a little bit expensive and conditional. I could search out this from the deck by a black tutor, however there are more powerful cards to search for. In most of the cases Rhys can protect himself with his sac ability, and there are more dangerous creatures in this deck (Elvish Archdruid, Priest of Titania, etc.) who never go to battle, and usually they are the targets of creature removal spells. During my test games I tried Golgari Charm, which is really similar than Wrap in Vigor, however I used it only once out of 30 games, so this is why I sorted this out.

carpecanum on Dark Elves of the Woods

3 years ago

Ebony Horse and Maze of Ith would let you attack without fear of losing your boss.

Maybe Heroic Intervention and/or Wrap in Vigor to avoid wipes?

Dasplatzchen on dorfs

3 years ago

Yo, speaking of untap things: Ebony Horse and Puppet Strings work well. Some other artifacts for you to consider are Staff of Domination Sword of the Paruns Umbral Mantle

Also I think you should include some artifact/enchantment hate. Disenchant Orim's Thunder Shattering Spree Vandalblast Council's Judgment Return to Dust

Soul of Theros as possible win con? or perhaps True Conviction

Also, add those vehicles!!

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