Need help cutting deck

Commander Deck Help forum

Posted on June 3, 2018, 3:23 p.m. by butter83

03-06-18-azor-edh


Azor edh

Commander / EDH* butter83

1 VIEW | IN 1 FOLDER


Need help cutting my azor edh deck based on draw and pillow fort.

FancyTuesday says... #2

Here's a list of cards that seem underwhelming or out of place.

Azor's Elocutors: Flavor's great and all, but this is a 5 drop that doesn't affect the board. You then need 6 turns after it drops to win the game

Sphinx of Magosi: Below average beater, below average draw engine, combined it's just ok

Sigil of the Empty Throne: Another 5 drop that does nothing on its own. Completely dependent on casting enchantments, of which you don't have a huge number that's only gonna get smaller as you make cuts

Soul Barrier: 2 damage is a really minor price to pay in EDH

Starfield of Nyx: Another slow 5 drop enchantment. To get value out of it takes turns, and the potential targets aren't exactly massive bombs

Sphere of Safety: Unless a third of your deck is enchantments odds are this is just Propaganda that costs more to cast

Azor's Gateway  Flip: I kinda dig the looting in a 2 drop. If you were to keep any of these cards this would be the one I like the most. But it takes 5 turns to go off, and it's liable to get popped if you start pitching useful cards toward flipping it

Spellbook: Without metalcraft, storm, or any other effects to play off of its 0 drop nature it's just a really underwhelming card for the slot

Venser's Journal: 5 drop that doesn't affect the board or offer any sort of card advantage

Approach of the Second Sun: 7 mana to gain 7 life. Then a turn to untap, draw into it (assuming commander is out and you have the mana or other effects to dig that deep), and another turn to untap and play it again. As far as win cons this isn't the worst there is, but I can't help but feel there are better options in the 7 drop range

Beacon of Tomorrows: This is a card for a deck that's leaning heavily into extra turns and cheating spell costs, neither of which your deck really does

Alhammarret, High Arbiter: Really underwhelming ETB for a 7 drop, especially in multiplayer when you have 3 opponents worth of threats and you can only name 1 card

Of course none of these cards are truly bad, easy cuts, otherwise they wouldn't be in your decklist in the first place. Cuts like this are hard, and odds are you probably really like some or all of these cards. This is my take on some of 'em, and if you wanna keep them just look at the rest of the deck and ask "if not this card, then what?"

June 3, 2018 10:25 p.m.

butter83 says... #3

Thanks for opinion. Spellboom there mostly sk I can have no maximum hand size.

June 3, 2018 10:32 p.m.

paratrooper54 says... #4

usually if you already know the cons for the cards being in the deck it doesn't belong.

June 4, 2018 2:12 a.m.

butter83 says... #5

I don't see the cons other than the price on some cards

June 4, 2018 6:24 a.m.

butter83 says... #6

Just need to cut 2 more

June 4, 2018 3:33 p.m.

FancyTuesday says... #7

Well if you're going to run Azor's Elocutors, Chasm Skulker, Sphinx of Magosi and Ishai, Ojutai Dragonspeaker (none of which I would save Chasm Skulker) you might consider cutting Solemnity. Soul Barrier remains at the top of my cut list along with Sphere of Safety for diminished effectiveness in EDH and having fewer enchantments. Maybe consider Norn's Annex as a replacement to both?

And I'll take this opportunity to reiterate the value of Thought Vessel over Spellbook if you're not a playing a cantrip based game.

June 4, 2018 3:55 p.m.

FancyTuesday says... #8

My apologies, I assumed Thought Vessel was a bulk card. Evidently it is not, so your aforementioned budget concerns probably cover that.

June 4, 2018 4:04 p.m.

butter83 says... #9

It's all good thought vessel would be nice but it's a bit much

June 4, 2018 4:35 p.m.

Please login to comment