Maybeboard


Nahiri's Resolve is a card I enjoy building around. But usually I go for extreme ETB value with like Discover or whatever. Maybe I should calm down and try some less complicated value cards. Swayze had a good build recently. Let's try something like that.

So the value cards to blink with are: - Charming Prince - life, scry, or more blink - Charming Scoundrel - token based ramp or pump/ping, or dig (or pure draw if you get to an empty hand) - Burglar Rat - hand denial - Kutzil's Flanker - graveyard denial, life/dig, or maybe superpump in the edge case where Prince blinks Flanker and reenters at end step when Resolve blinks out everything else, if you sequence everything perfect. - Beza, the Bounding Spring - catchup life/tokens - Massacre Wurmfoil - small sweep - Gumdrop Poisoner - spot removal (so long as other lifegain has happened), maybe with a bonus token - Killer's Mask - blink-friendly card cheating

and then support cards are more like - Kambal, Profiteering Mayor - not so much a blink target but gets value for all tokens from all players - Elesh Norn, Mother of Machines - ETB doubling - The Jolly Balloon Man - clone effect as a blink alternative, in token form - Chandra, Flameshaper - power play if you can ramp into it early or manifest dread/blink it in or you value grind into a long enough game to hard cast it.

Hard to say if this pile really works or not. A late game board with Wurm and Elesh Norn and blink effects every turn is very oppressive though.

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Casual

98% Competitive