This collection is out of date, you may click here to see the latest version
pie chart

Wolves Can Run

Standard*

ForsakenM


Sideboard

Creature (4)

Instant (4)


My version of Wolf Run, one that actually involves wolves! D:

As I figured this deck should be very aggressive, the only time you will be spending more than 4 mana is if you are loading everything into Kessig Wolf Run. Other than that, all the casting costs cap at a total of 4.

Also, this deck should be aggro enough that you don't need Kessig Wolf Run to win, which I why I only run two.

Suggestions

Updates Add

It has Flash: this gives it the ability to be and instant-blocker (that can give itself +2/+2, which can help out a lot), or to buff a creature that will be able to do damage to your opponent. That, and the fact that I run Scorned Villager  Flip will usually allow you to have enough mana to cast him.

Combo 1: Immerwolf and Moonscarred Werewolf  Flip are on the field, two lands left untapped, swing out. They are unable to block Immerwolf due to Intimidate, before damage is assigned tap the lands and Moonscarred Werewolf  Flip and Flash out Briarpack Alpha and place the +2/+2 on Immerwolf. This will also give you a 3/3 blocker on their turn if need be.

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Become a supporter of TappedOut and hide ads for only $3/month!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Created with Highcharts 9.3.3Card costs (outer) Land mana (inner)
Created with Highcharts 9.3.3CreatureCreatureLandLandEnchantmentEnchantmentInstantInstant
Created with Highcharts 9.3.3Converted mana costMana-curve7.1%7.1%7.1%7.1%21.4%21.4%21.4%21.4%14.3%14.3%14.3%14.3%7.1%7.1%7.1%7.1%0123405101520