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Peasant high tide

Casual

jmanwdogg


The deck works by using high tide to cause each land to tap two blue mana instead of one, and then using snap, cloud of faeries, and frantic search to net two to three mana (or more if you play two high tides). You're going to want to use snap to bounce cloud of faeries back into your hand to net more mana. You have four copies of merchant scroll that allows you to find whatever instant you want, which in a lot of cases will be high tide. You have ponder and preordain to go through your deck to find the right things. You also have treasure cruise, inspiration, and ideas unbound to look through your deck, so long as you plan on winning that turn. You may be wondering to yourself, "how does this win." Good question, once you have archeomancer and cloud of faeries in play, you can play ghostly flicker to bounce cloud and archeo, causing cloud to untap two lands, which tap for four, and archeo to get back ghostly flicker. You can do this an infinite number of times, and you will always net one mana, allowing you to get unlimited mana. Finally, you play brain freeze, which mills your opponent for three for each spell you played that turn. Since you played ghostly flicker like a million times, you can mill the opponents whole deck. I know it sounds complicated, but it's actually really easy to do. You can usually win by turn 4, and can often win by turn three.

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Date added 7 years
Last updated 5 years
Legality

This deck is Casual legal.

Rarity (main - side)

5 - 0 Uncommons

36 - 0 Commons

Cards 60
Avg. CMC 2.29
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