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You know that feeling you get when you drink Firewater or 151? Yeah same feeling without the side effects when you use this deck to blow your opponents mind after hitting them fast and hard, and most of the time, they can't do anything about it.

Lots of synergy here, fun combos, should be fairly quick, not sure about draw power though, you may be top decking after turn 5...however, you should win by turn 5. So far that has been the case for me. some close games, but overall ubeatable when it comes to final score.

Flamespeaker Adept + Aqueous Form + Titan's Strength and Armed / Dangerous is quite good, or replace the adept for Incursion Specialist---

T1-island

T2-mountain, play Incursion Specialist

T3-mountain, cast Armed / Dangerous, swing, before combat damage, cast Titan's Strength giving it+2/+0 from his ability adding an additional +3/+1 and +1/+1 double strike making him 7/5 unblockable double strike, hit for 14. or if possible wait another turn and use 2 Titan's Strength IF possible....

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Changed a few cards, Flamespeaker Adept actually sucks bad, so at first I limited them, then removed all together.

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