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Inner Termoil

Custom RBW (Mardu)

wirving


A game inspired by forgetful fish. Players don't just share a library and graveyard, but also all permanents on the battlefield. Players who end a phase with any unspent mana lose the game. Triggers are owned by the player who would be "you" in the context of the card or whoever caused the game action that created the trigger (e.g. tapping a land).

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