Hanratty's Favorite Superhero (Top 4 FNM)

Standard ChrisHansonBiomancin

SCORE: 6 | 4 COMMENTS | 1464 VIEWS | IN 3 FOLDERS


Late update about last week's FNM —April 30, 2014

Due to the Journey prerelease, last week's FNM was a half-assed 4 round affair with no Top 8, and I went 3-0-1. I'll do my best to recall the results:

Rd 1: Rakdos Midrange W 2-0: A very "draw-go" type of matchup, as his deck was full of removal and burn. I won Game 1 pretty handily thanks to a couple Sphinxes after we traded blows. Game 2 was a bit closer, as he successfully resolved Master of Cruelties while I had nothing on board and one card in hand. Luckily, that card was a Sphinx, and it drew me into a D-Sphere, and I once again came out on top in this war of attrition.

Rd 2: Golgari Dredge D 1-1: I won game 1 as I countered his serious threats, like Nighthowler and Shadowborn Demon , and let my fatties roll over his dorks etc. In game 2, he had a Whip of Erebos that was a total pain in the ass. Maybe I should've scooped to save time for a third game, but all I really needed to stabilize was a D-Sphere and, despite 3 Sphinx's, I couldn't find one. I held him off for seriously like 15 turns before finally collapsing under the weight of his constant graveyard barrage. With about 2 minutes to go in the round, we had no choice but to call it a draw.

Rd 3: Izzet W 2-1: In game 1, I used a Verdict to clean up his Young Pyromancer tokens and cruised to a win. In game 2, he got out 2 Guttersnipe which took me out pretty quickly as my D-Spheres were still out to lunch. In game 3, I was able to ramp into an early Wurm and put him in defense mode before he could set up his boardstate and take advantage of his instant-and-sorcery loving creatures.

Rd 4: Orzhov Midrange W 2-1: In game 1, I was able to withstand an early Pack Rat and Mutavault barrage to come away with the win. In game 2, he was able to pull off back-to-back Gray Merchant of Asphodels to steal away the win after I thought I had it wrapped up with Aetherling on the table. In game 3, a Rootborn Defenses gained me the advantage when he tried to remove a Centaur, and Mystic Genesis sealed it by countering one of those damn Gray Merchants for a 5/5 Ooze.

tooTimid says... #1

Hey there friend! After more testing with my build I have some questions for ya:

Numero Uno: Stormbreath Dragon , man I hate this bitch..... Pro white sucks.. I really have to counter it or race it. What's the best strategy you've found attacking one of the pillars of the format? I've decided to add one Essence Scatter to the board. Good against dragon, voice, AEtherling , Obzedat, Ghost Council , ect, ect..... It just feels like every matchup has at least one creature that an extra counter spell could do a number on.

Fated Intervention : I really feel like one is the right number. I would never want to see two during a game, and one doesn't even feel that great. It's deff the card on the fence about.

Sylvan Caryatid : In a deck with 25 lands this feels useless. After more testing I would turn 2 this, draw go turn 3, turn 4 verdict.... And he's gone. I would always much rather him be a creature like Horizon Chimera . Man have I loved that card in testing!

I'm interested what you have to say. I think these decks are awesome, and a blast to play! I will look into this post rotation for sure (a long ways away....)!

April 29, 2014 9:13 p.m.