Razin' minds, takin' names (competitive nekusar)

Commander / EDH* goblinguiderevealpls

SCORE: 105 | 101 COMMENTS | 22189 VIEWS | IN 34 FOLDERS


dominaria adjustments —May 3, 2018

-1 blasphemous act -1 lightning greaves

+1 gamble +1 mox amber

amber is another free mana to add to the mix, worth testing even when only jace, nekusar and kess allow it to tap, its still very good

ive had gamble for a while and i feel like its too powerful of a tutor to pass up, especially since the downside is minimal in this list

i dont run enough creatures to justify greaves, and nekusar usually wins if he resolves, which he usually does due to countermagic protection, and blasphemous act is amazing but ive found creatures often get bigger than x/13 or are unnaffected by damage due to mechanics like indestructible or regenerate, so i took these out to test amber and add gamble

Illusificate says... #1

Evolving Wilds and all the other fetch lands let you pretty much take a card out of your deck for free, making it more likely to get the cards you want.

September 1, 2017 5:49 p.m.

Illusificate,

I have Misty Rainforest, Wooded Foothills and Arid Mesa lying around, what do you think I should cut? I already run the 3 on-color fetches, but you're right I cetainly could run more for deck thinning, especially since I have access to the "good" fetches. ive seen lots of people at my LGS run one of every pain fetch for each color, so i will look into incorporating the other.. 6 i think? For paim fetches.

Maybe some basic lands? I do run a very low land cound due to the massive draw power and artifact ramp, i recently took out Mana Vault but thats also a possibility in the list as well as Necropotence, but ive found the discard exile to more often than not cripple my recursion ability, thanks for reminding me im missing a shitload of fetches!

September 1, 2017 10:45 p.m.

Illusificate says... #3

You could probably take out Izzet Signit. Cabal Coffers isn't very usefull when you have very few swamps, so you can cut that too.

September 2, 2017 3:42 p.m.

Thanks for the suggestion! Ill make sure to hold on to my fetches in case crucible gets banned or taken out!

September 5, 2017 4:29 p.m.

Entrei says... #6

I personally am a fan of Ulamog, the Infinite Gyre as opposed to kozilek for the shuffle effect, as ulamog brings more to the table. In emergencies, ulamog can actually be cast to get rid of an enchantment, whearas kozilek draws 4 cards, which in a Nekusar deck there are far more efficient ways of doing so.

Justy my two cents

September 9, 2017 3:12 p.m.

Thats true i do have both and used to run ulamog, just felt kozilek has better synergy

Either way i have yet to hard cast either titan, but i can definitely run both or swap them out

Thanks, Thats true that outside ulamog i dont have any enchantment, land or walker answers, ill throw her back in the maybeboard

September 9, 2017 3:52 p.m.

SpammyV says... #8

Just out of curiosity, what has given you the most trouble in terms of opponents building/playing against you? I've played a lot against my friends' Nekusar decks (in multiplayer games rather than 1v1, but they're executing the same plan as you are) and now I keep on hand cards that replace card draw or just play a removal-on-a-stick deck and kill Nekusar. Flameblade Angel is also a cheeky answer I've found, at least in casual formats.

Have you considered Psychosis Crawler? It could add another source of damage when you do a wheel.

October 9, 2017 2:35 p.m.

_Delta_ says... #11

Hey I was just wondering if for this you had considered The Locust God. I have a Nekusar deck myself, and although I will admit mine is meant for a much more casual environment clearly compared to yours, I find in combination with wheel effects it really useful for making blockers.

By the way this is a pretty good list you got here and so +1 from me.

November 19, 2017 11:17 p.m.

Entrei says... #12

Delta-117 locust god is simply too slow and doesn't do much for the deck. For the same cost you can drop Niv-Mizzet, the Firemind, and he at least combos off with Mind Over Matter (which is beside the point as this deck doesn't run him) Additionally, given how competitive EDH works, your 6 drop slots are designed to win you the game either that turn or the next, and locust god simply doesn't do that that

November 19, 2017 11:28 p.m.

_Delta_ says... #13

Yeah Entrei that was my thoughts even when suggesting it already, but I just thought I would throw it out there anyways, as who knows I thought maybe something good could come out of the suggestion.

I'm guilty at times I will admit of just wanting to include some cards to be played in my decks for fun, and trying to make them work regardless of whether or not they are the best fit. But I suppose this is fine in my case as my meta is not overly competitive, since besides myself no one has been trying to improve their decks as much as I have been trying.

November 19, 2017 11:38 p.m.

Entrei says... #14

I feel you. My nekusar deck was casual until someone in my pod started playing Arcum Dagsson. Everything went downhill from there

November 19, 2017 11:41 p.m.

xAIFIBx says... #15

While you're playing a lot of competitive staples, how exactly does this deck fare against tier 1 decks (there are no such thing as tiers for commanders, only for decks) such as Food Chain Tazri, Jeleva Storm, Doomsday Zur, Teferi PW Combo/Stax or Food Chain Prossh?

Just looking at it I can't see how you plan to beat them since you have very little to protect your combo in early turns, while your wincon seems very fragile and more difficult to assemble than the other decks I mentioned.

November 20, 2017 12:53 a.m.

the main thing that stops combo t1 decks is Notion Thief, combine this with a wheel or Teferi's Puzzle Box/Chains of Mephistopheles and your opponent will have 0 cards in hand and will be unable to draw any more

November 20, 2017 5:04 p.m. Edited.