Headless Horseman

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Headless Horseman

Creature — Zombie Knight

Stardragon on Card creation challenge

3 years ago

The Great Oak 3

Legendary Enchantment {Mythic Rare}

Squirrels and Treefolk you control gain reach

Whenever a Squirrel enters the battlefield create a Create an acorn token with " Sacrifice 5 acorns search your library for a forest and put it onto the battlefield"

Whenever a treefolk blocks an attacking creature or takes damage you may sacrifice an acorn token if you do create a 1/3 green treefolk creature token with defender

"This whole forest even this the mightiest of oaks started as a humble acorn. Let this be lesson to you sprotling even the most humble of things can grow to greatness." (Idk how to make it go Italic)

Make oh idk.... make an updated version of the Headless Horseman that's makes you want to play it (not OP or super pushed) in your favorite format

Caerwyn on Halloween Deck Ideas

3 years ago

First off, welcome to Magic!

The most classic Halloween card would be All Hallow's Eve, but that card is rather pricey, so, if you intend to play with real cards, that might be impractical.

Magic has a whole lot of other fun cards though. Headless Horsemanand Frankenstein's Monster both depict classic spooky characters. There are all manner of Zombies, Vampires, Werewolves, shades, and Spirits, any number of which could make a solid tribal deck (i.e. deck based around a single creature type). If you do a search for Black Wizards and/or Clerics, you will find a number of witches and cultists.

Lots of great options to choose from!

The_Fallen_Duke on The Headless Horseman

3 years ago

Now, this is a rubbish creature (a mere vanilla 2/2 for the price of a Liliana, Heretical Healer  Flip), but for flavour sake you may want to consider to make a little space for the original Headless Horseman! ;-D

FenIsABasicSwamp on Stranger Things Halloween Zombie Horde

7 years ago

Thanks, and in response to the email, no I haven't tested it yet. Hopefully I'll get to before FNM tonight and then I'm having friends over on Sunday for Halloween and we are going to play it. I'll post updates and feedback as it gets tuned over the next few weeks. Also, waiting on a few flavor cards like the Headless Horseman. I wanted to put Frankenstein's Monster in but he's no good. It's hilarious that those are actual creatures in MtG though.

DemonDragonJ on Flavor Fails

8 years ago

Usually, the flavor and mechanics of this game agree with each other, but, on rare occasion, they do not.

In such instances, mechanics usually take priority over flavor, but there are some cards whose flavor does not at all seem to fit their mechanics, so this thread is to discuss "flavor fails" in this game.

The first, and most obvious, of these "fails" is that most equipment is clearly designed to be used by humanoid beings, yet can be used by any beings, even oozes with no discernible anatomy. Another failure regarding equipment is that a creature can have any number of equipment cards attached to it, even when its artwork clearly limits the number of items that the being could reasonably carry. Also, creatures with reach can block creatures with flying despite the idea that a flying creature should logically be able to fly higher than the reaching creature could possibly reach.

Now, for some more specific flavor failures: a Lightning Elemental can be harmed and destroyed by a Lightning Bolt, a Fire Elemental can be harmed by a Fireball, wind-, water-, and ice-based spells work on wind-, water-, and ice-based creatures, both Neck Snap and Go for the Throat can affect the Headless Horseman or incorporeal spirits, Indestructible Aura is neither indestructible nor an aura, Increasing Devotion does not increase a player's devotion, Boros Swiftblade has double strike while holding only one sword, yet Gisela, Blade of Goldnight is holding two swords but has only first strike (and, on that subject, Aurelia, the Warleader has neither first strike nor double strike despite holding two swords and her flavor text supporting the idea that she should at least one of those abilities), and Tragic Slip can affect creature whose artwork clearly make it impossible for them to slip, such as Juggernaut or any ooze.

What about everyone else? What "flavor failures" have you noticed in the cards of this game? Please note that this thread is intended to be humorous and entertaining, and not to cause any serious debate or agonizing over elements of the game that seem to be nonsensical. I look forward to receiving your responses!

Have (1) ZathenDother
Want (0)