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Format | Legality |
1v1 Commander | Legal |
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Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
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Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
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Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Vanguard | Legal |
Vintage | Legal |
Go-Shintai of Shared Purpose
Legendary Enchantment Creature — Shrine
Vigilance
At the beginning of your end step, you may pay . If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.
Rhadamanthus on Door of Destinies and shrines
2 years ago
The problem here is that Shrine isn't a creature type, it's an enchantment type. You won't be able to choose "Shrine" for Door of Destinies. The Shrine creatures (Go-Shintai of Shared Purpose, etc.) don't actually have any creature types, so Door won't be able to help them. I would have expected them to be Spirits but I guess it wouldn't fit on the type line.
Interactions like this will work for non-creature Tribal spells, like Bitterblossom, Tarfire etc. because the list of Tribal types is defined to be the same as the list of Creature types, so if you want to choose a Creature type that appears on one of your Tribal spells, you'll be allowed to do that (Door of Destinies was printed in a block of sets with a Tribal-type subtheme and this interaction was intentional).
ENZU on
Mono white aggro
2 years ago
Im guessing this is for some kind of rotating commander format with 20 life. Possible cuts are Go-Shintai of Shared Purpose and Parish-Blade Trainee. Ominous Parcel also seems like you'll never reach its mana cost and I'm sure there are more mono-W control options
Deck seems to be caught between training and tokens, but the commander might make both of them work. Also interesting to pick monocolor for a budget deck :p I imagine the commander has to be good enough in the format to make it work. She seems solid given that she has 4 toughness for 3cmc in what i assume is a bolt-heavy format. Anyway white weenie is always a solid pick and it looks like there's enough Disenchant support to really hate on some decks. I'm assuming the meta is very artifact/enchantment and control heavy (favorable match) and not very go-wide, stompy, or aggro (which this deck might struggle against)
Hillbillybob987 on
Go-Shintai, It's ya Burfdae!
3 years ago
Crazy thought but what about Brudiclad, Telchor Engineer. I haven't seen it in anyone's list but I think has amazing potential.
The low bar assuming you have one shrine token from Go-Shintai of Life's Origin, Brudiclad, Telchor Engineer would give you one additional shrine a turn with its second ability.
Token makers like Sigil of the Empty Throne, Archon of Sun's Grace and maybe board cards Ajani's Chosen and Alela, Artful Provocateur, will make Brudiclad, Telchor Engineer even scarier turning all those tokens into shrine too.
Then on the high end you have Go-Shintai of Shared Purpose and Honden of Life's Web. You make tokens for each shrine you control then with Brudiclad, Telchor Engineer change the underwhelming 1/1 spirits into shrine allowing you to double the number of shrine you have every turn.
Finally if you really get crazy with it, add Mirror Box to allow you to make copies of a legendary permanent then copy a legendary shrine with Mythos of Illuna or Replication Technique. So now all your tokens will become copies of that shrine for an explosive, over the top combo. (I will admit doing all this is a bit too convoluted to probably be worth it, but it sounds amazing)