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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
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Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Ominous Parcel
Artifact
ENZU on Mono white aggro
1 year ago
Im guessing this is for some kind of rotating commander format with 20 life. Possible cuts are Go-Shintai of Shared Purpose and Parish-Blade Trainee. Ominous Parcel also seems like you'll never reach its mana cost and I'm sure there are more mono-W control options
Deck seems to be caught between training and tokens, but the commander might make both of them work. Also interesting to pick monocolor for a budget deck :p I imagine the commander has to be good enough in the format to make it work. She seems solid given that she has 4 toughness for 3cmc in what i assume is a bolt-heavy format. Anyway white weenie is always a solid pick and it looks like there's enough Disenchant support to really hate on some decks. I'm assuming the meta is very artifact/enchantment and control heavy (favorable match) and not very go-wide, stompy, or aggro (which this deck might struggle against)
Quartzrockz on Tank Wins initiative! ($80)
1 year ago
Hello dodosh! I dont get many comments and I appreciate yours.
Originally, I considered putting in Dungeon Map as it both fit the theme and mechanic of the deck, but I drew a Decanter of Endless Water from a pack pull and subbed it in instead. But Dungeon Map is very useful for Venturing, so Ive removed Ominous Parcel and to make room (trade a ramp for a mana rock)
Im actually very happy with this deck and the initiative mechanic.