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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Fledgling Dragon
Creature — Dragon
Flying
Threshold As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has ": Fledgling Dragon gets +1/+0 until end of turn."
cheezhuntingbirds on Sarkhan's Swarm
4 years ago
I don't think I'm going to run Bladewing's Thrall or Dragon Scales because without Cathartic Reunion or Faithless Looting they are useless. It would only take up space most of the game, and since they aren't red cards, they would not be able to be played.
I think Fledgling Dragon could be good because it's a red card so it could be played normally, and since it is also a dragon, it will benefit from all of the cards that focus around dragons, like Dragon Tempest
With Dragon Scales , It only returns to the battlefield when a dragon with converted mana cost 6 or greater enters the battlefield, but there are only 4 cards in the deck that cost that much mana. Even if it were to be discarded it would probably stay in the discard for a while.
With Bladewing's Thrall , I think it could be a good card to run, except for the fact that it is unplayable unless you draw Faithless Looting or Cathartic Reunion . It also only has flying if you control a dragon, so If you don't control a dragon, it won't have flying and will be vulnerable to Mudslide and Flame Sweep .
I will add Faithless Looting and Cathartic Reunion because I agree that cycling will be helpful. How many copies should I run?
Kazierts on Sarkhan's Swarm
4 years ago
If it's a casual deck then there are lots of things you can do. Before I start suggesting things, in the end this is your deck. So even if I say some things could be better according to my opinion, you should only pick those you aggre or that you think we'll make the deck more confortable to play with.
Again, first things first. You still need to trim it down to 65 cards. No decks, except for Battle of Wits ones but those are exceptions, run above than 60 cards. Having extra 5 cards will only make it harder to draw the cards you want.
One of the things I immediately would cut is Zirilan of the Claw . He isn't that budget friendly and rather slow as you have to pay 5 mana, wait one turn and then pay 3 mana to activate its ability.
Another one to cut would be Dragonmaster Outcast . I know he's very appealing to play with, but he's a few problem that will probably let you down some times. First, since you're playing monored you don't have any ramp, you'll need to rely on drawing lands every single turn while also having to draw and play him just to meet the requirements of his effects. Second, he's just a 1/1, so having him survive even a single turn can be really hard as he also doesn't have any form of protectio. Third and last, since you have Flame Sweep you would either restrain yourself from playing it to keep him alive or be forced into a situation that you would need to kill him alongside other creatures to survive.
Cutting one Drakuseth, Maw of Flames and one Verix Bladewing shoukld also be fine. They're ok cards but since they're legendary you'll be able to have more than on the field anyway. Also, casting Verix Bladewing without kicking would just make him basically a vanilla dragon, which wouldn't really impact the board. However, he can be a nice late game option.
Replacing the 3 copies of Sarkhan's Dragonfire and one copy of Dragonspeaker Shaman for something like Cathartic Reunion or Faithless Looting should help with consistency. The effect on the the Dragonfire is "nice" in conjunction with the damage but there are better damage and card advantage spells you can use. Dragonspeaker Shaman also isn't too budget friendly while being kinda easy to remove from the field, which would make the mana you spent useless.
It may not seem really useful to use cards like Cathartic Reunion or Faithless Looting since you wouldn't benefit much aside from digging through your deck. However, I ahve some things you could add to capitalize on the discard.
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Bladewing's Thrall - With spells that make you discard you wouldn't even need to run black mana in your deck, just discard them and as soon as one of your dragons comes into play you would get them all back. Also, Dragon Tempest would give them haste if you have a dragon in play.
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Dragon Scales - Depending on the dragons you choose to run, you could discard this and as soon as a dragon comes into play it would get a small buff and vigilance.
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Fledgling Dragon - This one wouldn't benefit from being discarded but would from filling the graveyard.
I'd like to see what you think about these before continuing.
ClockworkSwordfish on Jaya & Squee: friends in spellshaping
7 years ago
One of the best discard outlets in your colours is Wild Mongrel. I'd run it over Llanowar Mentor, Greenseeker or Sparkspitter, easily. Noose Constrictor works, too, if you don't care about the colour change. Roar of the Wurm and Fledgling Dragon might also be appreciated as finishers.