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Murrow on Deathtouch (an ode to simpler …
a few seconds ago
Altoman that is a solid suggestion! Thanks!
hiddengibbons on Card creation challenge
1 hour ago
Demonic Contract
Sorcery
As an additional cost to cast ~, discard your hand and sacrifice all non-land permanents you control.
Search your library for a card, put that card into your hand, then shuffle.
Read the fine print.
Make an instant or sorcery with subtype “Crime”
clayperce on Ping-A-Ling
2 hours ago
Extremely cool deck; big +1 from me!
Looking at recent sets: Electric Seaweed, maybe?
Also, I'm not a fan of lands like Stormcarved Coast; they always seem to enter tapped for me at the most inconvenient times! Maybe a Training Center instead?
Cheers!
builderboy7 on Can I take the Initiative …
3 hours ago
My opponent has ventured into the Lost Mine of Phandelver and has entered into the Cave entrance. They then proceed to take the Initiative when they cast Aarakocra Sneak. What happens? Does my opponent exit the Lost Mine of Phandelver and venture into the Undercity? From my understanding, a player can only be in one dungeon at a time and would therefore leave their current dungeon to complete the Undercity.
Additionally, if my opponent gains the Initiative through while they are in a different dungeon (like if they gained they dealt combat damage to their opponent with the Initiative), would they exit that dungeon and be forced to enter the Undercity?
capwner on Mortal Kombat
3 hours ago
Ripples of Undeath would be sweet, mills you 3 every turn.
The Sibsig Ceremony could also work maybe, giving you a discount + additional value from all the evoking?
korpse413 on Looking for ideas on Maybeboard …
4 hours ago
Alright, sweet. Is there a changelog or something to keep an eye out for? I imagine this is likely at the end of a long line of other extra options that came in before?
alechodgin23 on Value Mono Black (Ghoulcaller Gisa)
5 hours ago
DubMC i appreciate the recommendation!
Rhadamanthus on Power Depot modular
9 hours ago
The reminder text on Power Depot's TappedOut page is written incorrectly. It should be written like the reminder text printed on Arcbound Mouser and say "put its +1/+1 counters" rather than "put the +1/+1 counter".
Rhadamanthus on Valkyrie's Call and Zur, Eternal …
9 hours ago
Your line of thinking hits on another rule that unfortunately can be interpreted two different ways for this situation by two different people and they both sound reasonable.
611.2c says, in part, "If a continuous effect generated by the resolution of a spell or ability modifies the characteristics or changes the controller of any objects, the set of objects it affects is determined when that continuous effect begins. After that point, the set won't change. (Note that this works differently than a continuous effect from a static ability.)..."
Your reasoning says the returned card isn't in the set of affected objects because it's not a creature, so the effect won't apply if it becomes a creature later. My reasoning is that Valkyrie's Call specifically refers to that object as what's being affected, so the type changing effect exists but just doesn't do anything while it's not a creature.
Sweetie_Bunny updated Shadowborn apostles
10 hours ago
CEDH apostle
This deck is a combo deck that revolves around devotion to black and graveyard synergy.
THE COMBO Thrumming Stone allows you to flip your deck for 5 colorless and 1 black with a shadowborn.
doc_frank_18 on Desperaux
18 hours ago
Maybe take out quintessential-katana and put in Combat Research
capwner on Weaponized Tuberculosis (Auntie Ool Primer)
22 hours ago
Sweet list, lots of things I thought to rec are already here like Massacre Girl, Known Killer. Serrated Arrows could be one to try as a reusable source of -1 that works well with prolif
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