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U/R Dragonstorm by Makihito Mihara, 2006

Vintage

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Taken from Patrick Chapins Innovations - A History of the Best Decks from the First 17 Years of Magic for StarCityGames.com

"Miharas Dragonstorm Deck was essentially one part acceleration one part library manipulation one part combo and two parts land. The basic idea was to use Telling Times and Sleight of Hands to set up your hand to sculpt a turn 3 4 or 5 flurry of Rituals and Storage counters to set off a Dragonstorm for four which would usually be fatal.

The deck was fast enough to race just about anything and Remand and Gigadrowse provided a powerful interaction as they could be used to buy Mihara more time or offensively to force through his key spells.

While Minds Desire decks had impacted every format since the introduction of the Storm mechanic it was not until Dragonstorm that the Storm mechanic had truly broken a format. Amusingly The Magic Shows Evan Erwin was actually one of the early advocates of Dragonstorm swearing that it was busted and trying to show the world what was possible."

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