September 7, 2015: Giving thanks to Lagotripha for some of the ideas provided today. Now the deck is faster! The enchantments or creatures return to the battlefield more frequent than ever! Now you can block two creatures at once! When someone pays the amount of enchantments you have on the battlefield to attack you, just use Celestial Flare to remove that creature!
September 4, 2015: Did some recent updates here. Giving credits to nkaos and Kneeco for the ideas. I reduced some repetitions to add Ethreal Armor, in which it helps make big creatures fast and makes the deck faster, and removed Hall of Triumph for Sphere of Safety, which makes opponent harder to attack you. Also I need help for a good sideboard please.
September 3, 2015: This is a fast, enchantment deck. It can run in two different ways, depending on your situation. As you can see here, most of the cards in the deck are enchantments. The reason is because you can use Silent Sentinel to bring them back from the graveyard to the battlefield easily. As you do, Eidolon of Countless Battles will get more powerful for every creature you return on the battlefield. In case of emergency Silent Sentinel isn't in your hand, you can use Hopeful Eidolon and enchant it with Ordeal of Heliod. Once you do, when you already have two counters, don't attack! First enchant it with Sunbond to perform the third attack. Once Ordeal of Heliod is sacrificed, not only you gain 10 lives, Hopeful Eidolon gains 10 counters! And has lifelink! Once he has at least 13 counters, keep attacking and you can even double his counters!
I still need help with this deck. Any instants or sorcery you recommend?