Slow but deadly once set up. Can go off with Drake Haven and cycling making 2/2 tokens and not going down in cards. Can also plainly win with flyers: Numble Obstructionist, Curator of Mysteries, Archfiend of Ifnir and Shadowstorm vizier take care of the skies. Late game you can gimmick with Shadow of the grave, cycling many cards triggering Drake Haven and getting them back with Shadow of the Grave. Note: End game you might overburden your hand ending up having to discard from your hand. A solution for this is Abandoned Sarcophagus. Since you discard cards Abandoned Sarcophagus allows you to play them again allowing you many options, tricks and triggers.

Goal of the deck: The goal of this deck is to bring strong beaters to the field which can be kept there due to counter spells and removal. This isn't the main focus tho, you should aim to have Abandoned Sarcophagus and Drake Haven on the board so that the cards you cycle can be used again and cards cycled create 2/2 tokens stalling the board. This deck requires a lot of mana to go off completely hence Fatal Push and Negate to get rid of the nasty cards the deck can't handle.

Note: I haven't tested this deck and all above is hypothetical. I can't promise this deck to be good, perfect or work fluently so take note that this deck still needs work in order to be good.

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Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

24 - 0 Rares

13 - 0 Uncommons

3 - 0 Commons

Cards 60
Avg. CMC 2.72
Tokens Drake 2/2 U
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