pie chart

Pili-Pala

Legacy

Onatara


Sideboard

Land (6)

Enchantment (2)

Instant (4)


Updated version of Pili-Pala combo thanks to a suggestion from Manaman.





  1. Island
  2. Sage of Epityr

  1. Island
  2. Pili-Pala

  1. Island
  2. Grand Architect
  3. Tap Sage of Epityr for 2 colorless mana
  4. Attack with Pili-Pala
  5. Untap Pili-Pala to add one blue mana
  6. Turn Pili-Pala blue with Grand Architect
  7. Tap Pili-Pala for 2 colorless mana
  8. Untap Pili-Pala to add one red mana
  9. Repeat previous two steps X times and Banefire for X

Once again this is with the ideal starting hand consisting of 3 lands, Banefire (or Dizzy Spell), Pili-Pala and Grand Architect. This hand would not depend on drawing a land in two turns, but starting with 2 lands is definitely an option.

There is 4 of each of the required cards, but if you do not draw those there are 4 cards for each that can transmute for the correct converted mana cost. These cards can be used in other ways to delay your enemy if you already have the corresponding crucial cards. The rest of the cards in the deck are focused on drawing cards, seeing ahead and shuffling as needed.

When you have the infinite mana loop with Grand Architect and have Dizzy Spell in your hand results in a win also. Dizzy spell simply acts as 4 more place holders for Banefire, but they also prove useful when delaying attackers if you already have Banefire in your hand.

Splinter twin also works in the combo and can activate on the same turn, but the loop is a little more confusing. There are probably many decks similar, but I really enjoy infinite loops and wanted a reasonably priced deck. If side deck was included it would definitely increase the price.

After many play tests, the deck usually begins to loop on turn 4 to 6 if you start without the combo cards in hand, but this is without intervention of course. The latest turn the combo started on was 9, but the beginning hand had no lands and did not draw one on turn two.


Suggestions

Updates Add

Comments