Life and Limb is a bit risky (land destruction becomes easy). Need early ramp to getting set up - mana on first few turns is an issue. Pretty consistent turn seven Mycoloth with power around 16 or so, which isn't bad, but a bit slow. Overall needs work. Gaea's Anthem doesn't seem to get played much - getting the thallids out takes precedence, it seems. Spore Flower is also a maybe.
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