Built around Fencing Ace and Madcap Skills for very early damage and then some more auras to beef him up for mid and late game.

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I'm looking for some ideas on how to make it further into late game. As long as people aren't countering everything I cast or burning Fencing Ace, I'm golden, but I have absolutely no way to prevent it. I don't know if there is anything else out right now to prevent any of that from happening. I was using Oblivion Ring until now since it's going out of standard. I don't know if I should put something in that prevents countering, actually run some counters since I've got the two Chromatic Lanterns, or if I should just throw more life gain in so that I can make it a few more turns.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 0 Mythic Rares

8 - 0 Rares

8 - 0 Uncommons

12 - 0 Commons

Cards 60
Avg. CMC 2.36
Tokens Beast 3/3 G, Emblem Domri Rade, Satyr 2/2 GR
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