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Enchantment (4)


My only modern deck, built because I noticed I wasn't using my Bitterblossoms after dismantling a deck, and I just felt silly not using that good of a card. Originally it was a Legacy deck, then I noticed the only key cards were Dark Ritual, so I just tossed in more mana.

The deck is very simple aggro, relying on being evasive to be dangerous. It has a fair bit of questionable card draw, but it's a lot cheaper this way.

Added in Thieves' Guild Enforcer, which seems like it'll be a solid 1 drop. Is 8 enough 1 drops? I'm also considering Bad Moon, because my creatures aren't terribly big.

Suggestions

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Considering Whip of Erebos instead of Midnight Oil. Both can give me some gas later game, and Whip is pretty helpful with Lifelink. Still, Oil is a really slick draw engine if you have low cost spells, so I hate to lose it, and I think Whip might not be needed if I avoid things like Thoughtseize, which would be an ideal one drop arguably, since I hate playing 1 drop rogues then playing a Blackguard (which isn't a likely occurrence atm, but with 8 1 drops, it becomes more likely) and losing value, but I don't love Thoughtseize in a deck that is very much trying to race life totals and already has 4 Bitterblossom. That, and Thoughtseize is really, really expensive for what it does, and the deck already has some slower but pretty nasty discard effects.

Do I really need 22 lands in the deck? If I remove Oona and Ashiok to the sideboard (and add other situational cards as I think of them, possibly could run some land in there), I could probably run less, since Midnight Oil is the only card that costs 4 (and is 2 of), though using the Castle requires 4 total as well. 22 makes 4 feel pretty reasonable, but I do feel mana flooded fairly regularly. I usually need to hardcast the Stinkdrinker to get real value out of it, as it's mostly a surprise card to make my weenies matter more, so that needs 4 to work as well.

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96% Casual

Competitive

Top Ranked
  • Achieved #16 position overall 3 years ago
  • Achieved #2 position in Modern 3 years ago
  • Achieved #1 position in Modern Aggro 3 years ago
  • Achieved #1 position in Modern Faeries 3 years ago
Date added 3 years
Last updated 3 years
Exclude colors U
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

12 - 0 Rares

16 - 0 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 2.50
Tokens Faerie Rogue 1/1 B
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